1
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mirror of https://github.com/golang/go synced 2024-11-23 15:30:05 -07:00

sync: import Map from x/sync/syncmap

This is a direct port of the version from
commit a60ad46e0ed33d02e09bda439efaf9c9727dbc6c
(https://go-review.googlesource.com/c/37342/).

updates #17973
updates #18177

Change-Id: I63fa5ef6951b1edd39f84927d1181a4df9b15385
Reviewed-on: https://go-review.googlesource.com/36617
Reviewed-by: Russ Cox <rsc@golang.org>
Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
This commit is contained in:
Bryan C. Mills 2017-02-09 11:21:42 -05:00 committed by Bryan Mills
parent e1a7db7f3b
commit 959025c0ac
4 changed files with 896 additions and 0 deletions

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// Copyright 2016 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package sync
import (
"sync/atomic"
"unsafe"
)
// Map is a concurrent map with amortized-constant-time loads, stores, and deletes.
// It is safe for multiple goroutines to call a Map's methods concurrently.
//
// The zero Map is valid and empty.
//
// A Map must not be copied after first use.
type Map struct {
mu Mutex
// read contains the portion of the map's contents that are safe for
// concurrent access (with or without mu held).
//
// The read field itself is always safe to load, but must only be stored with
// mu held.
//
// Entries stored in read may be updated concurrently without mu, but updating
// a previously-expunged entry requires that the entry be copied to the dirty
// map and unexpunged with mu held.
read atomic.Value // readOnly
// dirty contains the portion of the map's contents that require mu to be
// held. To ensure that the dirty map can be promoted to the read map quickly,
// it also includes all of the non-expunged entries in the read map.
//
// Expunged entries are not stored in the dirty map. An expunged entry in the
// clean map must be unexpunged and added to the dirty map before a new value
// can be stored to it.
//
// If the dirty map is nil, the next write to the map will initialize it by
// making a shallow copy of the clean map, omitting stale entries.
dirty map[interface{}]*entry
// misses counts the number of loads since the read map was last updated that
// needed to lock mu to determine whether the key was present.
//
// Once enough misses have occurred to cover the cost of copying the dirty
// map, the dirty map will be promoted to the read map (in the unamended
// state) and the next store to the map will make a new dirty copy.
misses int
}
// readOnly is an immutable struct stored atomically in the Map.read field.
type readOnly struct {
m map[interface{}]*entry
amended bool // true if the dirty map contains some key not in m.
}
// expunged is an arbitrary pointer that marks entries which have been deleted
// from the dirty map.
var expunged = unsafe.Pointer(new(interface{}))
// An entry is a slot in the map corresponding to a particular key.
type entry struct {
// p points to the interface{} value stored for the entry.
//
// If p == nil, the entry has been deleted and m.dirty == nil.
//
// If p == expunged, the entry has been deleted, m.dirty != nil, and the entry
// is missing from m.dirty.
//
// Otherwise, the entry is valid and recorded in m.read.m[key] and, if m.dirty
// != nil, in m.dirty[key].
//
// An entry can be deleted by atomic replacement with nil: when m.dirty is
// next created, it will atomically replace nil with expunged and leave
// m.dirty[key] unset.
//
// An entry's associated value can be updated by atomic replacement, provided
// p != expunged. If p == expunged, an entry's associated value can be updated
// only after first setting m.dirty[key] = e so that lookups using the dirty
// map find the entry.
p unsafe.Pointer // *interface{}
}
func newEntry(i interface{}) *entry {
return &entry{p: unsafe.Pointer(&i)}
}
// Load returns the value stored in the map for a key, or nil if no
// value is present.
// The ok result indicates whether value was found in the map.
func (m *Map) Load(key interface{}) (value interface{}, ok bool) {
read, _ := m.read.Load().(readOnly)
e, ok := read.m[key]
if !ok && read.amended {
m.mu.Lock()
// Avoid reporting a spurious miss if m.dirty got promoted while we were
// blocked on m.mu. (If further loads of the same key will not miss, it's
// not worth copying the dirty map for this key.)
read, _ = m.read.Load().(readOnly)
e, ok = read.m[key]
if !ok && read.amended {
e, ok = m.dirty[key]
// Regardless of whether the entry was present, record a miss: this key
// will take the slow path until the dirty map is promoted to the read
// map.
m.missLocked()
}
m.mu.Unlock()
}
if !ok {
return nil, false
}
return e.load()
}
func (e *entry) load() (value interface{}, ok bool) {
p := atomic.LoadPointer(&e.p)
if p == nil || p == expunged {
return nil, false
}
return *(*interface{})(p), true
}
// Store sets the value for a key.
func (m *Map) Store(key, value interface{}) {
read, _ := m.read.Load().(readOnly)
if e, ok := read.m[key]; ok && e.tryStore(&value) {
return
}
m.mu.Lock()
read, _ = m.read.Load().(readOnly)
if e, ok := read.m[key]; ok {
if e.unexpungeLocked() {
// The entry was previously expunged, which implies that there is a
// non-nil dirty map and this entry is not in it.
m.dirty[key] = e
}
e.storeLocked(&value)
} else if e, ok := m.dirty[key]; ok {
e.storeLocked(&value)
} else {
if !read.amended {
// We're adding the first new key to the dirty map.
// Make sure it is allocated and mark the read-only map as incomplete.
m.dirtyLocked()
m.read.Store(readOnly{m: read.m, amended: true})
}
m.dirty[key] = newEntry(value)
}
m.mu.Unlock()
}
// tryStore stores a value if the entry has not been expunged.
//
// If the entry is expunged, tryStore returns false and leaves the entry
// unchanged.
func (e *entry) tryStore(i *interface{}) bool {
p := atomic.LoadPointer(&e.p)
if p == expunged {
return false
}
for {
if atomic.CompareAndSwapPointer(&e.p, p, unsafe.Pointer(i)) {
return true
}
p = atomic.LoadPointer(&e.p)
if p == expunged {
return false
}
}
}
// unexpungeLocked ensures that the entry is not marked as expunged.
//
// If the entry was previously expunged, it must be added to the dirty map
// before m.mu is unlocked.
func (e *entry) unexpungeLocked() (wasExpunged bool) {
return atomic.CompareAndSwapPointer(&e.p, expunged, nil)
}
// storeLocked unconditionally stores a value to the entry.
//
// The entry must be known not to be expunged.
func (e *entry) storeLocked(i *interface{}) {
atomic.StorePointer(&e.p, unsafe.Pointer(i))
}
// LoadOrStore returns the existing value for the key if present.
// Otherwise, it stores and returns the given value.
// The loaded result is true if the value was loaded, false if stored.
func (m *Map) LoadOrStore(key, value interface{}) (actual interface{}, loaded bool) {
// Avoid locking if it's a clean hit.
read, _ := m.read.Load().(readOnly)
if e, ok := read.m[key]; ok {
actual, loaded, ok := e.tryLoadOrStore(value)
if ok {
return actual, loaded
}
}
m.mu.Lock()
read, _ = m.read.Load().(readOnly)
if e, ok := read.m[key]; ok {
if e.unexpungeLocked() {
m.dirty[key] = e
}
actual, loaded, _ = e.tryLoadOrStore(value)
} else if e, ok := m.dirty[key]; ok {
actual, loaded, _ = e.tryLoadOrStore(value)
m.missLocked()
} else {
if !read.amended {
// We're adding the first new key to the dirty map.
// Make sure it is allocated and mark the read-only map as incomplete.
m.dirtyLocked()
m.read.Store(readOnly{m: read.m, amended: true})
}
m.dirty[key] = newEntry(value)
actual, loaded = value, false
}
m.mu.Unlock()
return actual, loaded
}
// tryLoadOrStore atomically loads or stores a value if the entry is not
// expunged.
//
// If the entry is expunged, tryLoadOrStore leaves the entry unchanged and
// returns with ok==false.
func (e *entry) tryLoadOrStore(i interface{}) (actual interface{}, loaded, ok bool) {
p := atomic.LoadPointer(&e.p)
if p == expunged {
return nil, false, false
}
if p != nil {
return *(*interface{})(p), true, true
}
// Copy the interface after the first load to make this method more amenable
// to escape analysis: if we hit the "load" path or the entry is expunged, we
// shouldn't bother heap-allocating.
ic := i
for {
if atomic.CompareAndSwapPointer(&e.p, nil, unsafe.Pointer(&ic)) {
return i, false, true
}
p = atomic.LoadPointer(&e.p)
if p == expunged {
return nil, false, false
}
if p != nil {
return *(*interface{})(p), true, true
}
}
}
// Delete deletes the value for a key.
func (m *Map) Delete(key interface{}) {
read, _ := m.read.Load().(readOnly)
e, ok := read.m[key]
if !ok && read.amended {
m.mu.Lock()
read, _ = m.read.Load().(readOnly)
e, ok = read.m[key]
if !ok && read.amended {
delete(m.dirty, key)
}
m.mu.Unlock()
}
if ok {
e.delete()
}
}
func (e *entry) delete() (hadValue bool) {
for {
p := atomic.LoadPointer(&e.p)
if p == nil || p == expunged {
return false
}
if atomic.CompareAndSwapPointer(&e.p, p, nil) {
return true
}
}
}
// Range calls f sequentially for each key and value present in the map.
// If f returns false, range stops the iteration.
//
// Range does not necessarily correspond to any consistent snapshot of the Map's
// contents: no key will be visited more than once, but if the value for any key
// is stored or deleted concurrently, Range may reflect any mapping for that key
// from any point during the Range call.
//
// Range may be O(N) with the number of elements in the map even if f returns
// false after a constant number of calls.
func (m *Map) Range(f func(key, value interface{}) bool) {
// We need to be able to iterate over all of the keys that were already
// present at the start of the call to Range.
// If read.amended is false, then read.m satisfies that property without
// requiring us to hold m.mu for a long time.
read, _ := m.read.Load().(readOnly)
if read.amended {
// m.dirty contains keys not in read.m. Fortunately, Range is already O(N)
// (assuming the caller does not break out early), so a call to Range
// amortizes an entire copy of the map: we can promote the dirty copy
// immediately!
m.mu.Lock()
read, _ = m.read.Load().(readOnly)
if read.amended {
read = readOnly{m: m.dirty}
m.read.Store(read)
m.dirty = nil
m.misses = 0
}
m.mu.Unlock()
}
for k, e := range read.m {
v, ok := e.load()
if !ok {
continue
}
if !f(k, v) {
break
}
}
}
func (m *Map) missLocked() {
m.misses++
if m.misses < len(m.dirty) {
return
}
m.read.Store(readOnly{m: m.dirty})
m.dirty = nil
m.misses = 0
}
func (m *Map) dirtyLocked() {
if m.dirty != nil {
return
}
read, _ := m.read.Load().(readOnly)
m.dirty = make(map[interface{}]*entry, len(read.m))
for k, e := range read.m {
if !e.tryExpungeLocked() {
m.dirty[k] = e
}
}
}
func (e *entry) tryExpungeLocked() (isExpunged bool) {
p := atomic.LoadPointer(&e.p)
for p == nil {
if atomic.CompareAndSwapPointer(&e.p, nil, expunged) {
return true
}
p = atomic.LoadPointer(&e.p)
}
return p == expunged
}

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// Copyright 2016 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package sync_test
import (
"fmt"
"reflect"
"sync"
"sync/atomic"
"testing"
)
type bench struct {
setup func(*testing.B, mapInterface)
perG func(b *testing.B, pb *testing.PB, i int, m mapInterface)
}
func benchMap(b *testing.B, bench bench) {
for _, m := range [...]mapInterface{&DeepCopyMap{}, &RWMutexMap{}, &sync.Map{}} {
b.Run(fmt.Sprintf("%T", m), func(b *testing.B) {
m = reflect.New(reflect.TypeOf(m).Elem()).Interface().(mapInterface)
if bench.setup != nil {
bench.setup(b, m)
}
b.ResetTimer()
var i int64
b.RunParallel(func(pb *testing.PB) {
id := int(atomic.AddInt64(&i, 1) - 1)
bench.perG(b, pb, id*b.N, m)
})
})
}
}
func BenchmarkLoadMostlyHits(b *testing.B) {
const hits, misses = 1023, 1
benchMap(b, bench{
setup: func(_ *testing.B, m mapInterface) {
for i := 0; i < hits; i++ {
m.LoadOrStore(i, i)
}
// Prime the map to get it into a steady state.
for i := 0; i < hits*2; i++ {
m.Load(i % hits)
}
},
perG: func(b *testing.B, pb *testing.PB, i int, m mapInterface) {
for ; pb.Next(); i++ {
m.Load(i % (hits + misses))
}
},
})
}
func BenchmarkLoadMostlyMisses(b *testing.B) {
const hits, misses = 1, 1023
benchMap(b, bench{
setup: func(_ *testing.B, m mapInterface) {
for i := 0; i < hits; i++ {
m.LoadOrStore(i, i)
}
// Prime the map to get it into a steady state.
for i := 0; i < hits*2; i++ {
m.Load(i % hits)
}
},
perG: func(b *testing.B, pb *testing.PB, i int, m mapInterface) {
for ; pb.Next(); i++ {
m.Load(i % (hits + misses))
}
},
})
}
func BenchmarkLoadOrStoreBalanced(b *testing.B) {
const hits, misses = 128, 128
benchMap(b, bench{
setup: func(b *testing.B, m mapInterface) {
if _, ok := m.(*DeepCopyMap); ok {
b.Skip("DeepCopyMap has quadratic running time.")
}
for i := 0; i < hits; i++ {
m.LoadOrStore(i, i)
}
// Prime the map to get it into a steady state.
for i := 0; i < hits*2; i++ {
m.Load(i % hits)
}
},
perG: func(b *testing.B, pb *testing.PB, i int, m mapInterface) {
for ; pb.Next(); i++ {
j := i % (hits + misses)
if j < hits {
if _, ok := m.LoadOrStore(j, i); !ok {
b.Fatalf("unexpected miss for %v", j)
}
} else {
if v, loaded := m.LoadOrStore(i, i); loaded {
b.Fatalf("failed to store %v: existing value %v", i, v)
}
}
}
},
})
}
func BenchmarkLoadOrStoreUnique(b *testing.B) {
benchMap(b, bench{
setup: func(b *testing.B, m mapInterface) {
if _, ok := m.(*DeepCopyMap); ok {
b.Skip("DeepCopyMap has quadratic running time.")
}
},
perG: func(b *testing.B, pb *testing.PB, i int, m mapInterface) {
for ; pb.Next(); i++ {
m.LoadOrStore(i, i)
}
},
})
}
func BenchmarkLoadOrStoreCollision(b *testing.B) {
benchMap(b, bench{
setup: func(_ *testing.B, m mapInterface) {
m.LoadOrStore(0, 0)
},
perG: func(b *testing.B, pb *testing.PB, i int, m mapInterface) {
for ; pb.Next(); i++ {
m.LoadOrStore(0, 0)
}
},
})
}
func BenchmarkRange(b *testing.B) {
const mapSize = 1 << 10
benchMap(b, bench{
setup: func(_ *testing.B, m mapInterface) {
for i := 0; i < mapSize; i++ {
m.Store(i, i)
}
},
perG: func(b *testing.B, pb *testing.PB, i int, m mapInterface) {
for ; pb.Next(); i++ {
m.Range(func(_, _ interface{}) bool { return true })
}
},
})
}
// BenchmarkAdversarialAlloc tests performance when we store a new value
// immediately whenever the map is promoted to clean and otherwise load a
// unique, missing key.
//
// This forces the Load calls to always acquire the map's mutex.
func BenchmarkAdversarialAlloc(b *testing.B) {
benchMap(b, bench{
perG: func(b *testing.B, pb *testing.PB, i int, m mapInterface) {
var stores, loadsSinceStore int64
for ; pb.Next(); i++ {
m.Load(i)
if loadsSinceStore++; loadsSinceStore > stores {
m.LoadOrStore(i, stores)
loadsSinceStore = 0
stores++
}
}
},
})
}
// BenchmarkAdversarialDelete tests performance when we periodically delete
// one key and add a different one in a large map.
//
// This forces the Load calls to always acquire the map's mutex and periodically
// makes a full copy of the map despite changing only one entry.
func BenchmarkAdversarialDelete(b *testing.B) {
const mapSize = 1 << 10
benchMap(b, bench{
setup: func(_ *testing.B, m mapInterface) {
for i := 0; i < mapSize; i++ {
m.Store(i, i)
}
},
perG: func(b *testing.B, pb *testing.PB, i int, m mapInterface) {
for ; pb.Next(); i++ {
m.Load(i)
if i%mapSize == 0 {
var key int
m.Range(func(k, _ interface{}) bool {
key = k.(int)
return false
})
m.Delete(key)
m.Store(i, i)
}
}
},
})
}

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// Copyright 2016 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package sync_test
import (
"sync"
"sync/atomic"
)
// This file contains reference map implementations for unit-tests.
// mapInterface is the interface Map implements.
type mapInterface interface {
Load(interface{}) (interface{}, bool)
Store(key, value interface{})
LoadOrStore(key, value interface{}) (actual interface{}, loaded bool)
Delete(interface{})
Range(func(key, value interface{}) (shouldContinue bool))
}
// RWMutexMap is an implementation of mapInterface using a sync.RWMutex.
type RWMutexMap struct {
mu sync.RWMutex
dirty map[interface{}]interface{}
}
func (m *RWMutexMap) Load(key interface{}) (value interface{}, ok bool) {
m.mu.RLock()
value, ok = m.dirty[key]
m.mu.RUnlock()
return
}
func (m *RWMutexMap) Store(key, value interface{}) {
m.mu.Lock()
if m.dirty == nil {
m.dirty = make(map[interface{}]interface{})
}
m.dirty[key] = value
m.mu.Unlock()
}
func (m *RWMutexMap) LoadOrStore(key, value interface{}) (actual interface{}, loaded bool) {
m.mu.Lock()
actual, loaded = m.dirty[key]
if !loaded {
actual = value
if m.dirty == nil {
m.dirty = make(map[interface{}]interface{})
}
m.dirty[key] = value
}
m.mu.Unlock()
return actual, loaded
}
func (m *RWMutexMap) Delete(key interface{}) {
m.mu.Lock()
delete(m.dirty, key)
m.mu.Unlock()
}
func (m *RWMutexMap) Range(f func(key, value interface{}) (shouldContinue bool)) {
m.mu.RLock()
defer m.mu.RUnlock()
for k, v := range m.dirty {
if !f(k, v) {
break
}
}
}
// DeepCopyMap is an implementation of mapInterface using a Mutex and
// atomic.Value. It makes deep copies of the map on every write to avoid
// acquiring the Mutex in Load.
type DeepCopyMap struct {
mu sync.Mutex
clean atomic.Value
}
func (m *DeepCopyMap) Load(key interface{}) (value interface{}, ok bool) {
clean, _ := m.clean.Load().(map[interface{}]interface{})
value, ok = clean[key]
return value, ok
}
func (m *DeepCopyMap) Store(key, value interface{}) {
m.mu.Lock()
dirty := m.dirty()
dirty[key] = value
m.clean.Store(dirty)
m.mu.Unlock()
}
func (m *DeepCopyMap) LoadOrStore(key, value interface{}) (actual interface{}, loaded bool) {
clean, _ := m.clean.Load().(map[interface{}]interface{})
actual, loaded = clean[key]
if loaded {
return actual, loaded
}
m.mu.Lock()
// Reload clean in case it changed while we were waiting on m.mu.
clean, _ = m.clean.Load().(map[interface{}]interface{})
actual, loaded = clean[key]
if !loaded {
dirty := m.dirty()
dirty[key] = value
actual = value
m.clean.Store(dirty)
}
m.mu.Unlock()
return actual, loaded
}
func (m *DeepCopyMap) Delete(key interface{}) {
m.mu.Lock()
dirty := m.dirty()
delete(dirty, key)
m.clean.Store(dirty)
m.mu.Unlock()
}
func (m *DeepCopyMap) Range(f func(key, value interface{}) (shouldContinue bool)) {
clean, _ := m.clean.Load().(map[interface{}]interface{})
for k, v := range clean {
if !f(k, v) {
break
}
}
}
func (m *DeepCopyMap) dirty() map[interface{}]interface{} {
clean, _ := m.clean.Load().(map[interface{}]interface{})
dirty := make(map[interface{}]interface{}, len(clean)+1)
for k, v := range clean {
dirty[k] = v
}
return dirty
}

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// Copyright 2016 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package sync_test
import (
"math/rand"
"reflect"
"runtime"
"sync"
"testing"
"testing/quick"
)
type mapOp string
const (
opLoad = mapOp("Load")
opStore = mapOp("Store")
opLoadOrStore = mapOp("LoadOrStore")
opDelete = mapOp("Delete")
)
var mapOps = [...]mapOp{opLoad, opStore, opLoadOrStore, opDelete}
// mapCall is a quick.Generator for calls on mapInterface.
type mapCall struct {
op mapOp
k, v interface{}
}
func (c mapCall) apply(m mapInterface) (interface{}, bool) {
switch c.op {
case opLoad:
return m.Load(c.k)
case opStore:
m.Store(c.k, c.v)
return nil, false
case opLoadOrStore:
return m.LoadOrStore(c.k, c.v)
case opDelete:
m.Delete(c.k)
return nil, false
default:
panic("invalid mapOp")
}
}
type mapResult struct {
value interface{}
ok bool
}
func randValue(r *rand.Rand) interface{} {
b := make([]byte, r.Intn(4))
for i := range b {
b[i] = 'a' + byte(rand.Intn(26))
}
return string(b)
}
func (mapCall) Generate(r *rand.Rand, size int) reflect.Value {
c := mapCall{op: mapOps[rand.Intn(len(mapOps))], k: randValue(r)}
switch c.op {
case opStore, opLoadOrStore:
c.v = randValue(r)
}
return reflect.ValueOf(c)
}
func applyCalls(m mapInterface, calls []mapCall) (results []mapResult, final map[interface{}]interface{}) {
for _, c := range calls {
v, ok := c.apply(m)
results = append(results, mapResult{v, ok})
}
final = make(map[interface{}]interface{})
m.Range(func(k, v interface{}) bool {
final[k] = v
return true
})
return results, final
}
func applyMap(calls []mapCall) ([]mapResult, map[interface{}]interface{}) {
return applyCalls(new(sync.Map), calls)
}
func applyRWMutexMap(calls []mapCall) ([]mapResult, map[interface{}]interface{}) {
return applyCalls(new(RWMutexMap), calls)
}
func applyDeepCopyMap(calls []mapCall) ([]mapResult, map[interface{}]interface{}) {
return applyCalls(new(DeepCopyMap), calls)
}
func TestMapMatchesRWMutex(t *testing.T) {
if err := quick.CheckEqual(applyMap, applyRWMutexMap, nil); err != nil {
t.Error(err)
}
}
func TestMapMatchesDeepCopy(t *testing.T) {
if err := quick.CheckEqual(applyMap, applyRWMutexMap, nil); err != nil {
t.Error(err)
}
}
func TestConcurrentRange(t *testing.T) {
const mapSize = 1 << 10
m := new(sync.Map)
for n := int64(1); n <= mapSize; n++ {
m.Store(n, int64(n))
}
done := make(chan struct{})
var wg sync.WaitGroup
defer func() {
close(done)
wg.Wait()
}()
for g := int64(runtime.GOMAXPROCS(0)); g > 0; g-- {
r := rand.New(rand.NewSource(g))
wg.Add(1)
go func(g int64) {
defer wg.Done()
for i := int64(0); ; i++ {
select {
case <-done:
return
default:
}
for n := int64(1); n < mapSize; n++ {
if r.Int63n(mapSize) == 0 {
m.Store(n, n*i*g)
} else {
m.Load(n)
}
}
}
}(g)
}
iters := 1 << 10
if testing.Short() {
iters = 16
}
for n := iters; n > 0; n-- {
seen := make(map[int64]bool, mapSize)
m.Range(func(ki, vi interface{}) bool {
k, v := ki.(int64), vi.(int64)
if v%k != 0 {
t.Fatalf("while Storing multiples of %v, Range saw value %v", k, v)
}
if seen[k] {
t.Fatalf("Range visited key %v twice", k)
}
seen[k] = true
return true
})
if len(seen) != mapSize {
t.Fatalf("Range visited %v elements of %v-element Map", len(seen), mapSize)
}
}
}