diff --git a/doc/Makefile b/doc/Makefile index daa0a5ea2b6..9a52b257a36 100644 --- a/doc/Makefile +++ b/doc/Makefile @@ -11,6 +11,7 @@ GOFILES=\ HTML=\ articles/defer_panic_recover.html\ articles/error_handling.html\ + articles/slices_usage_and_internals.html\ effective_go.html\ go1.html\ go_tutorial.html\ diff --git a/doc/articles/slice-1.png b/doc/articles/slice-1.png new file mode 100644 index 00000000000..ba465cf7184 Binary files /dev/null and b/doc/articles/slice-1.png differ diff --git a/doc/articles/slice-2.png b/doc/articles/slice-2.png new file mode 100644 index 00000000000..a57581e8cfc Binary files /dev/null and b/doc/articles/slice-2.png differ diff --git a/doc/articles/slice-3.png b/doc/articles/slice-3.png new file mode 100644 index 00000000000..64ece5e877d Binary files /dev/null and b/doc/articles/slice-3.png differ diff --git a/doc/articles/slice-array.png b/doc/articles/slice-array.png new file mode 100644 index 00000000000..a533702cf6c Binary files /dev/null and b/doc/articles/slice-array.png differ diff --git a/doc/articles/slice-struct.png b/doc/articles/slice-struct.png new file mode 100644 index 00000000000..f9141fc5920 Binary files /dev/null and b/doc/articles/slice-struct.png differ diff --git a/doc/articles/slices_usage_and_internals.html b/doc/articles/slices_usage_and_internals.html new file mode 100644 index 00000000000..66ca4a2b548 --- /dev/null +++ b/doc/articles/slices_usage_and_internals.html @@ -0,0 +1,477 @@ + + + + +
+Go's slice type provides a convenient and efficient means of working with +sequences of typed data. Slices are analogous to arrays in other languages, but +have some unusual properties. This article will look at what slices are and how +they are used. +
+ ++Arrays +
+ ++The slice type is an abstraction built on top of Go's array type, and so to +understand slices we must first understand arrays. +
+ +
+An array type definition specifies a length and an element type. For example,
+the type [4]int
represents an array of four integers. An array's
+size is fixed; its length is part of its type ([4]int
and
+[5]int
are distinct, incompatible types). Arrays can be indexed in
+the usual way, so the expression s[n]
accesses the nth
+element:
+
+var a [4]int +a[0] = 1 +i := a[0] +// i == 1 ++ +
+Arrays do not need to be initialized explicitly; the zero value of an array is +a ready-to-use array whose elements are themselves zeroed: +
+ ++// a[2] == 0, the zero value of the int type ++ +
+The in-memory representation of [4]int
is just four integer values laid out sequentially:
+
+ +
+ ++Go's arrays are values. An array variable denotes the entire array; it is not a +pointer to the first array element (as would be the case in C). This means +that when you assign or pass around an array value you will make a copy of its +contents. (To avoid the copy you could pass a pointer to the array, but +then that's a pointer to an array, not an array.) One way to think about arrays +is as a sort of struct but with indexed rather than named fields: a fixed-size +composite value. +
+ ++An array literal can be specified like so: +
+ ++b := [2]string{"Penn", "Teller"} ++ +
+Or, you can have the compiler count the array elements for you: +
+ ++b := [...]string{"Penn", "Teller"} ++ +
+In both cases, the type of b
is [2]string
.
+
+Slices +
+ ++Arrays have their place, but they're a bit inflexible, so you don't see them +too often in Go code. Slices, though, are everywhere. They build on arrays to +provide great power and convenience. +
+ +
+The type specification for a slice is []T
, where T
is
+the type of the elements of the slice. Unlike an array type, a slice type has
+no specified length.
+
+A slice literal is declared just like an array literal, except you leave out +the element count: +
+ ++letters := []string{"a", "b", "c", "d"} ++ +
+A slice can be created with the built-in function called make
,
+which has the signature,
+
+func make([]T, len, cap) []T ++ +
+where T stands for the element type of the slice to be created. The
+make
function takes a type, a length, and an optional capacity.
+When called, make
allocates an array and returns a slice that
+refers to that array.
+
+var s []byte +s = make([]byte, 5, 5) +// s == []byte{0, 0, 0, 0, 0} ++ +
+When the capacity argument is omitted, it defaults to the specified length. +Here's a more succinct version of the same code: +
+ ++s := make([]byte, 5) ++ +
+The length and capacity of a slice can be inspected using the built-in
+len
and cap
functions.
+
+len(s) == 5 +cap(s) == 5 ++ +
+The next two sections discuss the relationship between length and capacity. +
+ +
+The zero value of a slice is nil
. The len
and
+cap
functions will both return 0 for a nil slice.
+
+A slice can also be formed by "slicing" an existing slice or array. Slicing is
+done by specifying a half-open range with two indices separated by a colon. For
+example, the expression b[1:4]
creates a slice including elements
+1 through 3 of b
(the indices of the resulting slice will be 0
+through 2).
+
+b := []byte{'g', 'o', 'l', 'a', 'n', 'g'} +// b[1:4] == []byte{'o', 'l', 'a'}, sharing the same storage as b ++ +
+The start and end indices of a slice expression are optional; they default to zero and the slice's length respectively: +
+ ++// b[:2] == []byte{'g', 'o'} +// b[2:] == []byte{'l', 'a', 'n', 'g'} +// b[:] == b ++ +
+This is also the syntax to create a slice given an array: +
+ ++x := [3]string{"Лайка", "Белка", "Стрелка"} +s := x[:] // a slice referencing the storage of x ++ +
+Slice internals +
+ ++A slice is a descriptor of an array segment. It consists of a pointer to the +array, the length of the segment, and its capacity (the maximum length of the +segment). +
+ ++ +
+ +
+Our variable s
, created earlier by make([]byte, 5)
,
+is structured like this:
+
+ +
+ ++The length is the number of elements referred to by the slice. The capacity is +the number of elements in the underlying array (beginning at the element +referred to by the slice pointer). The distinction between length and capacity +will be made clear as we walk through the next few examples. +
+ +
+As we slice s
, observe the changes in the slice data structure and
+their relation to the underlying array:
+
+s = s[2:4] ++ +
+ +
+ ++Slicing does not copy the slice's data. It creates a new slice value that +points to the original array. This makes slice operations as efficient as +manipulating array indices. Therefore, modifying the elements (not the +slice itself) of a re-slice modifies the elements of the original slice: +
+ ++d := []byte{'r', 'o', 'a', 'd'} +e := d[2:] +// e == []byte{'a', 'd'} +e[1] == 'm' +// e == []byte{'a', 'm'} +// d == []byte{'r', 'o', 'a', 'm'} ++ +
+Earlier we sliced s
to a length shorter than its capacity. We can
+grow s to its capacity by slicing it again:
+
+s = s[:cap(s)] ++ +
+ +
+ ++A slice cannot be grown beyond its capacity. Attempting to do so will cause a +runtime panic, just as when indexing outside the bounds of a slice or array. +Similarly, slices cannot be re-sliced below zero to access earlier elements in +the array. +
+ ++Growing slices (the copy and append functions) +
+ +
+To increase the capacity of a slice one must create a new, larger slice and
+copy the contents of the original slice into it. This technique is how dynamic
+array implementations from other languages work behind the scenes. The next
+example doubles the capacity of s
by making a new slice,
+t
, copying the contents of s
into t
, and
+then assigning the slice value t
to s
:
+
+t := make([]byte, len(s), (cap(s)+1)*2) // +1 in case cap(s) == 0 +for i := range s { + t[i] = s[i] +} +s = t ++ +
+The looping piece of this common operation is made easier by the built-in copy +function. As the name suggests, copy copies data from a source slice to a +destination slice. It returns the number of elements copied. +
+ ++func copy(dst, src []T) int ++ +
+The copy
function supports copying between slices of different
+lengths (it will copy only up to the smaller number of elements). In addition,
+copy
can handle source and destination slices that share the same
+underlying array, handling overlapping slices correctly.
+
+Using copy
, we can simplify the code snippet above:
+
+t := make([]byte, len(s), (cap(s)+1)*2) +copy(t, s) +s = t ++ +
+A common operation is to append data to the end of a slice. This function +appends byte elements to a slice of bytes, growing the slice if necessary, and +returns the updated slice value: +
+ +func AppendByte(slice []byte, data ...byte) []byte { + m := len(slice) + n := m + len(data) + if n > cap(slice) { // if necessary, reallocate + // allocate double what's needed, for future growth. + newSlice := make([]byte, (n+1)*2) + copy(newSlice, slice) + slice = newSlice + } + slice = slice[0:n] + copy(slice[m:n], data) + return slice +}+ +
+One could use AppendByte
like this:
+
+p := []byte{2, 3, 5} +p = AppendByte(p, 7, 11, 13) +// p == []byte{2, 3, 5, 7, 11, 13} ++ +
+Functions like AppendByte
are useful because they offer complete
+control over the way the slice is grown. Depending on the characteristics of
+the program, it may be desirable to allocate in smaller or larger chunks, or to
+put a ceiling on the size of a reallocation.
+
+But most programs don't need complete control, so Go provides a built-in
+append
function that's good for most purposes; it has the
+signature
+
+func append(s []T, x ...T) []T ++ +
+The append
function appends the elements x
to the end
+of the slice s
, and grows the slice if a greater capacity is
+needed.
+
+a := make([]int, 1) +// a == []int{0} +a = append(a, 1, 2, 3) +// a == []int{0, 1, 2, 3} ++ +
+To append one slice to another, use ...
to expand the second
+argument to a list of arguments.
+
+a := []string{"John", "Paul"} +b := []string{"George", "Ringo", "Pete"} +a = append(a, b...) // equivalent to "append(a, b[0], b[1], b[2])" +// a == []string{"John", "Paul", "George", "Ringo", "Pete"} ++ +
+Since the zero value of a slice (nil
) acts like a zero-length
+slice, you can declare a slice variable and then append to it in a loop:
+
// Filter returns a new slice holding only +// the elements of s that satisfy f() +func Filter(s []int, fn func(int) bool) []int { + var p []int // == nil + for _, i := range s { + if fn(i) { + p = append(p, i) + } + } + return p +}+ +
+A possible "gotcha" +
+ ++As mentioned earlier, re-slicing a slice doesn't make a copy of the underlying +array. The full array will be kept in memory until it is no longer referenced. +Occasionally this can cause the program to hold all the data in memory when +only a small piece of it is needed. +
+ +
+For example, this FindDigits
function loads a file into memory and
+searches it for the first group of consecutive numeric digits, returning them
+as a new slice.
+
var digitRegexp = regexp.MustCompile("[0-9]+") + +func FindDigits(filename string) []byte { + b, _ := ioutil.ReadFile(filename) + return digitRegexp.Find(b) +}+ +
+This code behaves as advertised, but the returned []byte
points
+into an array containing the entire file. Since the slice references the
+original array, as long as the slice is kept around the garbage collector can't
+release the array; the few useful bytes of the file keep the entire contents in
+memory.
+
+To fix this problem one can copy the interesting data to a new slice before +returning it: +
+ +func CopyDigits(filename string) []byte { + b, _ := ioutil.ReadFile(filename) + b = digitRegexp.Find(b) + c := make([]byte, len(b)) + copy(c, b) + return c +}+ +
+A more concise version of this function could be constructed by using
+append
. This is left as an exercise for the reader.
+
+Further Reading +
+ ++Effective Go contains an +in-depth treatment of slices +and arrays, +and the Go language specification +defines slices and their +associated +helper +functions. +
diff --git a/doc/articles/slices_usage_and_internals.tmpl b/doc/articles/slices_usage_and_internals.tmpl new file mode 100644 index 00000000000..94929818b01 --- /dev/null +++ b/doc/articles/slices_usage_and_internals.tmpl @@ -0,0 +1,436 @@ + +{{donotedit}} + ++Go's slice type provides a convenient and efficient means of working with +sequences of typed data. Slices are analogous to arrays in other languages, but +have some unusual properties. This article will look at what slices are and how +they are used. +
+ ++Arrays +
+ ++The slice type is an abstraction built on top of Go's array type, and so to +understand slices we must first understand arrays. +
+ +
+An array type definition specifies a length and an element type. For example,
+the type [4]int
represents an array of four integers. An array's
+size is fixed; its length is part of its type ([4]int
and
+[5]int
are distinct, incompatible types). Arrays can be indexed in
+the usual way, so the expression s[n]
accesses the nth
+element:
+
+var a [4]int +a[0] = 1 +i := a[0] +// i == 1 ++ +
+Arrays do not need to be initialized explicitly; the zero value of an array is +a ready-to-use array whose elements are themselves zeroed: +
+ ++// a[2] == 0, the zero value of the int type ++ +
+The in-memory representation of [4]int
is just four integer values laid out sequentially:
+
+ +
+ ++Go's arrays are values. An array variable denotes the entire array; it is not a +pointer to the first array element (as would be the case in C). This means +that when you assign or pass around an array value you will make a copy of its +contents. (To avoid the copy you could pass a pointer to the array, but +then that's a pointer to an array, not an array.) One way to think about arrays +is as a sort of struct but with indexed rather than named fields: a fixed-size +composite value. +
+ ++An array literal can be specified like so: +
+ ++b := [2]string{"Penn", "Teller"} ++ +
+Or, you can have the compiler count the array elements for you: +
+ ++b := [...]string{"Penn", "Teller"} ++ +
+In both cases, the type of b
is [2]string
.
+
+Slices +
+ ++Arrays have their place, but they're a bit inflexible, so you don't see them +too often in Go code. Slices, though, are everywhere. They build on arrays to +provide great power and convenience. +
+ +
+The type specification for a slice is []T
, where T
is
+the type of the elements of the slice. Unlike an array type, a slice type has
+no specified length.
+
+A slice literal is declared just like an array literal, except you leave out +the element count: +
+ ++letters := []string{"a", "b", "c", "d"} ++ +
+A slice can be created with the built-in function called make
,
+which has the signature,
+
+func make([]T, len, cap) []T ++ +
+where T stands for the element type of the slice to be created. The
+make
function takes a type, a length, and an optional capacity.
+When called, make
allocates an array and returns a slice that
+refers to that array.
+
+var s []byte +s = make([]byte, 5, 5) +// s == []byte{0, 0, 0, 0, 0} ++ +
+When the capacity argument is omitted, it defaults to the specified length. +Here's a more succinct version of the same code: +
+ ++s := make([]byte, 5) ++ +
+The length and capacity of a slice can be inspected using the built-in
+len
and cap
functions.
+
+len(s) == 5 +cap(s) == 5 ++ +
+The next two sections discuss the relationship between length and capacity. +
+ +
+The zero value of a slice is nil
. The len
and
+cap
functions will both return 0 for a nil slice.
+
+A slice can also be formed by "slicing" an existing slice or array. Slicing is
+done by specifying a half-open range with two indices separated by a colon. For
+example, the expression b[1:4]
creates a slice including elements
+1 through 3 of b
(the indices of the resulting slice will be 0
+through 2).
+
+b := []byte{'g', 'o', 'l', 'a', 'n', 'g'} +// b[1:4] == []byte{'o', 'l', 'a'}, sharing the same storage as b ++ +
+The start and end indices of a slice expression are optional; they default to zero and the slice's length respectively: +
+ ++// b[:2] == []byte{'g', 'o'} +// b[2:] == []byte{'l', 'a', 'n', 'g'} +// b[:] == b ++ +
+This is also the syntax to create a slice given an array: +
+ ++x := [3]string{"Лайка", "Белка", "Стрелка"} +s := x[:] // a slice referencing the storage of x ++ +
+Slice internals +
+ ++A slice is a descriptor of an array segment. It consists of a pointer to the +array, the length of the segment, and its capacity (the maximum length of the +segment). +
+ ++ +
+ +
+Our variable s
, created earlier by make([]byte, 5)
,
+is structured like this:
+
+ +
+ ++The length is the number of elements referred to by the slice. The capacity is +the number of elements in the underlying array (beginning at the element +referred to by the slice pointer). The distinction between length and capacity +will be made clear as we walk through the next few examples. +
+ +
+As we slice s
, observe the changes in the slice data structure and
+their relation to the underlying array:
+
+s = s[2:4] ++ +
+ +
+ ++Slicing does not copy the slice's data. It creates a new slice value that +points to the original array. This makes slice operations as efficient as +manipulating array indices. Therefore, modifying the elements (not the +slice itself) of a re-slice modifies the elements of the original slice: +
+ ++d := []byte{'r', 'o', 'a', 'd'} +e := d[2:] +// e == []byte{'a', 'd'} +e[1] == 'm' +// e == []byte{'a', 'm'} +// d == []byte{'r', 'o', 'a', 'm'} ++ +
+Earlier we sliced s
to a length shorter than its capacity. We can
+grow s to its capacity by slicing it again:
+
+s = s[:cap(s)] ++ +
+ +
+ ++A slice cannot be grown beyond its capacity. Attempting to do so will cause a +runtime panic, just as when indexing outside the bounds of a slice or array. +Similarly, slices cannot be re-sliced below zero to access earlier elements in +the array. +
+ ++Growing slices (the copy and append functions) +
+ +
+To increase the capacity of a slice one must create a new, larger slice and
+copy the contents of the original slice into it. This technique is how dynamic
+array implementations from other languages work behind the scenes. The next
+example doubles the capacity of s
by making a new slice,
+t
, copying the contents of s
into t
, and
+then assigning the slice value t
to s
:
+
+t := make([]byte, len(s), (cap(s)+1)*2) // +1 in case cap(s) == 0 +for i := range s { + t[i] = s[i] +} +s = t ++ +
+The looping piece of this common operation is made easier by the built-in copy +function. As the name suggests, copy copies data from a source slice to a +destination slice. It returns the number of elements copied. +
+ ++func copy(dst, src []T) int ++ +
+The copy
function supports copying between slices of different
+lengths (it will copy only up to the smaller number of elements). In addition,
+copy
can handle source and destination slices that share the same
+underlying array, handling overlapping slices correctly.
+
+Using copy
, we can simplify the code snippet above:
+
+t := make([]byte, len(s), (cap(s)+1)*2) +copy(t, s) +s = t ++ +
+A common operation is to append data to the end of a slice. This function +appends byte elements to a slice of bytes, growing the slice if necessary, and +returns the updated slice value: +
+ +{{code "progs/slices.go" `/AppendByte/` `/STOP/`}} + +
+One could use AppendByte
like this:
+
+p := []byte{2, 3, 5} +p = AppendByte(p, 7, 11, 13) +// p == []byte{2, 3, 5, 7, 11, 13} ++ +
+Functions like AppendByte
are useful because they offer complete
+control over the way the slice is grown. Depending on the characteristics of
+the program, it may be desirable to allocate in smaller or larger chunks, or to
+put a ceiling on the size of a reallocation.
+
+But most programs don't need complete control, so Go provides a built-in
+append
function that's good for most purposes; it has the
+signature
+
+func append(s []T, x ...T) []T ++ +
+The append
function appends the elements x
to the end
+of the slice s
, and grows the slice if a greater capacity is
+needed.
+
+a := make([]int, 1) +// a == []int{0} +a = append(a, 1, 2, 3) +// a == []int{0, 1, 2, 3} ++ +
+To append one slice to another, use ...
to expand the second
+argument to a list of arguments.
+
+a := []string{"John", "Paul"} +b := []string{"George", "Ringo", "Pete"} +a = append(a, b...) // equivalent to "append(a, b[0], b[1], b[2])" +// a == []string{"John", "Paul", "George", "Ringo", "Pete"} ++ +
+Since the zero value of a slice (nil
) acts like a zero-length
+slice, you can declare a slice variable and then append to it in a loop:
+
+A possible "gotcha" +
+ ++As mentioned earlier, re-slicing a slice doesn't make a copy of the underlying +array. The full array will be kept in memory until it is no longer referenced. +Occasionally this can cause the program to hold all the data in memory when +only a small piece of it is needed. +
+ +
+For example, this FindDigits
function loads a file into memory and
+searches it for the first group of consecutive numeric digits, returning them
+as a new slice.
+
+This code behaves as advertised, but the returned []byte
points
+into an array containing the entire file. Since the slice references the
+original array, as long as the slice is kept around the garbage collector can't
+release the array; the few useful bytes of the file keep the entire contents in
+memory.
+
+To fix this problem one can copy the interesting data to a new slice before +returning it: +
+ +{{code "progs/slices.go" `/CopyDigits/` `/STOP/`}} + +
+A more concise version of this function could be constructed by using
+append
. This is left as an exercise for the reader.
+
+Further Reading +
+ ++Effective Go contains an +in-depth treatment of slices +and arrays, +and the Go language specification +defines slices and their +associated +helper +functions. +
diff --git a/doc/progs/run b/doc/progs/run index 9cb6f8d79f1..2a76d6b2da0 100755 --- a/doc/progs/run +++ b/doc/progs/run @@ -61,6 +61,7 @@ for i in \ $effective_go \ $error_handling \ $go_tutorial \ + slices.go \ go1.go \ ; do $GC $i diff --git a/doc/progs/slices.go b/doc/progs/slices.go new file mode 100644 index 00000000000..be4322a3282 --- /dev/null +++ b/doc/progs/slices.go @@ -0,0 +1,55 @@ +package main + +import ( + "io/ioutil" + "regexp" +) + +func AppendByte(slice []byte, data ...byte) []byte { + m := len(slice) + n := m + len(data) + if n > cap(slice) { // if necessary, reallocate + // allocate double what's needed, for future growth. + newSlice := make([]byte, (n+1)*2) + copy(newSlice, slice) + slice = newSlice + } + slice = slice[0:n] + copy(slice[m:n], data) + return slice +} + +// STOP OMIT + +// Filter returns a new slice holding only +// the elements of s that satisfy f() +func Filter(s []int, fn func(int) bool) []int { + var p []int // == nil + for _, i := range s { + if fn(i) { + p = append(p, i) + } + } + return p +} + +// STOP OMIT + +var digitRegexp = regexp.MustCompile("[0-9]+") + +func FindDigits(filename string) []byte { + b, _ := ioutil.ReadFile(filename) + return digitRegexp.Find(b) +} + +// STOP OMIT + +func CopyDigits(filename string) []byte { + b, _ := ioutil.ReadFile(filename) + b = digitRegexp.Find(b) + c := make([]byte, len(b)) + copy(c, b) + return c +} + +// STOP OMIT