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runtime: give 2 words back in notetsleep_internal
I really hoped we could avoid this nonsense, but it appears not. Should fix windows/amd64 build breakage. TBR=iant CC=golang-codereviews https://golang.org/cl/137120043
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@ -173,8 +173,13 @@ func notesleep(n *note) {
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}
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//go:nosplit
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func notetsleep_internal(n *note, ns int64) bool {
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gp := getg()
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func notetsleep_internal(n *note, ns int64, gp *g, deadline int64) bool {
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// gp and deadline are logically local variables, but they are written
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// as parameters so that the stack space they require is charged
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// to the caller.
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// This reduces the nosplit footprint of notetsleep_internal.
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gp = getg()
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// Register for wakeup on n->waitm.
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if !casuintptr(&n.key, 0, uintptr(unsafe.Pointer(gp.m))) {
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// Must be locked (got wakeup).
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@ -190,7 +195,8 @@ func notetsleep_internal(n *note, ns int64) bool {
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gp.m.blocked = false
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return true
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}
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deadline := nanotime() + ns
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deadline = nanotime() + ns
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for {
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// Registered. Sleep.
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gp.m.blocked = true
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@ -244,7 +250,7 @@ func notetsleep(n *note, ns int64) bool {
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if gp.m.waitsema == 0 {
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gp.m.waitsema = semacreate()
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}
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return notetsleep_internal(n, ns)
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return notetsleep_internal(n, ns, nil, 0)
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}
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// same as runtime·notetsleep, but called on user g (not g0)
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@ -258,7 +264,7 @@ func notetsleepg(n *note, ns int64) bool {
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gp.m.waitsema = semacreate()
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}
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entersyscallblock()
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ok := notetsleep_internal(n, ns)
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ok := notetsleep_internal(n, ns, nil, 0)
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exitsyscall()
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return ok
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}
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