mirror of
https://github.com/golang/go
synced 2024-11-21 23:44:39 -07:00
gob: remove a few more allocations.
- use enc.err and dec.err instead of return values in deferred error catcher - replace io.WriteString with buffer.WriteString now at: mallocs per encode of type Bench: 7 mallocs per decode of type Bench: 8 R=rsc CC=golang-dev https://golang.org/cl/4277057
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3d1afb7680
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90f3f91786
@ -1004,9 +1004,9 @@ func TestInvalidField(t *testing.T) {
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var bad0 Bad0
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bad0.CH = make(chan int)
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b := new(bytes.Buffer)
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var nilEncoder *Encoder
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err := nilEncoder.encode(b, reflect.NewValue(&bad0), userType(reflect.Typeof(&bad0)))
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if err == nil {
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dummyEncoder := new(Encoder) // sufficient for this purpose.
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dummyEncoder.encode(b, reflect.NewValue(&bad0), userType(reflect.Typeof(&bad0)))
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if err := dummyEncoder.err; err == nil {
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t.Error("expected error; got none")
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} else if strings.Index(err.String(), "type") < 0 {
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t.Error("expected type error; got", err)
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@ -478,7 +478,7 @@ func (dec *Decoder) decodeSingle(engine *decEngine, ut *userTypeInfo, p uintptr)
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// differ from ut.indir, which was computed when the engine was built.
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// This state cannot arise for decodeSingle, which is called directly
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// from the user's value, not from the innards of an engine.
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func (dec *Decoder) decodeStruct(engine *decEngine, ut *userTypeInfo, p uintptr, indir int) (err os.Error) {
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func (dec *Decoder) decodeStruct(engine *decEngine, ut *userTypeInfo, p uintptr, indir int) {
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p = allocate(ut.base.(*reflect.StructType), p, indir)
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state := dec.newDecoderState(&dec.buf)
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state.fieldnum = -1
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@ -505,11 +505,10 @@ func (dec *Decoder) decodeStruct(engine *decEngine, ut *userTypeInfo, p uintptr,
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state.fieldnum = fieldnum
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}
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dec.freeDecoderState(state)
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return nil
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}
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// ignoreStruct discards the data for a struct with no destination.
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func (dec *Decoder) ignoreStruct(engine *decEngine) (err os.Error) {
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func (dec *Decoder) ignoreStruct(engine *decEngine) {
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state := dec.newDecoderState(&dec.buf)
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state.fieldnum = -1
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for state.b.Len() > 0 {
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@ -529,12 +528,11 @@ func (dec *Decoder) ignoreStruct(engine *decEngine) (err os.Error) {
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state.fieldnum = fieldnum
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}
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dec.freeDecoderState(state)
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return nil
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}
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// ignoreSingle discards the data for a top-level non-struct value with no
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// destination. It's used when calling Decode with a nil value.
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func (dec *Decoder) ignoreSingle(engine *decEngine) (err os.Error) {
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func (dec *Decoder) ignoreSingle(engine *decEngine) {
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state := dec.newDecoderState(&dec.buf)
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state.fieldnum = singletonField
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delta := int(state.decodeUint())
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@ -544,7 +542,6 @@ func (dec *Decoder) ignoreSingle(engine *decEngine) (err os.Error) {
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instr := &engine.instr[singletonField]
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instr.op(instr, state, unsafe.Pointer(nil))
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dec.freeDecoderState(state)
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return nil
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}
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// decodeArrayHelper does the work for decoding arrays and slices.
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@ -867,10 +864,7 @@ func (dec *Decoder) decOpFor(wireId typeId, rt reflect.Type, name string, inProg
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}
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op = func(i *decInstr, state *decoderState, p unsafe.Pointer) {
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// indirect through enginePtr to delay evaluation for recursive structs.
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err = dec.decodeStruct(*enginePtr, userType(typ), uintptr(p), i.indir)
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if err != nil {
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error(err)
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}
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dec.decodeStruct(*enginePtr, userType(typ), uintptr(p), i.indir)
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}
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case *reflect.InterfaceType:
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op = func(i *decInstr, state *decoderState, p unsafe.Pointer) {
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@ -1185,11 +1179,12 @@ func (dec *Decoder) getIgnoreEnginePtr(wireId typeId) (enginePtr **decEngine, er
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}
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// decodeValue decodes the data stream representing a value and stores it in val.
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func (dec *Decoder) decodeValue(wireId typeId, val reflect.Value) (err os.Error) {
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defer catchError(&err)
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func (dec *Decoder) decodeValue(wireId typeId, val reflect.Value) {
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defer catchError(&dec.err)
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// If the value is nil, it means we should just ignore this item.
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if val == nil {
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return dec.decodeIgnoredValue(wireId)
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dec.decodeIgnoredValue(wireId)
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return
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}
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// Dereference down to the underlying struct type.
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ut := userType(val.Type())
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@ -1198,32 +1193,36 @@ func (dec *Decoder) decodeValue(wireId typeId, val reflect.Value) (err os.Error)
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if ut.isGobDecoder {
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indir = int(ut.decIndir)
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}
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enginePtr, err := dec.getDecEnginePtr(wireId, ut)
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if err != nil {
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return err
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var enginePtr **decEngine
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enginePtr, dec.err = dec.getDecEnginePtr(wireId, ut)
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if dec.err != nil {
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return
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}
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engine := *enginePtr
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if st, ok := base.(*reflect.StructType); ok && !ut.isGobDecoder {
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if engine.numInstr == 0 && st.NumField() > 0 && len(dec.wireType[wireId].StructT.Field) > 0 {
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name := base.Name()
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return os.ErrorString("gob: type mismatch: no fields matched compiling decoder for " + name)
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errorf("gob: type mismatch: no fields matched compiling decoder for %s", name)
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}
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return dec.decodeStruct(engine, ut, uintptr(val.UnsafeAddr()), indir)
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dec.decodeStruct(engine, ut, uintptr(val.UnsafeAddr()), indir)
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} else {
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dec.decodeSingle(engine, ut, uintptr(val.UnsafeAddr()))
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}
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return dec.decodeSingle(engine, ut, uintptr(val.UnsafeAddr()))
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}
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// decodeIgnoredValue decodes the data stream representing a value of the specified type and discards it.
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func (dec *Decoder) decodeIgnoredValue(wireId typeId) os.Error {
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enginePtr, err := dec.getIgnoreEnginePtr(wireId)
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if err != nil {
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return err
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func (dec *Decoder) decodeIgnoredValue(wireId typeId) {
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var enginePtr **decEngine
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enginePtr, dec.err = dec.getIgnoreEnginePtr(wireId)
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if dec.err != nil {
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return
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}
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wire := dec.wireType[wireId]
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if wire != nil && wire.StructT != nil {
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return dec.ignoreStruct(*enginePtr)
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dec.ignoreStruct(*enginePtr)
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} else {
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dec.ignoreSingle(*enginePtr)
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}
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return dec.ignoreSingle(*enginePtr)
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}
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func init() {
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@ -50,7 +50,7 @@ func (dec *Decoder) recvType(id typeId) {
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// Type:
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wire := new(wireType)
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dec.err = dec.decodeValue(tWireType, reflect.NewValue(wire))
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dec.decodeValue(tWireType, reflect.NewValue(wire))
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if dec.err != nil {
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return
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}
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@ -185,7 +185,7 @@ func (dec *Decoder) DecodeValue(value reflect.Value) os.Error {
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dec.err = nil
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id := dec.decodeTypeSequence(false)
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if dec.err == nil {
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dec.err = dec.decodeValue(id, value)
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dec.decodeValue(id, value)
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}
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return dec.err
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}
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@ -6,9 +6,7 @@ package gob
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import (
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"bytes"
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"io"
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"math"
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"os"
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"reflect"
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"unsafe"
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)
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@ -320,7 +318,7 @@ func encString(i *encInstr, state *encoderState, p unsafe.Pointer) {
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if len(s) > 0 || state.sendZero {
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state.update(i)
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state.encodeUint(uint64(len(s)))
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io.WriteString(state.b, s)
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state.b.WriteString(s)
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}
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}
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@ -444,7 +442,7 @@ func (enc *Encoder) encodeInterface(b *bytes.Buffer, iv *reflect.InterfaceValue)
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}
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// Send the name.
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state.encodeUint(uint64(len(name)))
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_, err := io.WriteString(state.b, name)
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_, err := state.b.WriteString(name)
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if err != nil {
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error(err)
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}
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@ -456,9 +454,9 @@ func (enc *Encoder) encodeInterface(b *bytes.Buffer, iv *reflect.InterfaceValue)
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// should be written to b, before the encoded value.
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enc.pushWriter(b)
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data := new(bytes.Buffer)
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err = enc.encode(data, iv.Elem(), ut)
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if err != nil {
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error(err)
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enc.encode(data, iv.Elem(), ut)
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if enc.err != nil {
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error(enc.err)
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}
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enc.popWriter()
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enc.writeMessage(b, data)
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@ -685,8 +683,8 @@ func (enc *Encoder) lockAndGetEncEngine(ut *userTypeInfo) *encEngine {
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return enc.getEncEngine(ut)
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}
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func (enc *Encoder) encode(b *bytes.Buffer, value reflect.Value, ut *userTypeInfo) (err os.Error) {
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defer catchError(&err)
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func (enc *Encoder) encode(b *bytes.Buffer, value reflect.Value, ut *userTypeInfo) {
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defer catchError(&enc.err)
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engine := enc.lockAndGetEncEngine(ut)
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indir := ut.indir
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if ut.isGobEncoder {
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@ -700,5 +698,4 @@ func (enc *Encoder) encode(b *bytes.Buffer, value reflect.Value, ut *userTypeInf
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} else {
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enc.encodeSingle(b, engine, value.UnsafeAddr())
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}
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return nil
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}
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@ -228,10 +228,8 @@ func (enc *Encoder) EncodeValue(value reflect.Value) os.Error {
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}
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// Encode the object.
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err = enc.encode(state.b, value, ut)
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if err != nil {
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enc.setError(err)
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} else {
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enc.encode(state.b, value, ut)
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if enc.err == nil {
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enc.writeMessage(enc.writer(), state.b)
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}
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