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gc: multiple return value at top-level invoked multiple times
Fixes #402. R=ken2 CC=golang-dev https://golang.org/cl/186214
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@ -90,12 +90,18 @@ init1(Node *n, NodeList **out)
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break;
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case OAS2FUNC:
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if(n->defn->initorder)
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break;
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n->defn->initorder = 1;
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for(l=n->defn->rlist; l; l=l->next)
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init1(l->n, out);
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*out = list(*out, n->defn);
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break;
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case OAS2MAPR:
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if(n->defn->initorder)
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break;
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n->defn->initorder = 1;
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for(l=n->defn->rlist; l; l=l->next)
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init1(l->n, out);
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*out = list(*out, n->defn);
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30
test/fixedbugs/bug244.go
Normal file
30
test/fixedbugs/bug244.go
Normal file
@ -0,0 +1,30 @@
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// $G $D/$F.go && $L $F.$A && ./$A.out
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// Copyright 2010 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package main
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var nf int
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var ng int
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func f() (int, int, int) {
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nf++
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return 1, 2, 3
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}
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func g() int {
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ng++
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return 4
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}
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var x, y, z = f()
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var m = make(map[int]int)
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var v, ok = m[g()]
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func main() {
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if x != 1 || y != 2 || z != 3 || nf != 1 || v != 0 || ok != false || ng != 1 {
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panic("x=", x, " y=", y, " z=", z, " nf=", nf, " v=", v, " ok=", ok, " ng=", ng)
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}
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}
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