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[release-branch.go1.23] runtime: don't frob isSending for tickers
The Ticker Stop and Reset methods don't report a value,
so we don't need to track whether they are interrupting a send.
This includes a test that used to fail about 2% of the time on
my laptop when run under x/tools/cmd/stress.
For #69880
Fixes #69882
Change-Id: Ic6d14b344594149dd3c24b37bbe4e42e83f9a9ad
Reviewed-on: https://go-review.googlesource.com/c/go/+/620136
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
Reviewed-by: Ian Lance Taylor <iant@google.com>
Auto-Submit: Michael Knyszek <mknyszek@google.com>
Auto-Submit: Ian Lance Taylor <iant@google.com>
Reviewed-by: Michael Knyszek <mknyszek@google.com>
(cherry picked from commit 48849e0866
)
Reviewed-on: https://go-review.googlesource.com/c/go/+/620137
Reviewed-by: Dmitri Shuralyov <dmitshur@google.com>
This commit is contained in:
parent
35c010ad6d
commit
8d79bf799b
@ -33,6 +33,7 @@ type timer struct {
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// isSending is used to handle races between running a
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// channel timer and stopping or resetting the timer.
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// It is used only for channel timers (t.isChan == true).
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// It is not used for tickers.
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// The lowest zero bit is set when about to send a value on the channel,
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// and cleared after sending the value.
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// The stop/reset code uses this to detect whether it
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@ -467,7 +468,7 @@ func (t *timer) stop() bool {
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// send from actually happening. That means
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// that we should return true: the timer was
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// stopped, even though t.when may be zero.
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if t.isSending.Load() > 0 {
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if t.period == 0 && t.isSending.Load() > 0 {
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pending = true
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}
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}
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@ -529,6 +530,7 @@ func (t *timer) modify(when, period int64, f func(arg any, seq uintptr, delay in
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t.maybeRunAsync()
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}
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t.trace("modify")
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oldPeriod := t.period
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t.period = period
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if f != nil {
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t.f = f
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@ -570,7 +572,7 @@ func (t *timer) modify(when, period int64, f func(arg any, seq uintptr, delay in
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// send from actually happening. That means
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// that we should return true: the timer was
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// stopped, even though t.when may be zero.
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if t.isSending.Load() > 0 {
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if oldPeriod == 0 && t.isSending.Load() > 0 {
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pending = true
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}
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}
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@ -1064,7 +1066,7 @@ func (t *timer) unlockAndRun(now int64) {
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async := debug.asynctimerchan.Load() != 0
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var isSendingClear uint8
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if !async && t.isChan {
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if !async && t.isChan && t.period == 0 {
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// Tell Stop/Reset that we are sending a value.
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// Set the lowest zero bit.
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// We do this awkward step because atomic.Uint8
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@ -1115,9 +1117,12 @@ func (t *timer) unlockAndRun(now int64) {
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// true meaning that no value was sent.
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lock(&t.sendLock)
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// We are committed to possibly sending a value based on seq,
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// so no need to keep telling stop/modify that we are sending.
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if t.period == 0 {
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// We are committed to possibly sending a value
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// based on seq, so no need to keep telling
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// stop/modify that we are sending.
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t.isSending.And(^isSendingClear)
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}
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if t.seq != seq {
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f = func(any, uintptr, int64) {}
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@ -847,6 +847,31 @@ func testStopResetResultGODEBUG(t *testing.T, testStop bool, godebug string) {
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wg.Wait()
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}
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// Test having a large number of goroutines wake up a timer simultaneously.
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// This used to trigger a crash when run under x/tools/cmd/stress.
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func TestMultiWakeup(t *testing.T) {
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if testing.Short() {
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t.Skip("-short")
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}
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goroutines := runtime.GOMAXPROCS(0)
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timer := NewTicker(Microsecond)
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var wg sync.WaitGroup
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wg.Add(goroutines)
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for range goroutines {
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go func() {
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defer wg.Done()
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for range 100000 {
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select {
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case <-timer.C:
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case <-After(Millisecond):
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}
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}
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}()
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}
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wg.Wait()
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}
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// Benchmark timer latency when the thread that creates the timer is busy with
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// other work and the timers must be serviced by other threads.
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// https://golang.org/issue/38860
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