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runtime: fix windows build
Implement runtime·write, like on the other systems, and also runtime·badcallback, in assembly to reduce stack footprint. TBR=golang-dev CC=golang-dev https://golang.org/cl/5785055
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@ -38,6 +38,46 @@ TEXT runtime·asmstdcall(SB),7,$0
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RET
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TEXT runtime·write(SB),7,$24
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// write only writes to stderr; ignore fd
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MOVL $-12, 0(SP)
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MOVL SP, BP
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CALL *runtime·GetStdHandle(SB)
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MOVL BP, SP
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MOVL AX, 0(SP) // handle
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MOVL buf+4(FP), DX // pointer
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MOVL DX, 4(SP)
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MOVL count+8(FP), DX // count
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MOVL DX, 8(SP)
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LEAL 20(SP), DX // written count
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MOVL $0, 0(DX)
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MOVL DX, 12(SP)
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MOVL $0, 16(SP) // overlapped
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CALL *runtime·WriteFile(SB)
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MOVL BP, SI
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RET
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TEXT runtime·badcallback(SB),7,$24
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// write only writes to stderr; ignore fd
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MOVL $-12, 0(SP)
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MOVL SP, BP
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CALL *runtime·GetStdHandle(SB)
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MOVL BP, SP
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MOVL AX, 0(SP) // handle
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MOVL $runtime·badcallbackmsg(SB), DX // pointer
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MOVL DX, 4(SP)
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MOVL runtime·badcallbacklen(SB), DX // count
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MOVL DX, 8(SP)
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LEAL 20(SP), DX // written count
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MOVL $0, 0(DX)
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MOVL DX, 12(SP)
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MOVL $0, 16(SP) // overlapped
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CALL *runtime·WriteFile(SB)
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MOVL BP, SI
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RET
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// faster get/set last error
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TEXT runtime·getlasterror(SB),7,$0
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MOVL 0x34(FS), AX
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@ -60,6 +60,49 @@ loadregs:
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RET
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TEXT runtime·write(SB),7,$48
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// write only ever writes to stderr; ignore fd
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MOVQ $-12, CX // stderr
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MOVQ CX, 0(SP)
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MOVQ runtime·GetStdHandle(SB), AX
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CALL AX
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MOVQ AX, CX // handle
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MOVQ CX, 0(SP)
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MOVQ buf+8(FP), DX // pointer
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MOVQ DX, 8(SP)
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MOVL count+16(FP), R8 // count
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MOVQ R8, 16(SP)
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LEAQ 40(SP), R9 // written count
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MOVQ $0, 0(R9)
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MOVQ R9, 24(SP)
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MOVQ $0, 32(SP) // overlapped
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MOVQ runtime·WriteFile(SB), AX
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CALL AX
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RET
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TEXT runtime·badcallback(SB),7,$48
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MOVQ $-12, CX // stderr
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MOVQ CX, 0(SP)
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MOVQ runtime·GetStdHandle(SB), AX
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CALL AX
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MOVQ AX, CX // handle
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MOVQ CX, 0(SP)
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MOVQ $runtime·badcallbackmsg(SB), DX // pointer
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MOVQ DX, 8(SP)
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MOVL $runtime·badcallbacklen(SB), R8 // count
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MOVQ R8, 16(SP)
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LEAQ 40(SP), R9 // written count
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MOVQ $0, 0(R9)
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MOVQ R9, 24(SP)
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MOVQ $0, 32(SP) // overlapped
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MOVQ runtime·WriteFile(SB), AX
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CALL AX
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RET
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// faster get/set last error
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TEXT runtime·getlasterror(SB),7,$0
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MOVQ 0x30(GS), AX
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@ -207,15 +250,18 @@ TEXT runtime·callbackasm(SB),7,$0
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MOVQ R14, 8(SP)
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MOVQ R15, 0(SP)
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// prepare call stack. use SUBQ to hide from stack frame checks
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// cgocallback(void (*fn)(void*), void *frame, uintptr framesize)
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PUSHQ DX // uintptr framesize
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PUSHQ CX // void *frame
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PUSHQ AX // void (*fn)(void*)
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SUBQ $24, SP
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MOVQ DX, 16(SP) // uintptr framesize
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MOVQ CX, 8(SP) // void *frame
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MOVQ AX, 0(SP) // void (*fn)(void*)
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CLD
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CALL runtime·cgocallback(SB)
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POPQ AX
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POPQ CX
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POPQ DX
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MOVQ 0(SP), AX
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MOVQ 8(SP), CX
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MOVQ 16(SP), DX
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ADDQ $24, SP
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// restore registers as required for windows callback
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// 6l does not allow writing many POPs here issuing a warning "nosplit stack overflow"
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@ -114,27 +114,6 @@ runtime·exit(int32 code)
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runtime·stdcall(runtime·ExitProcess, 1, (uintptr)code);
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}
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int32
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runtime·write(int32 fd, void *buf, int32 n)
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{
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void *handle;
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uint32 written;
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written = 0;
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switch(fd) {
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case 1:
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handle = runtime·stdcall(runtime·GetStdHandle, 1, (uintptr)-11);
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break;
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case 2:
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handle = runtime·stdcall(runtime·GetStdHandle, 1, (uintptr)-12);
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break;
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default:
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return -1;
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}
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runtime·stdcall(runtime·WriteFile, 5, handle, buf, (uintptr)n, &written, (uintptr)0);
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return written;
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}
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void
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runtime·osyield(void)
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{
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@ -423,21 +402,5 @@ runtime·setprof(bool on)
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USED(on);
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}
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static int8 badcallback[] = "runtime: cgo callback on thread not created by Go.\n";
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// This runs on a foreign stack, without an m or a g. No stack split.
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#pragma textflag 7
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void
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runtime·badcallback(void)
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{
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uint32 written;
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runtime·stdcall(
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runtime·WriteFile, 5,
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runtime·stdcall(runtime·GetStdHandle, 1, (uintptr)-12), // stderr
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badcallback,
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(uintptr)(sizeof badcallback - 1),
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&written,
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nil
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);
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}
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int8 runtime·badcallbackmsg[] = "runtime: cgo callback on thread not created by Go.\n";
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int32 runtime·badcallbacklen = sizeof runtime·badcallbackmsg - 1;
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