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runtime: add fast check for self-loop pointer in scanobject

Addresses a problem reported on the mailing list.

This will come up mainly in programs custom allocators that batch allocations,
but it still helps in our programs, which mainly do not have such allocations.

name                   old mean              new mean              delta
BinaryTree17            5.95s × (0.97,1.03)   5.93s × (0.97,1.04)    ~    (p=0.613)
Fannkuch11              4.46s × (0.98,1.04)   4.33s × (0.99,1.01)  -2.93% (p=0.000)
FmtFprintfEmpty        86.6ns × (0.98,1.03)  86.8ns × (0.98,1.02)    ~    (p=0.523)
FmtFprintfString        290ns × (0.98,1.05)   287ns × (0.98,1.03)    ~    (p=0.061)
FmtFprintfInt           271ns × (0.98,1.04)   286ns × (0.99,1.01)  +5.54% (p=0.000)
FmtFprintfIntInt        495ns × (0.98,1.04)   489ns × (0.99,1.01)  -1.24% (p=0.015)
FmtFprintfPrefixedInt   391ns × (0.99,1.02)   407ns × (0.99,1.01)  +4.00% (p=0.000)
FmtFprintfFloat         578ns × (0.99,1.01)   559ns × (0.99,1.01)  -3.35% (p=0.000)
FmtManyArgs            1.96µs × (0.98,1.05)  1.94µs × (0.99,1.01)  -1.33% (p=0.030)
GobDecode              15.9ms × (0.97,1.05)  15.7ms × (0.99,1.01)  -1.35% (p=0.044)
GobEncode              11.4ms × (0.97,1.05)  11.3ms × (0.98,1.03)    ~    (p=0.141)
Gzip                    658ms × (0.98,1.05)   648ms × (0.99,1.01)  -1.59% (p=0.009)
Gunzip                  144ms × (0.99,1.03)   144ms × (0.99,1.01)    ~    (p=0.867)
HTTPClientServer       92.1µs × (0.97,1.05)  90.3µs × (0.99,1.01)  -1.89% (p=0.005)
JSONEncode             31.0ms × (0.96,1.07)  30.2ms × (0.98,1.03)  -2.66% (p=0.001)
JSONDecode              110ms × (0.97,1.04)   107ms × (0.99,1.01)  -2.59% (p=0.000)
Mandelbrot200          6.15ms × (0.98,1.04)  6.07ms × (0.99,1.02)  -1.32% (p=0.045)
GoParse                6.79ms × (0.97,1.04)  6.74ms × (0.97,1.04)    ~    (p=0.242)
RegexpMatchEasy0_32     158ns × (0.98,1.05)   155ns × (0.99,1.01)  -1.64% (p=0.010)
RegexpMatchEasy0_1K     548ns × (0.97,1.04)   540ns × (0.99,1.01)  -1.34% (p=0.042)
RegexpMatchEasy1_32     133ns × (0.97,1.04)   132ns × (0.97,1.05)    ~    (p=0.466)
RegexpMatchEasy1_1K     899ns × (0.96,1.05)   878ns × (0.99,1.01)  -2.32% (p=0.002)
RegexpMatchMedium_32    250ns × (0.96,1.03)   243ns × (0.99,1.01)  -2.90% (p=0.000)
RegexpMatchMedium_1K   73.4µs × (0.98,1.04)  73.0µs × (0.98,1.04)    ~    (p=0.411)
RegexpMatchHard_32     3.87µs × (0.97,1.07)  3.84µs × (0.98,1.04)    ~    (p=0.273)
RegexpMatchHard_1K      120µs × (0.97,1.08)   117µs × (0.99,1.01)  -2.06% (p=0.010)
Revcomp                 940ms × (0.96,1.07)   924ms × (0.97,1.07)    ~    (p=0.071)
Template                128ms × (0.96,1.05)   128ms × (0.99,1.01)    ~    (p=0.502)
TimeParse               632ns × (0.96,1.07)   616ns × (0.99,1.01)  -2.58% (p=0.001)
TimeFormat              671ns × (0.97,1.06)   657ns × (0.99,1.02)  -2.10% (p=0.002)

In contrast to the one in test/bench/go1 (above), the binarytree program on the
shootout site uses more goroutines, batches allocations, and sets GOMAXPROCS
to runtime.NumCPU()*2.

Using that version, before vs after:

name          old mean             new mean             delta
BinaryTree20  18.6s × (0.96,1.05)  11.3s × (0.98,1.02)  -39.46% (p=0.000)

And Go 1.4 vs after:

name          old mean             new mean             delta
BinaryTree20  13.0s × (0.97,1.02)  11.3s × (0.98,1.02)  -13.21% (p=0.000)

There is still a scheduling problem - the raw run times are hiding the fact that
this chews up 2x the CPU - but we'll take care of that separately.

Change-Id: I3f5da879b24ae73a0d06745381ffb88c3744948b
Reviewed-on: https://go-review.googlesource.com/10220
Reviewed-by: Austin Clements <austin@google.com>
This commit is contained in:
Russ Cox 2015-05-18 11:40:29 -04:00
parent 366ba526e8
commit 8903b3db0e

View File

@ -611,8 +611,8 @@ func scanobject(b uintptr, gcw *gcWork) {
obj := *(*uintptr)(unsafe.Pointer(b + i))
// At this point we have extracted the next potential pointer.
// Check if it points into heap.
if obj != 0 && arena_start <= obj && obj < arena_used {
// Check if it points into heap and not back at the current object.
if obj != 0 && arena_start <= obj && obj < arena_used && obj-b >= n {
// Mark the object.
if obj, hbits, span := heapBitsForObject(obj); obj != 0 {
greyobject(obj, b, i, hbits, span, gcw)