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reflect: improve documentation for DeepEqual regarding maps
Keys use ==; values use deep equality. Also remove the word 'member'. Fixes #4258. R=golang-dev, rsc CC=golang-dev https://golang.org/cl/6812055
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@ -122,9 +122,11 @@ func deepValueEqual(v1, v2 Value, visited map[uintptr]*visit, depth int) (b bool
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panic("Not reached")
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}
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// DeepEqual tests for deep equality. It uses normal == equality where possible
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// but will scan members of arrays, slices, maps, and fields of structs. It correctly
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// handles recursive types. Functions are equal only if they are both nil.
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// DeepEqual tests for deep equality. It uses normal == equality where
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// possible but will scan elements of arrays, slices, maps, and fields of
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// structs. In maps, keys are compared with == but elements use deep
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// equality. DeepEqual correctly handles recursive types. Functions are equal
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// only if they are both nil.
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// An empty slice is not equal to a nil slice.
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func DeepEqual(a1, a2 interface{}) bool {
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if a1 == nil || a2 == nil {
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