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cmd/compile: gofmt -w -s
Change-Id: I4dad103d23121a21b04800ec157487fdf79f89a6 Reviewed-on: https://go-review.googlesource.com/c/go/+/424398 Run-TryBot: hopehook <hopehook@qq.com> Reviewed-by: Robert Griesemer <gri@google.com> Auto-Submit: Ian Lance Taylor <iant@google.com> Run-TryBot: Ian Lance Taylor <iant@google.com> Reviewed-by: Ian Lance Taylor <iant@google.com> TryBot-Result: Gopher Robot <gobot@golang.org>
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@ -32,8 +32,11 @@ var hd HashDebug
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// DebugHashMatch reports whether environment variable GOSSAHASH
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//
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// 1. is empty (this is a special more-quickly implemented case of 3)
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//
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// 2. is "y" or "Y"
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//
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// 3. is a suffix of the sha1 hash of name
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//
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// 4. OR
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// if evname(i) is a suffix of the sha1 hash of name
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// where evname(i)=fmt.Sprintf("GOSSAHASH%d", i),
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@ -55,8 +58,10 @@ var hd HashDebug
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// Typical use:
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//
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// 1. you make a change to the compiler, say, adding a new phase
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//
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// 2. it is broken in some mystifying way, for example, make.bash builds a broken
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// compiler that almost works, but crashes compiling a test in run.bash.
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//
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// 3. add this guard to the code, which by default leaves it broken, but
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// does not run the broken new code if GOSSAHASH is non-empty and non-matching:
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//
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@ -66,6 +71,7 @@ var hd HashDebug
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//
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// 4. rebuild w/o the bad code, GOSSAHASH=n ./all.bash to verify that you
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// put theguard in the right place with the right sense of the test.
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//
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// 5. use github.com/dr2chase/gossahash to search for the error:
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//
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// go install github.com/dr2chase/gossahash@latest
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@ -73,9 +79,9 @@ var hd HashDebug
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// gossahash -- <the thing that fails>
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//
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// for example: GOMAXPROCS=1 gossahash -- ./all.bash
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//
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// 6. gossahash should return a single function whose miscompilation
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// causes the problem, and you can focus on that.
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//
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func DebugHashMatch(pkgAndName string) bool {
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return hd.DebugHashMatch(pkgAndName)
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}
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@ -809,7 +809,9 @@ func (f *Func) invalidateCFG() {
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}
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// DebugHashMatch returns
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//
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// base.DebugHashMatch(this function's package.name)
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//
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// for use in bug isolation. The return value is true unless
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// environment variable GOSSAHASH is set, in which case "it depends".
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// See [base.DebugHashMatch] for more information.
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