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syscall: mark forkAndExecInChild1 noinline

This certainly won't get inlined right now, but in the spirit of
making this more robust, we have to disable inlining because inlining
would defeat the purpose of separating forkAndExecInChild1 into a
separate function.

Updates #20732.

Change-Id: I736c3f909cc42c5f5783740c2e19ba4827c7c2ec
Reviewed-on: https://go-review.googlesource.com/46174
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
This commit is contained in:
Austin Clements 2017-06-20 15:59:02 -04:00
parent 67e537541c
commit 87adaf4c08

View File

@ -90,6 +90,15 @@ func forkAndExecInChild(argv0 *byte, argv, envv []*byte, chroot, dir *byte, attr
return pid, 0 return pid, 0
} }
// forkAndExecInChild1 implements the body of forkAndExecInChild up to
// the parent's post-fork path. This is a separate function so we can
// separate the child's and parent's stack frames if we're using
// vfork.
//
// This is go:noinline because the point is to keep the stack frames
// of this and forkAndExecInChild separate.
//
//go:noinline
//go:norace //go:norace
func forkAndExecInChild1(argv0 *byte, argv, envv []*byte, chroot, dir *byte, attr *ProcAttr, sys *SysProcAttr, pipe int) (r1 uintptr, err1 Errno, p [2]int, locked bool) { func forkAndExecInChild1(argv0 *byte, argv, envv []*byte, chroot, dir *byte, attr *ProcAttr, sys *SysProcAttr, pipe int) (r1 uintptr, err1 Errno, p [2]int, locked bool) {
// vfork requires that the child not touch any of the parent's // vfork requires that the child not touch any of the parent's