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cmd/compile: separate out sparsemaps that need position
Make them a separate type, so the normal sparse maps don't need the extra storage. Change-Id: I3a0219487c35ea63723499723b0c742e321d97c4 Reviewed-on: https://go-review.googlesource.com/c/go/+/444819 Reviewed-by: Heschi Kreinick <heschi@google.com> TryBot-Result: Gopher Robot <gobot@golang.org> Run-TryBot: Keith Randall <khr@golang.org> Reviewed-by: David Chase <drchase@google.com>
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@ -5,7 +5,6 @@
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package ssa
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import (
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"cmd/internal/src"
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"math"
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)
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@ -86,7 +85,7 @@ func (s *biasedSparseMap) add(x uint) {
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if int(x) < s.first || int(x) >= s.cap() {
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return
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}
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s.s.set(ID(int(x)-s.first), 0, src.NoXPos)
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s.s.set(ID(int(x)-s.first), 0)
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}
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// add inserts x->v into s, provided that x is in the range of keys stored in s.
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@ -94,7 +93,7 @@ func (s *biasedSparseMap) set(x uint, v int32) {
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if int(x) < s.first || int(x) >= s.cap() {
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return
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}
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s.s.set(ID(int(x)-s.first), v, src.NoXPos)
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s.s.set(ID(int(x)-s.first), v)
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}
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// remove removes key x from s.
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@ -21,10 +21,11 @@ type Cache struct {
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// See stackalloc.go's {new,put}StackAllocState.
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stackAllocState *stackAllocState
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domblockstore []ID // scratch space for computing dominators
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scrSparseSet []*sparseSet // scratch sparse sets to be re-used.
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scrSparseMap []*sparseMap // scratch sparse maps to be re-used.
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scrPoset []*poset // scratch poset to be reused
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domblockstore []ID // scratch space for computing dominators
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scrSparseSet []*sparseSet // scratch sparse sets to be re-used.
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scrSparseMap []*sparseMap // scratch sparse maps to be re-used.
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scrSparseMapPos []*sparseMapPos // scratch sparse maps to be re-used.
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scrPoset []*poset // scratch poset to be reused
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// deadcode contains reusable slices specifically for the deadcode pass.
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// It gets special treatment because of the frequency with which it is run.
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deadcode struct {
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@ -7,7 +7,6 @@ package ssa
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import (
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"cmd/compile/internal/ir"
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"cmd/compile/internal/types"
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"cmd/internal/src"
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)
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// dse does dead-store elimination on the Function.
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@ -112,7 +111,7 @@ func dse(f *Func) {
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if sz > 0x7fffffff { // work around sparseMap's int32 value type
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sz = 0x7fffffff
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}
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shadowed.set(v.Args[0].ID, int32(sz), src.NoXPos)
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shadowed.set(v.Args[0].ID, int32(sz))
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}
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}
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// walk to previous store
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@ -151,6 +151,30 @@ func (f *Func) retSparseMap(ss *sparseMap) {
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f.Cache.scrSparseMap = append(f.Cache.scrSparseMap, ss)
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}
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// newSparseMapPos returns a sparse map that can store at least up to n integers.
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func (f *Func) newSparseMapPos(n int) *sparseMapPos {
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for i, scr := range f.Cache.scrSparseMapPos {
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if scr != nil && scr.cap() >= n {
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f.Cache.scrSparseMapPos[i] = nil
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scr.clear()
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return scr
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}
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}
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return newSparseMapPos(n)
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}
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// retSparseMapPos returns a sparse map to the config's cache of sparse
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// sets to be reused by f.newSparseMapPos.
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func (f *Func) retSparseMapPos(ss *sparseMapPos) {
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for i, scr := range f.Cache.scrSparseMapPos {
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if scr == nil {
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f.Cache.scrSparseMapPos[i] = ss
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return
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}
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}
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f.Cache.scrSparseMapPos = append(f.Cache.scrSparseMapPos, ss)
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}
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// newPoset returns a new poset from the internal cache
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func (f *Func) newPoset() *poset {
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if len(f.Cache.scrPoset) > 0 {
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@ -308,7 +308,7 @@ func nilcheckelim2(f *Func) {
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}
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// This instruction is guaranteed to fault if ptr is nil.
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// Any previous nil check op is unnecessary.
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unnecessary.set(ptr.ID, int32(i), src.NoXPos)
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unnecessary.set(ptr.ID, int32(i))
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}
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}
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// Remove values we've clobbered with OpUnknown.
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@ -2498,10 +2498,10 @@ func (s *regAllocState) computeLive() {
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s.desired = make([]desiredState, f.NumBlocks())
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var phis []*Value
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live := f.newSparseMap(f.NumValues())
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defer f.retSparseMap(live)
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t := f.newSparseMap(f.NumValues())
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defer f.retSparseMap(t)
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live := f.newSparseMapPos(f.NumValues())
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defer f.retSparseMapPos(live)
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t := f.newSparseMapPos(f.NumValues())
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defer f.retSparseMapPos(t)
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// Keep track of which value we want in each register.
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var desired desiredState
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@ -2630,7 +2630,7 @@ func (s *regAllocState) computeLive() {
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d := e.val + delta
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if !t.contains(e.key) || d < t.get(e.key) {
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update = true
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t.set(e.key, d, e.aux)
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t.set(e.key, d, e.pos)
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}
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}
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// Also add the correct arg from the saved phi values.
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@ -2653,7 +2653,7 @@ func (s *regAllocState) computeLive() {
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l = make([]liveInfo, 0, t.size())
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}
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for _, e := range t.contents() {
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l = append(l, liveInfo{e.key, e.val, e.aux})
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l = append(l, liveInfo{e.key, e.val, e.pos})
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}
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s.live[p.ID] = l
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changed = true
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@ -4,15 +4,12 @@
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package ssa
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import "cmd/internal/src"
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// from https://research.swtch.com/sparse
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// in turn, from Briggs and Torczon
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type sparseEntry struct {
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key ID
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val int32
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aux src.XPos
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}
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type sparseMap struct {
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@ -49,14 +46,13 @@ func (s *sparseMap) get(k ID) int32 {
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return -1
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}
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func (s *sparseMap) set(k ID, v int32, a src.XPos) {
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func (s *sparseMap) set(k ID, v int32) {
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i := s.sparse[k]
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if i < int32(len(s.dense)) && s.dense[i].key == k {
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s.dense[i].val = v
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s.dense[i].aux = a
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return
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}
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s.dense = append(s.dense, sparseEntry{k, v, a})
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s.dense = append(s.dense, sparseEntry{k, v})
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s.sparse[k] = int32(len(s.dense)) - 1
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}
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@ -70,7 +66,7 @@ func (s *sparseMap) setBit(k ID, v uint) {
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s.dense[i].val |= 1 << v
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return
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}
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s.dense = append(s.dense, sparseEntry{k, 1 << v, src.NoXPos})
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s.dense = append(s.dense, sparseEntry{k, 1 << v})
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s.sparse[k] = int32(len(s.dense)) - 1
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}
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79
src/cmd/compile/internal/ssa/sparsemappos.go
Normal file
79
src/cmd/compile/internal/ssa/sparsemappos.go
Normal file
@ -0,0 +1,79 @@
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// Copyright 2022 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package ssa
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import "cmd/internal/src"
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// from https://research.swtch.com/sparse
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// in turn, from Briggs and Torczon
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type sparseEntryPos struct {
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key ID
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val int32
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pos src.XPos
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}
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type sparseMapPos struct {
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dense []sparseEntryPos
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sparse []int32
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}
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// newSparseMapPos returns a sparseMapPos that can map
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// integers between 0 and n-1 to the pair <int32,src.XPos>.
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func newSparseMapPos(n int) *sparseMapPos {
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return &sparseMapPos{dense: nil, sparse: make([]int32, n)}
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}
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func (s *sparseMapPos) cap() int {
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return len(s.sparse)
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}
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func (s *sparseMapPos) size() int {
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return len(s.dense)
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}
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func (s *sparseMapPos) contains(k ID) bool {
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i := s.sparse[k]
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return i < int32(len(s.dense)) && s.dense[i].key == k
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}
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// get returns the value for key k, or -1 if k does
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// not appear in the map.
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func (s *sparseMapPos) get(k ID) int32 {
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i := s.sparse[k]
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if i < int32(len(s.dense)) && s.dense[i].key == k {
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return s.dense[i].val
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}
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return -1
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}
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func (s *sparseMapPos) set(k ID, v int32, a src.XPos) {
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i := s.sparse[k]
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if i < int32(len(s.dense)) && s.dense[i].key == k {
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s.dense[i].val = v
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s.dense[i].pos = a
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return
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}
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s.dense = append(s.dense, sparseEntryPos{k, v, a})
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s.sparse[k] = int32(len(s.dense)) - 1
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}
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func (s *sparseMapPos) remove(k ID) {
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i := s.sparse[k]
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if i < int32(len(s.dense)) && s.dense[i].key == k {
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y := s.dense[len(s.dense)-1]
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s.dense[i] = y
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s.sparse[y.key] = i
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s.dense = s.dense[:len(s.dense)-1]
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}
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}
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func (s *sparseMapPos) clear() {
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s.dense = s.dense[:0]
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}
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func (s *sparseMapPos) contents() []sparseEntryPos {
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return s.dense
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}
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