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cmd/cgo,cmd/fix,misc/cgo: map the EGLConfig C type to uintptr in Go
Similarly to EGLDisplay, EGLConfig is declared as a pointer but may contain non-pointer values. I believe this is the root cause of https://todo.sr.ht/~eliasnaur/gio/121. Change-Id: I412c4fbc2eef4aa028534d68bda95db98e3a365d Reviewed-on: https://go-review.googlesource.com/c/go/+/235817 Run-TryBot: Elias Naur <mail@eliasnaur.com> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Ian Lance Taylor <iant@golang.org>
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misc/cgo/test/testdata/issue27054/egl.h
vendored
1
misc/cgo/test/testdata/issue27054/egl.h
vendored
@ -5,3 +5,4 @@
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// This is the relevant part of EGL/egl.h.
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typedef void *EGLDisplay;
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typedef void *EGLConfig;
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@ -13,5 +13,9 @@ import (
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)
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func Test27054(t *testing.T) {
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var _ C.EGLDisplay = 0 // Note: 0, not nil. That makes sure we use uintptr for this type.
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var (
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// Note: 0, not nil. That makes sure we use uintptr for these types.
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_ C.EGLDisplay = 0
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_ C.EGLConfig = 0
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)
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}
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@ -413,7 +413,7 @@ type in Go are instead represented by a uintptr. Those include:
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jobjectArray
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jweak
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3. The EGLDisplay type from the EGL API.
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3. The EGLDisplay and EGLConfig types from the EGL API.
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These types are uintptr on the Go side because they would otherwise
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confuse the Go garbage collector; they are sometimes not really
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@ -429,11 +429,16 @@ from Go 1.9 and earlier, use the cftype or jni rewrites in the Go fix tool:
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It will replace nil with 0 in the appropriate places.
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The EGLDisplay case were introduced in Go 1.12. Use the egl rewrite
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The EGLDisplay case was introduced in Go 1.12. Use the egl rewrite
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to auto-update code from Go 1.11 and earlier:
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go tool fix -r egl <pkg>
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The EGLConfig case was introduced in Go 1.15. Use the eglconf rewrite
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to auto-update code from Go 1.14 and earlier:
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go tool fix -r eglconf <pkg>
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Using cgo directly
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Usage:
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@ -3029,7 +3029,7 @@ func (c *typeConv) badPointerTypedef(dt *dwarf.TypedefType) bool {
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if c.badJNI(dt) {
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return true
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}
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if c.badEGLDisplay(dt) {
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if c.badEGLType(dt) {
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return true
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}
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return false
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@ -3168,11 +3168,11 @@ func (c *typeConv) badJNI(dt *dwarf.TypedefType) bool {
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return false
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}
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func (c *typeConv) badEGLDisplay(dt *dwarf.TypedefType) bool {
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if dt.Name != "EGLDisplay" {
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func (c *typeConv) badEGLType(dt *dwarf.TypedefType) bool {
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if dt.Name != "EGLDisplay" && dt.Name != "EGLConfig" {
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return false
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}
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// Check that the typedef is "typedef void *EGLDisplay".
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// Check that the typedef is "typedef void *<name>".
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if ptr, ok := dt.Type.(*dwarf.PtrType); ok {
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if _, ok := ptr.Type.(*dwarf.VoidType); ok {
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return true
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@ -9,13 +9,14 @@ import (
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)
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func init() {
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register(eglFix)
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register(eglFixDisplay)
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register(eglFixConfig)
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}
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var eglFix = fix{
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var eglFixDisplay = fix{
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name: "egl",
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date: "2018-12-15",
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f: eglfix,
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f: eglfixDisp,
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desc: `Fixes initializers of EGLDisplay`,
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disabled: false,
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}
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@ -25,8 +26,27 @@ var eglFix = fix{
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// New state:
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// type EGLDisplay uintptr
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// This fix finds nils initializing these types and replaces the nils with 0s.
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func eglfix(f *ast.File) bool {
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func eglfixDisp(f *ast.File) bool {
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return typefix(f, func(s string) bool {
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return s == "C.EGLDisplay"
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})
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}
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var eglFixConfig = fix{
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name: "eglconf",
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date: "2020-05-30",
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f: eglfixConfig,
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desc: `Fixes initializers of EGLConfig`,
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disabled: false,
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}
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// Old state:
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// type EGLConfig unsafe.Pointer
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// New state:
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// type EGLConfig uintptr
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// This fix finds nils initializing these types and replaces the nils with 0s.
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func eglfixConfig(f *ast.File) bool {
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return typefix(f, func(s string) bool {
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return s == "C.EGLConfig"
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})
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}
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@ -4,182 +4,193 @@
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package main
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import "strings"
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func init() {
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addTestCases(eglTests, eglfix)
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addTestCases(eglTestsFor("EGLDisplay"), eglfixDisp)
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addTestCases(eglTestsFor("EGLConfig"), eglfixConfig)
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}
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var eglTests = []testCase{
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{
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Name: "egl.localVariable",
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In: `package main
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func eglTestsFor(tname string) []testCase {
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var eglTests = []testCase{
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{
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Name: "egl.localVariable",
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In: `package main
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import "C"
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func f() {
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var x C.EGLDisplay = nil
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var x C.$EGLTYPE = nil
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x = nil
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x, x = nil, nil
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}
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`,
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Out: `package main
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Out: `package main
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import "C"
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func f() {
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var x C.EGLDisplay = 0
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var x C.$EGLTYPE = 0
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x = 0
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x, x = 0, 0
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}
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`,
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},
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{
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Name: "egl.globalVariable",
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In: `package main
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},
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{
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Name: "egl.globalVariable",
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In: `package main
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import "C"
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var x C.EGLDisplay = nil
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var x C.$EGLTYPE = nil
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func f() {
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x = nil
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}
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`,
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Out: `package main
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Out: `package main
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import "C"
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var x C.EGLDisplay = 0
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var x C.$EGLTYPE = 0
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func f() {
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x = 0
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}
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`,
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},
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{
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Name: "egl.EqualArgument",
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In: `package main
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},
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{
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Name: "egl.EqualArgument",
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In: `package main
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import "C"
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var x C.EGLDisplay
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var x C.$EGLTYPE
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var y = x == nil
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var z = x != nil
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`,
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Out: `package main
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Out: `package main
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import "C"
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var x C.EGLDisplay
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var x C.$EGLTYPE
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var y = x == 0
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var z = x != 0
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`,
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},
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{
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Name: "egl.StructField",
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In: `package main
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},
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{
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Name: "egl.StructField",
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In: `package main
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import "C"
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type T struct {
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x C.EGLDisplay
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x C.$EGLTYPE
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}
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var t = T{x: nil}
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`,
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Out: `package main
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Out: `package main
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import "C"
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type T struct {
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x C.EGLDisplay
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x C.$EGLTYPE
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}
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var t = T{x: 0}
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`,
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},
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{
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Name: "egl.FunctionArgument",
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In: `package main
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},
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{
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Name: "egl.FunctionArgument",
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In: `package main
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import "C"
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func f(x C.EGLDisplay) {
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func f(x C.$EGLTYPE) {
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}
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func g() {
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f(nil)
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}
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`,
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Out: `package main
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Out: `package main
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import "C"
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func f(x C.EGLDisplay) {
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func f(x C.$EGLTYPE) {
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}
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func g() {
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f(0)
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}
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`,
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},
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{
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Name: "egl.ArrayElement",
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In: `package main
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},
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{
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Name: "egl.ArrayElement",
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In: `package main
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import "C"
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var x = [3]C.EGLDisplay{nil, nil, nil}
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var x = [3]C.$EGLTYPE{nil, nil, nil}
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`,
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Out: `package main
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Out: `package main
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import "C"
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var x = [3]C.EGLDisplay{0, 0, 0}
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var x = [3]C.$EGLTYPE{0, 0, 0}
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`,
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},
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{
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Name: "egl.SliceElement",
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In: `package main
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},
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{
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Name: "egl.SliceElement",
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In: `package main
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import "C"
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var x = []C.EGLDisplay{nil, nil, nil}
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var x = []C.$EGLTYPE{nil, nil, nil}
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`,
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Out: `package main
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Out: `package main
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import "C"
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var x = []C.EGLDisplay{0, 0, 0}
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var x = []C.$EGLTYPE{0, 0, 0}
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`,
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},
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{
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Name: "egl.MapKey",
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In: `package main
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},
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{
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Name: "egl.MapKey",
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In: `package main
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import "C"
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var x = map[C.EGLDisplay]int{nil: 0}
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var x = map[C.$EGLTYPE]int{nil: 0}
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`,
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Out: `package main
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Out: `package main
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import "C"
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var x = map[C.EGLDisplay]int{0: 0}
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var x = map[C.$EGLTYPE]int{0: 0}
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`,
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},
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{
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Name: "egl.MapValue",
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In: `package main
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},
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{
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Name: "egl.MapValue",
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In: `package main
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import "C"
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var x = map[int]C.EGLDisplay{0: nil}
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var x = map[int]C.$EGLTYPE{0: nil}
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`,
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Out: `package main
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Out: `package main
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import "C"
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var x = map[int]C.EGLDisplay{0: 0}
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var x = map[int]C.$EGLTYPE{0: 0}
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`,
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},
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},
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}
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for i := range eglTests {
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t := &eglTests[i]
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t.In = strings.ReplaceAll(t.In, "$EGLTYPE", tname)
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t.Out = strings.ReplaceAll(t.Out, "$EGLTYPE", tname)
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}
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return eglTests
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}
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