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runtime: using wyhash for memhashFallback on 64bit platform
wyhash is a general hash function that: 1. About 8-70% faster that internal maphash 2. Passed Smhasher, BigCrush and PractRand tests name old time/op new time/op delta Hash5 28.9ns ± 0% 30.0ns ± 0% +3.77% (p=0.000 n=9+10) Hash16 32.4ns ± 0% 30.2ns ± 0% -6.74% (p=0.000 n=10+8) Hash64 52.4ns ± 0% 43.4ns ± 0% -17.20% (p=0.000 n=9+10) Hash1024 415ns ± 0% 258ns ± 2% -37.89% (p=0.000 n=10+10) Hash65536 24.9µs ± 0% 14.6µs ± 0% -41.22% (p=0.000 n=9+9) HashStringSpeed 50.2ns ± 4% 47.8ns ± 4% -4.88% (p=0.000 n=10+10) HashBytesSpeed 90.1ns ± 7% 78.3ns ± 4% -13.06% (p=0.000 n=10+10) HashInt32Speed 33.3ns ± 6% 33.6ns ± 4% ~ (p=0.071 n=10+10) HashInt64Speed 32.7ns ± 3% 34.0ns ± 3% +4.05% (p=0.000 n=9+10) HashStringArraySpeed 131ns ± 2% 117ns ± 5% -10.32% (p=0.000 n=9+10) FastrandHashiter 72.2ns ± 1% 75.7ns ±10% +4.87% (p=0.019 n=8+10) name old speed new speed delta Hash5 173MB/s ± 0% 167MB/s ± 0% -3.63% (p=0.000 n=9+10) Hash16 494MB/s ± 0% 530MB/s ± 0% +7.23% (p=0.000 n=10+8) Hash64 1.22GB/s ± 0% 1.48GB/s ± 0% +20.77% (p=0.000 n=9+10) Hash1024 2.47GB/s ± 0% 3.97GB/s ± 2% +61.01% (p=0.000 n=8+10) Hash65536 2.64GB/s ± 0% 4.48GB/s ± 0% +70.13% (p=0.000 n=9+9) Change-Id: I76af4e2bc1995a18149d11983ea8a149c132865e Reviewed-on: https://go-review.googlesource.com/c/go/+/279612 Trust: Meng Zhuo <mzh@golangcn.org> Run-TryBot: Meng Zhuo <mzh@golangcn.org> TryBot-Result: Go Bot <gobot@golang.org> Reviewed-by: Keith Randall <khr@golang.org>
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@ -4484,6 +4484,7 @@ func InitTables() {
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},
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sys.AMD64, sys.ARM64, sys.PPC64, sys.S390X, sys.MIPS64)
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alias("math/bits", "Mul", "math/bits", "Mul64", sys.ArchAMD64, sys.ArchARM64, sys.ArchPPC64, sys.ArchS390X, sys.ArchMIPS64, sys.ArchMIPS64LE)
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alias("runtime/internal/math", "Mul64", "math/bits", "Mul64", sys.ArchAMD64, sys.ArchARM64, sys.ArchPPC64, sys.ArchS390X, sys.ArchMIPS64, sys.ArchMIPS64LE)
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addF("math/bits", "Add64",
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func(s *state, n *ir.CallExpr, args []*ssa.Value) *ssa.Value {
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return s.newValue3(ssa.OpAdd64carry, types.NewTuple(types.Types[types.TUINT64], types.Types[types.TUINT64]), args[0], args[1], args[2])
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@ -175,8 +175,8 @@ func TestIntendedInlining(t *testing.T) {
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want["runtime/internal/sys"] = append(want["runtime/internal/sys"], "Bswap32")
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}
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if bits.UintSize == 64 {
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// rotl_31 is only defined on 64-bit architectures
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want["runtime"] = append(want["runtime"], "rotl_31")
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// mix is only defined on 64-bit architectures
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want["runtime"] = append(want["runtime"], "mix")
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}
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switch runtime.GOARCH {
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@ -3,107 +3,91 @@
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// license that can be found in the LICENSE file.
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// Hashing algorithm inspired by
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// xxhash: https://code.google.com/p/xxhash/
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// cityhash: https://code.google.com/p/cityhash/
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// wyhash: https://github.com/wangyi-fudan/wyhash
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//go:build amd64 || arm64 || mips64 || mips64le || ppc64 || ppc64le || riscv64 || s390x || wasm
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// +build amd64 arm64 mips64 mips64le ppc64 ppc64le riscv64 s390x wasm
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package runtime
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import "unsafe"
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import (
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"runtime/internal/math"
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"unsafe"
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)
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const (
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// Constants for multiplication: four random odd 64-bit numbers.
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m1 = 16877499708836156737
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m2 = 2820277070424839065
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m3 = 9497967016996688599
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m4 = 15839092249703872147
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m1 = 0xa0761d6478bd642f
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m2 = 0xe7037ed1a0b428db
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m3 = 0x8ebc6af09c88c6e3
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m4 = 0x589965cc75374cc3
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m5 = 0x1d8e4e27c47d124f
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)
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func memhashFallback(p unsafe.Pointer, seed, s uintptr) uintptr {
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h := uint64(seed + s*hashkey[0])
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tail:
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var a, b uintptr
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seed ^= hashkey[0] ^ m1
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switch {
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case s == 0:
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return seed
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case s < 4:
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h ^= uint64(*(*byte)(p))
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h ^= uint64(*(*byte)(add(p, s>>1))) << 8
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h ^= uint64(*(*byte)(add(p, s-1))) << 16
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h = rotl_31(h*m1) * m2
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case s <= 8:
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h ^= uint64(readUnaligned32(p))
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h ^= uint64(readUnaligned32(add(p, s-4))) << 32
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h = rotl_31(h*m1) * m2
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a = uintptr(*(*byte)(p))
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a |= uintptr(*(*byte)(add(p, s>>1))) << 8
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a |= uintptr(*(*byte)(add(p, s-1))) << 16
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case s == 4:
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a = r4(p)
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b = a
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case s < 8:
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a = r4(p)
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b = r4(add(p, s-4))
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case s == 8:
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a = r8(p)
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b = a
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case s <= 16:
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h ^= readUnaligned64(p)
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h = rotl_31(h*m1) * m2
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h ^= readUnaligned64(add(p, s-8))
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h = rotl_31(h*m1) * m2
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case s <= 32:
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h ^= readUnaligned64(p)
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h = rotl_31(h*m1) * m2
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h ^= readUnaligned64(add(p, 8))
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h = rotl_31(h*m1) * m2
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h ^= readUnaligned64(add(p, s-16))
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h = rotl_31(h*m1) * m2
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h ^= readUnaligned64(add(p, s-8))
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h = rotl_31(h*m1) * m2
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a = r8(p)
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b = r8(add(p, s-8))
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default:
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v1 := h
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v2 := uint64(seed * hashkey[1])
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v3 := uint64(seed * hashkey[2])
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v4 := uint64(seed * hashkey[3])
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for s >= 32 {
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v1 ^= readUnaligned64(p)
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v1 = rotl_31(v1*m1) * m2
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p = add(p, 8)
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v2 ^= readUnaligned64(p)
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v2 = rotl_31(v2*m2) * m3
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p = add(p, 8)
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v3 ^= readUnaligned64(p)
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v3 = rotl_31(v3*m3) * m4
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p = add(p, 8)
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v4 ^= readUnaligned64(p)
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v4 = rotl_31(v4*m4) * m1
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p = add(p, 8)
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s -= 32
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l := s
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if l > 48 {
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seed1 := seed
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seed2 := seed
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for ; l > 48; l -= 48 {
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seed = mix(r8(p)^m2, r8(add(p, 8))^seed)
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seed1 = mix(r8(add(p, 16))^m3, r8(add(p, 24))^seed1)
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seed2 = mix(r8(add(p, 32))^m4, r8(add(p, 40))^seed2)
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p = add(p, 48)
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}
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h = v1 ^ v2 ^ v3 ^ v4
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goto tail
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seed ^= seed1 ^ seed2
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}
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for ; l > 16; l -= 16 {
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seed = mix(r8(p)^m2, r8(add(p, 8))^seed)
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p = add(p, 16)
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}
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a = r8(add(p, l-16))
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b = r8(add(p, l-8))
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}
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h ^= h >> 29
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h *= m3
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h ^= h >> 32
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return uintptr(h)
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return mix(m5^s, mix(a^m2, b^seed))
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}
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func memhash32Fallback(p unsafe.Pointer, seed uintptr) uintptr {
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h := uint64(seed + 4*hashkey[0])
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v := uint64(readUnaligned32(p))
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h ^= v
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h ^= v << 32
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h = rotl_31(h*m1) * m2
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h ^= h >> 29
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h *= m3
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h ^= h >> 32
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return uintptr(h)
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a := r4(p)
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return mix(m5^4, mix(a^m2, a^seed^hashkey[0]^m1))
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}
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func memhash64Fallback(p unsafe.Pointer, seed uintptr) uintptr {
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h := uint64(seed + 8*hashkey[0])
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h ^= uint64(readUnaligned32(p)) | uint64(readUnaligned32(add(p, 4)))<<32
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h = rotl_31(h*m1) * m2
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h ^= h >> 29
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h *= m3
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h ^= h >> 32
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return uintptr(h)
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a := r8(p)
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return mix(m5^8, mix(a^m2, a^seed^hashkey[0]^m1))
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}
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// Note: in order to get the compiler to issue rotl instructions, we
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// need to constant fold the shift amount by hand.
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// TODO: convince the compiler to issue rotl instructions after inlining.
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func rotl_31(x uint64) uint64 {
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return (x << 31) | (x >> (64 - 31))
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func mix(a, b uintptr) uintptr {
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hi, lo := math.Mul64(uint64(a), uint64(b))
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return uintptr(hi ^ lo)
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}
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func r4(p unsafe.Pointer) uintptr {
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return uintptr(readUnaligned32(p))
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}
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func r8(p unsafe.Pointer) uintptr {
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return uintptr(readUnaligned64(p))
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}
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@ -17,3 +17,24 @@ func MulUintptr(a, b uintptr) (uintptr, bool) {
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overflow := b > MaxUintptr/a
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return a * b, overflow
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}
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// Mul64 returns the 128-bit product of x and y: (hi, lo) = x * y
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// with the product bits' upper half returned in hi and the lower
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// half returned in lo.
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// This is a copy from math/bits.Mul64
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// On supported platforms this is an intrinsic lowered by the compiler.
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func Mul64(x, y uint64) (hi, lo uint64) {
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const mask32 = 1<<32 - 1
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x0 := x & mask32
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x1 := x >> 32
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y0 := y & mask32
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y1 := y >> 32
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w0 := x0 * y0
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t := x1*y0 + w0>>32
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w1 := t & mask32
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w2 := t >> 32
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w1 += x0 * y1
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hi = x1*y1 + w2 + w1>>32
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lo = x * y
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return
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}
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