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https://github.com/golang/go
synced 2024-11-22 00:24:41 -07:00
add signal handling to mac runtime
SVN=124184
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parent
dee07c884e
commit
7b210c5b2f
@ -52,6 +52,25 @@ TEXT sys_write(SB),1,$-8
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CALL notok(SB)
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RET
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TEXT sys_sigaction(SB),1,$-8
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MOVL 8(SP), DI // arg 1 sig
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MOVQ 16(SP), SI // arg 2 act
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MOVQ 24(SP), DX // arg 3 oact
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MOVQ 24(SP), CX // arg 3 oact
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MOVQ 24(SP), R10 // arg 3 oact
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MOVL $(0x2000000+46), AX // syscall entry
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SYSCALL
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JCC 2(PC)
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CALL notok(SB)
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RET
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TEXT sigtramp(SB),1,$-24
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MOVL DX,0(SP)
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MOVQ CX,8(SP)
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MOVQ R8,16(SP)
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CALL sighandler(SB)
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RET
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TEXT sys_breakpoint(SB),1,$-8
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BYTE $0xcc
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RET
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@ -3,9 +3,75 @@
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// license that can be found in the LICENSE file.
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#include "runtime.h"
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#include "signals.h"
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/*
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* This assembler routine takes the args from registers, puts them on the stack,
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* and calls sighandler().
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*/
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extern void sigtramp();
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/*
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* Rudimentary reverse-engineered definition of signal interface.
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* You'd think it would be documented.
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*/
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typedef struct siginfo {
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int32 si_signo; /* signal number */
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int32 si_errno; /* errno association */
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int32 si_code; /* signal code */
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int32 si_pid; /* sending process */
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int32 si_uid; /* sender's ruid */
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int32 si_status; /* exit value */
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void *si_addr; /* faulting address */
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/* more stuff here */
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} siginfo;
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typedef struct sigaction {
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union {
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void (*sa_handler)(int32);
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void (*sa_sigaction)(int32, siginfo *, void *);
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} u; /* signal handler */
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void (*sa_trampoline)(void); /* kernel callback point; calls sighandler() */
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uint8 sa_mask[4]; /* signal mask to apply */
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int32 sa_flags; /* see signal options below */
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} sigaction;
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void
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sighandler(int32 sig, siginfo* info, void** context) {
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int32 i;
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if(sig < 0 || sig >= NSIG){
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prints("Signal ");
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sys_printint(sig);
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}else{
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prints(sigtab[sig].name);
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}
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prints("\nFaulting address: 0x");
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sys_printpointer(info->si_addr);
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prints("\nPC: 0x");
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sys_printpointer(((void**)((&sig)+1))[22]);
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prints("\nSP: 0x");
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sys_printpointer(((void**)((&sig)+1))[13]);
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prints("\n");
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traceback(((void**)((&sig)+1))[22], ((void**)((&sig)+1))[13]); /* empirically discovered locations */
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sys_exit(2);
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}
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sigaction a;
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extern void sigtramp(void);
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void
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initsig(void)
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{
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/* no signal handler on mac yet */
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int32 i;
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a.u.sa_sigaction = (void*)sigtramp;
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a.sa_flags |= 0x40; /* SA_SIGINFO */
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for(i=0; i<sizeof(a.sa_mask); i++)
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a.sa_mask[i] = 0xFF;
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a.sa_trampoline = sigtramp;
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for(i = 0; i <NSIG; i++)
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if(sigtab[i].catch){
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sys_sigaction(i, &a, (void*)0);
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}
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}
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