mirror of
https://github.com/golang/go
synced 2024-11-20 07:04:40 -07:00
pass the state to the encoders and decoders so error handling can be centralized.
R=rsc DELTA=172 (40 added, 6 deleted, 126 changed) OCL=30941 CL=30944
This commit is contained in:
parent
f6f825141a
commit
79b2cf92d9
@ -36,26 +36,30 @@ var encodeT = []EncodeT {
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// Test basic encode/decode routines for unsigned integers
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// Test basic encode/decode routines for unsigned integers
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func TestUintCodec(t *testing.T) {
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func TestUintCodec(t *testing.T) {
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var b = new(bytes.Buffer);
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b := new(bytes.Buffer);
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encState := new(EncState);
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encState.w = b;
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for i, tt := range encodeT {
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for i, tt := range encodeT {
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b.Reset();
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b.Reset();
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err := EncodeUint(b, tt.x);
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EncodeUint(encState, tt.x);
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if err != nil {
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if encState.err != nil {
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t.Error("EncodeUint:", tt.x, err)
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t.Error("EncodeUint:", tt.x, encState.err)
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}
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}
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if !bytes.Equal(tt.b, b.Data()) {
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if !bytes.Equal(tt.b, b.Data()) {
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t.Errorf("EncodeUint: expected % x got % x", tt.b, b.Data())
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t.Errorf("EncodeUint: expected % x got % x", tt.b, b.Data())
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}
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}
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}
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}
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decState := new(DecState);
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decState.r = b;
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for u := uint64(0); ; u = (u+1) * 7 {
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for u := uint64(0); ; u = (u+1) * 7 {
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b.Reset();
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b.Reset();
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err := EncodeUint(b, u);
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EncodeUint(encState, u);
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if err != nil {
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if encState.err != nil {
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t.Error("EncodeUint:", u, err)
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t.Error("EncodeUint:", u, encState.err)
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}
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}
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v, err := DecodeUint(b);
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v := DecodeUint(decState);
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if err != nil {
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if decState.err != nil {
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t.Error("DecodeUint:", u, err)
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t.Error("DecodeUint:", u, decState.err)
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}
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}
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if u != v {
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if u != v {
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t.Errorf("Encode/Decode: sent %#x received %#x\n", u, v)
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t.Errorf("Encode/Decode: sent %#x received %#x\n", u, v)
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@ -68,13 +72,17 @@ func TestUintCodec(t *testing.T) {
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func verifyInt(i int64, t *testing.T) {
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func verifyInt(i int64, t *testing.T) {
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var b = new(bytes.Buffer);
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var b = new(bytes.Buffer);
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err := EncodeInt(b, i);
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encState := new(EncState);
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if err != nil {
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encState.w = b;
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t.Error("EncodeInt:", i, err)
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EncodeInt(encState, i);
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if encState.err != nil {
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t.Error("EncodeInt:", i, encState.err)
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}
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}
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j, err := DecodeInt(b);
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decState := new(DecState);
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if err != nil {
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decState.r = b;
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t.Error("DecodeInt:", i, err)
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j := DecodeInt(decState);
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if decState.err != nil {
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t.Error("DecodeInt:", i, decState.err)
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}
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}
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if i != j {
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if i != j {
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t.Errorf("Encode/Decode: sent %#x received %#x\n", uint64(i), uint64(j))
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t.Errorf("Encode/Decode: sent %#x received %#x\n", uint64(i), uint64(j))
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@ -109,7 +117,7 @@ var floatResult = []byte{0x80, 0x40, 0xe2, 0x81, 0x40, 0xe2, 0x82, 0x40, 0xe2}
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// Do not run the machine yet; instead do individual instructions crafted by hand.
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// Do not run the machine yet; instead do individual instructions crafted by hand.
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func TestScalarEncInstructions(t *testing.T) {
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func TestScalarEncInstructions(t *testing.T) {
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var b = new(bytes.Buffer);
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var b = new(bytes.Buffer);
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var state encState;
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var state EncState;
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// bool
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// bool
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{
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{
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@ -7,34 +7,48 @@ package gob
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import (
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import (
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"io";
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"io";
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"os";
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"os";
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"unsafe";
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)
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)
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// DecodeUint reads an encoded unsigned integer from r.
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// The global execution state of an instance of the decoder.
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func DecodeUint(r io.Reader) (x uint64, err os.Error) {
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type DecState struct {
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var buf [1]byte;
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r io.Reader;
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for shift := uint(0);; shift += 7 {
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err os.Error;
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n, err := r.Read(&buf);
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base uintptr;
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if n != 1 {
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buf [1]byte; // buffer used by the decoder; here to avoid allocation.
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return 0, err
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}
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// DecodeUint reads an encoded unsigned integer from state.r.
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// Sets state.err. If state.err is already non-nil, it does nothing.
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func DecodeUint(state *DecState) (x uint64) {
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if state.err != nil {
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return
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}
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}
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b := uint64(buf[0]);
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for shift := uint(0);; shift += 7 {
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var n int;
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n, state.err = state.r.Read(&state.buf);
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if n != 1 {
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return 0
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}
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b := uint64(state.buf[0]);
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x |= b << shift;
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x |= b << shift;
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if b&0x80 != 0 {
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if b&0x80 != 0 {
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x &^= 0x80 << shift;
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x &^= 0x80 << shift;
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break
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break
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}
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}
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}
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}
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return x, nil;
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return x;
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}
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}
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// DecodeInt reads an encoded signed integer from r.
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// DecodeInt reads an encoded signed integer from state.r.
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func DecodeInt(r io.Reader) (i int64, err os.Error) {
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// Sets state.err. If state.err is already non-nil, it does nothing.
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x, err := DecodeUint(r);
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func DecodeInt(state *DecState) int64 {
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if err != nil {
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x := DecodeUint(state);
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return
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if state.err != nil {
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return 0
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}
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}
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if x & 1 != 0 {
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if x & 1 != 0 {
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return ^int64(x>>1), nil
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return ^int64(x>>1)
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}
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}
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return int64(x >> 1), nil
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return int64(x >> 1)
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}
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}
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@ -11,51 +11,63 @@ import (
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"unsafe";
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"unsafe";
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)
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)
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// The global execution state of an instance of the encoder.
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type EncState struct {
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w io.Writer;
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base uintptr; // the base address of the data structure being written
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err os.Error; // error encountered during encoding;
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buf [16]byte; // buffer used by the encoder; here to avoid allocation.
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}
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// Integers encode as a variant of Google's protocol buffer varint (varvarint?).
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// Integers encode as a variant of Google's protocol buffer varint (varvarint?).
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// The variant is that the continuation bytes have a zero top bit instead of a one.
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// The variant is that the continuation bytes have a zero top bit instead of a one.
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// That way there's only one bit to clear and the value is a little easier to see if
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// That way there's only one bit to clear and the value is a little easier to see if
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// you're the unfortunate sort of person who must read the hex to debug.
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// you're the unfortunate sort of person who must read the hex to debug.
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// EncodeUint writes an encoded unsigned integer to w.
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// EncodeUint writes an encoded unsigned integer to state.w. Sets state.err.
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func EncodeUint(w io.Writer, x uint64) os.Error {
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// If state.err is already non-nil, it does nothing.
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var buf [16]byte;
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func EncodeUint(state *EncState, x uint64) {
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var n int;
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var n int;
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if state.err != nil {
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return
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}
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for n = 0; x > 127; n++ {
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for n = 0; x > 127; n++ {
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buf[n] = uint8(x & 0x7F);
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state.buf[n] = uint8(x & 0x7F);
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x >>= 7;
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x >>= 7;
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}
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}
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buf[n] = 0x80 | uint8(x);
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state.buf[n] = 0x80 | uint8(x);
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nn, err := w.Write(buf[0:n+1]);
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var nn int;
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return err;
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nn, state.err = state.w.Write(state.buf[0:n+1]);
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}
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}
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// EncodeInt writes an encoded signed integer to w.
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// EncodeInt writes an encoded signed integer to state.w.
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// The low bit of the encoding says whether to bit complement the (other bits of the) uint to recover the int.
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// The low bit of the encoding says whether to bit complement the (other bits of the) uint to recover the int.
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func EncodeInt(w io.Writer, i int64) os.Error {
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// Sets state.err. If state.err is already non-nil, it does nothing.
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func EncodeInt(state *EncState, i int64){
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var x uint64;
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var x uint64;
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if i < 0 {
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if i < 0 {
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x = uint64(^i << 1) | 1
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x = uint64(^i << 1) | 1
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} else {
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} else {
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x = uint64(i << 1)
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x = uint64(i << 1)
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}
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}
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return EncodeUint(w, uint64(x))
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EncodeUint(state, uint64(x))
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}
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// The global execution state of an instance of the encoder.
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type encState struct {
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w io.Writer;
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base uintptr;
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}
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}
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// The 'instructions' of the encoding machine
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// The 'instructions' of the encoding machine
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type encInstr struct {
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type encInstr struct {
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op func(i *encInstr, state *encState);
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op func(i *encInstr, state *EncState);
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field int; // field number
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field int; // field number
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indir int; // how many pointer indirections to reach the value in the struct
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indir int; // how many pointer indirections to reach the value in the struct
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offset uintptr; // offset in the structure of the field to encode
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offset uintptr; // offset in the structure of the field to encode
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}
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}
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func encBool(i *encInstr, state *encState) {
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// Each encoder is responsible for handling any indirections associated
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// with the data structure. If any pointer so reached is nil, no bytes are written.
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// If the data item is zero, no bytes are written.
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// Otherwise, the output (for a scalar) is the field number, as an encoded integer,
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// followed by the field data in its appropriate format.
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func encBool(i *encInstr, state *EncState) {
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p := unsafe.Pointer(state.base+i.offset);
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p := unsafe.Pointer(state.base+i.offset);
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for indir := i.indir; indir > 0; indir-- {
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for indir := i.indir; indir > 0; indir-- {
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p = *(*unsafe.Pointer)(p);
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p = *(*unsafe.Pointer)(p);
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@ -65,12 +77,12 @@ func encBool(i *encInstr, state *encState) {
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}
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}
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b := *(*bool)(p);
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b := *(*bool)(p);
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if b {
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if b {
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EncodeUint(state.w, uint64(i.field));
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EncodeUint(state, uint64(i.field));
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EncodeUint(state.w, 1);
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EncodeUint(state, 1);
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}
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}
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}
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}
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func encInt(i *encInstr, state *encState) {
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func encInt(i *encInstr, state *EncState) {
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p := unsafe.Pointer(state.base+i.offset);
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p := unsafe.Pointer(state.base+i.offset);
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for indir := i.indir; indir > 0; indir-- {
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for indir := i.indir; indir > 0; indir-- {
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p = *(*unsafe.Pointer)(p);
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p = *(*unsafe.Pointer)(p);
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@ -80,12 +92,12 @@ func encInt(i *encInstr, state *encState) {
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}
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}
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v := int64(*(*int)(p));
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v := int64(*(*int)(p));
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if v != 0 {
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if v != 0 {
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EncodeUint(state.w, uint64(i.field));
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EncodeUint(state, uint64(i.field));
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EncodeInt(state.w, v);
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EncodeInt(state, v);
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}
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}
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}
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}
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func encUint(i *encInstr, state *encState) {
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func encUint(i *encInstr, state *EncState) {
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p := unsafe.Pointer(state.base+i.offset);
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p := unsafe.Pointer(state.base+i.offset);
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for indir := i.indir; indir > 0; indir-- {
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for indir := i.indir; indir > 0; indir-- {
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p = *(*unsafe.Pointer)(p);
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p = *(*unsafe.Pointer)(p);
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@ -95,12 +107,12 @@ func encUint(i *encInstr, state *encState) {
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}
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}
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v := uint64(*(*uint)(p));
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v := uint64(*(*uint)(p));
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if v != 0 {
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if v != 0 {
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EncodeUint(state.w, uint64(i.field));
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EncodeUint(state, uint64(i.field));
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EncodeUint(state.w, v);
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EncodeUint(state, v);
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}
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}
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}
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}
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func encInt8(i *encInstr, state *encState) {
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func encInt8(i *encInstr, state *EncState) {
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p := unsafe.Pointer(state.base+i.offset);
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p := unsafe.Pointer(state.base+i.offset);
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for indir := i.indir; indir > 0; indir-- {
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for indir := i.indir; indir > 0; indir-- {
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p = *(*unsafe.Pointer)(p);
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p = *(*unsafe.Pointer)(p);
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@ -110,12 +122,12 @@ func encInt8(i *encInstr, state *encState) {
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}
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}
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v := int64(*(*int8)(p));
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v := int64(*(*int8)(p));
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if v != 0 {
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if v != 0 {
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EncodeUint(state.w, uint64(i.field));
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EncodeUint(state, uint64(i.field));
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EncodeInt(state.w, v);
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EncodeInt(state, v);
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}
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}
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}
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}
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func encUint8(i *encInstr, state *encState) {
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func encUint8(i *encInstr, state *EncState) {
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p := unsafe.Pointer(state.base+i.offset);
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p := unsafe.Pointer(state.base+i.offset);
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for indir := i.indir; indir > 0; indir-- {
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for indir := i.indir; indir > 0; indir-- {
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p = *(*unsafe.Pointer)(p);
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p = *(*unsafe.Pointer)(p);
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@ -125,12 +137,12 @@ func encUint8(i *encInstr, state *encState) {
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}
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}
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v := uint64(*(*uint8)(p));
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v := uint64(*(*uint8)(p));
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if v != 0 {
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if v != 0 {
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EncodeUint(state.w, uint64(i.field));
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EncodeUint(state, uint64(i.field));
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EncodeUint(state.w, v);
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EncodeUint(state, v);
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}
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}
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}
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}
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func encInt16(i *encInstr, state *encState) {
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func encInt16(i *encInstr, state *EncState) {
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p := unsafe.Pointer(state.base+i.offset);
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p := unsafe.Pointer(state.base+i.offset);
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for indir := i.indir; indir > 0; indir-- {
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for indir := i.indir; indir > 0; indir-- {
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p = *(*unsafe.Pointer)(p);
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p = *(*unsafe.Pointer)(p);
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@ -140,12 +152,12 @@ func encInt16(i *encInstr, state *encState) {
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}
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}
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v := int64(*(*int16)(p));
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v := int64(*(*int16)(p));
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if v != 0 {
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if v != 0 {
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EncodeUint(state.w, uint64(i.field));
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EncodeUint(state, uint64(i.field));
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EncodeInt(state.w, v);
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EncodeInt(state, v);
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}
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}
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}
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}
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func encUint16(i *encInstr, state *encState) {
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func encUint16(i *encInstr, state *EncState) {
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p := unsafe.Pointer(state.base+i.offset);
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p := unsafe.Pointer(state.base+i.offset);
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for indir := i.indir; indir > 0; indir-- {
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for indir := i.indir; indir > 0; indir-- {
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p = *(*unsafe.Pointer)(p);
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p = *(*unsafe.Pointer)(p);
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@ -155,12 +167,12 @@ func encUint16(i *encInstr, state *encState) {
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}
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}
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v := uint64(*(*uint16)(p));
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v := uint64(*(*uint16)(p));
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if v != 0 {
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if v != 0 {
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EncodeUint(state.w, uint64(i.field));
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EncodeUint(state, uint64(i.field));
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EncodeUint(state.w, v);
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EncodeUint(state, v);
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}
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}
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}
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}
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func encInt32(i *encInstr, state *encState) {
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func encInt32(i *encInstr, state *EncState) {
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p := unsafe.Pointer(state.base+i.offset);
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p := unsafe.Pointer(state.base+i.offset);
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for indir := i.indir; indir > 0; indir-- {
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for indir := i.indir; indir > 0; indir-- {
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p = *(*unsafe.Pointer)(p);
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p = *(*unsafe.Pointer)(p);
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@ -170,12 +182,12 @@ func encInt32(i *encInstr, state *encState) {
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}
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}
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v := int64(*(*int32)(p));
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v := int64(*(*int32)(p));
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if v != 0 {
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if v != 0 {
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EncodeUint(state.w, uint64(i.field));
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EncodeUint(state, uint64(i.field));
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EncodeInt(state.w, v);
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EncodeInt(state, v);
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}
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}
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}
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}
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func encUint32(i *encInstr, state *encState) {
|
func encUint32(i *encInstr, state *EncState) {
|
||||||
p := unsafe.Pointer(state.base+i.offset);
|
p := unsafe.Pointer(state.base+i.offset);
|
||||||
for indir := i.indir; indir > 0; indir-- {
|
for indir := i.indir; indir > 0; indir-- {
|
||||||
p = *(*unsafe.Pointer)(p);
|
p = *(*unsafe.Pointer)(p);
|
||||||
@ -185,12 +197,12 @@ func encUint32(i *encInstr, state *encState) {
|
|||||||
}
|
}
|
||||||
v := uint64(*(*uint32)(p));
|
v := uint64(*(*uint32)(p));
|
||||||
if v != 0 {
|
if v != 0 {
|
||||||
EncodeUint(state.w, uint64(i.field));
|
EncodeUint(state, uint64(i.field));
|
||||||
EncodeUint(state.w, v);
|
EncodeUint(state, v);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
func encInt64(i *encInstr, state *encState) {
|
func encInt64(i *encInstr, state *EncState) {
|
||||||
p := unsafe.Pointer(state.base+i.offset);
|
p := unsafe.Pointer(state.base+i.offset);
|
||||||
for indir := i.indir; indir > 0; indir-- {
|
for indir := i.indir; indir > 0; indir-- {
|
||||||
p = *(*unsafe.Pointer)(p);
|
p = *(*unsafe.Pointer)(p);
|
||||||
@ -200,12 +212,12 @@ func encInt64(i *encInstr, state *encState) {
|
|||||||
}
|
}
|
||||||
v := *(*int64)(p);
|
v := *(*int64)(p);
|
||||||
if v != 0 {
|
if v != 0 {
|
||||||
EncodeUint(state.w, uint64(i.field));
|
EncodeUint(state, uint64(i.field));
|
||||||
EncodeInt(state.w, v);
|
EncodeInt(state, v);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
func encUint64(i *encInstr, state *encState) {
|
func encUint64(i *encInstr, state *EncState) {
|
||||||
p := unsafe.Pointer(state.base+i.offset);
|
p := unsafe.Pointer(state.base+i.offset);
|
||||||
for indir := i.indir; indir > 0; indir-- {
|
for indir := i.indir; indir > 0; indir-- {
|
||||||
p = *(*unsafe.Pointer)(p);
|
p = *(*unsafe.Pointer)(p);
|
||||||
@ -215,8 +227,8 @@ func encUint64(i *encInstr, state *encState) {
|
|||||||
}
|
}
|
||||||
v := *(*uint64)(p);
|
v := *(*uint64)(p);
|
||||||
if v != 0 {
|
if v != 0 {
|
||||||
EncodeUint(state.w, uint64(i.field));
|
EncodeUint(state, uint64(i.field));
|
||||||
EncodeUint(state.w, v);
|
EncodeUint(state, v);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -236,7 +248,7 @@ func floatBits(f float64) uint64 {
|
|||||||
return v;
|
return v;
|
||||||
}
|
}
|
||||||
|
|
||||||
func encFloat(i *encInstr, state *encState) {
|
func encFloat(i *encInstr, state *EncState) {
|
||||||
p := unsafe.Pointer(state.base+i.offset);
|
p := unsafe.Pointer(state.base+i.offset);
|
||||||
for indir := i.indir; indir > 0; indir-- {
|
for indir := i.indir; indir > 0; indir-- {
|
||||||
p = *(*unsafe.Pointer)(p);
|
p = *(*unsafe.Pointer)(p);
|
||||||
@ -247,12 +259,12 @@ func encFloat(i *encInstr, state *encState) {
|
|||||||
f := float(*(*float)(p));
|
f := float(*(*float)(p));
|
||||||
if f != 0 {
|
if f != 0 {
|
||||||
v := floatBits(float64(f));
|
v := floatBits(float64(f));
|
||||||
EncodeUint(state.w, uint64(i.field));
|
EncodeUint(state, uint64(i.field));
|
||||||
EncodeUint(state.w, v);
|
EncodeUint(state, v);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
func encFloat32(i *encInstr, state *encState) {
|
func encFloat32(i *encInstr, state *EncState) {
|
||||||
p := unsafe.Pointer(state.base+i.offset);
|
p := unsafe.Pointer(state.base+i.offset);
|
||||||
for indir := i.indir; indir > 0; indir-- {
|
for indir := i.indir; indir > 0; indir-- {
|
||||||
p = *(*unsafe.Pointer)(p);
|
p = *(*unsafe.Pointer)(p);
|
||||||
@ -263,12 +275,12 @@ func encFloat32(i *encInstr, state *encState) {
|
|||||||
f := float32(*(*float32)(p));
|
f := float32(*(*float32)(p));
|
||||||
if f != 0 {
|
if f != 0 {
|
||||||
v := floatBits(float64(f));
|
v := floatBits(float64(f));
|
||||||
EncodeUint(state.w, uint64(i.field));
|
EncodeUint(state, uint64(i.field));
|
||||||
EncodeUint(state.w, v);
|
EncodeUint(state, v);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
func encFloat64(i *encInstr, state *encState) {
|
func encFloat64(i *encInstr, state *EncState) {
|
||||||
p := unsafe.Pointer(state.base+i.offset);
|
p := unsafe.Pointer(state.base+i.offset);
|
||||||
for indir := i.indir; indir > 0; indir-- {
|
for indir := i.indir; indir > 0; indir-- {
|
||||||
p = *(*unsafe.Pointer)(p);
|
p = *(*unsafe.Pointer)(p);
|
||||||
@ -279,7 +291,7 @@ func encFloat64(i *encInstr, state *encState) {
|
|||||||
f := *(*float64)(p);
|
f := *(*float64)(p);
|
||||||
if f != 0 {
|
if f != 0 {
|
||||||
v := floatBits(f);
|
v := floatBits(f);
|
||||||
EncodeUint(state.w, uint64(i.field));
|
EncodeUint(state, uint64(i.field));
|
||||||
EncodeUint(state.w, v);
|
EncodeUint(state, v);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user