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https://github.com/golang/go
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gobs part 1: types.
not ready to be part of the standard build yet; this is just a checkpoint. R=rsc DELTA=361 (361 added, 0 deleted, 0 changed) OCL=30782 CL=30785
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231
src/pkg/gob/type.go
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231
src/pkg/gob/type.go
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// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package gob
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import (
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"fmt";
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"os";
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"reflect";
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"sync";
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)
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var id uint32 // incremented for each new type we build
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var typeLock sync.Mutex // set while building a type
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type Type interface {
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id() uint32;
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setId(id uint32);
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String() string;
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safeString(seen map[uint32] bool) string;
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}
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var types = make(map[reflect.Type] Type)
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// Common elements of all types.
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type commonType struct {
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name string;
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_id uint32;
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}
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func (t *commonType) id() uint32 {
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return t._id
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}
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func (t *commonType) setId(id uint32) {
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t._id = id
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}
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func (t *commonType) String() string {
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return t.name
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}
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func (t *commonType) safeString(seen map[uint32] bool) string {
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return t.name
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}
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func (t *commonType) Name() string {
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return t.name
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}
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// Basic type identifiers, predefined.
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var tBool Type
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var tInt Type
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var tUint Type
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var tFloat32 Type
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var tFloat64 Type
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var tString Type
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// Array type
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type arrayType struct {
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commonType;
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Elem Type;
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Len int;
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}
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func newArrayType(name string, elem Type, length int) *arrayType {
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a := &arrayType{ commonType{ name: name }, elem, length };
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return a;
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}
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func (a *arrayType) safeString(seen map[uint32] bool) string {
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if _, ok := seen[a._id]; ok {
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return a.name
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}
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seen[a._id] = true;
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return fmt.Sprintf("[%d]%s", a.Len, a.Elem.safeString(seen));
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}
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func (a *arrayType) String() string {
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return a.safeString(make(map[uint32] bool))
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}
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// Slice type
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type sliceType struct {
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commonType;
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Elem Type;
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}
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func newSliceType(name string, elem Type) *sliceType {
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s := &sliceType{ commonType{ name: name }, elem };
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return s;
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}
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func (s *sliceType) safeString(seen map[uint32] bool) string {
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if _, ok := seen[s._id]; ok {
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return s.name
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}
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seen[s._id] = true;
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return fmt.Sprintf("[]%s", s.Elem.safeString(seen));
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}
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func (s *sliceType) String() string {
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return s.safeString(make(map[uint32] bool))
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}
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// Struct type
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type fieldType struct {
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name string;
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typ Type;
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}
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type structType struct {
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commonType;
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field []*fieldType;
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}
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func (s *structType) safeString(seen map[uint32] bool) string {
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if _, ok := seen[s._id]; ok {
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return s.name
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}
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seen[s._id] = true;
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str := "struct { ";
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for _, f := range s.field {
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str += fmt.Sprintf("%s %s; ", f.name, f.typ.safeString(seen));
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}
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str += "}";
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return str;
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}
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func (s *structType) String() string {
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return s.safeString(make(map[uint32] bool))
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}
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func newStructType(name string) *structType {
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s := &structType{ commonType{ name: name }, nil };
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return s;
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}
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// Construction
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func newType(name string, rt reflect.Type) Type
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func newTypeObject(name string, rt reflect.Type) Type {
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switch rt.Kind() {
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// All basic types are easy: they are predefined.
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case reflect.BoolKind:
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return tBool
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case reflect.IntKind, reflect.Int32Kind, reflect.Int64Kind:
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return tInt
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case reflect.UintKind, reflect.Uint32Kind, reflect.Uint64Kind:
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return tUint
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case reflect.FloatKind, reflect.Float32Kind:
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return tFloat32
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case reflect.Float64Kind:
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return tFloat64
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case reflect.StringKind:
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return tString
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case reflect.ArrayKind:
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// TODO(r): worth a special case for array of bytes?
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at := rt.(reflect.ArrayType);
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if at.IsSlice() {
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return newSliceType(name, newType("", at.Elem()));
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} else {
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return newArrayType(name, newType("", at.Elem()), at.Len());
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}
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case reflect.StructKind:
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// Install the struct type itself before the fields so recursive
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// structures can be constructed safely.
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strType := newStructType(name);
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types[rt] = strType;
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st := rt.(reflect.StructType);
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field := make([]*fieldType, st.Len());
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for i := 0; i < st.Len(); i++ {
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name, typ, tag, offset := st.Field(i);
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field[i] = &fieldType{ name, newType("", typ) };
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}
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strType.field = field;
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return strType;
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default:
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panicln("gob NewTypeObject can't handle type", rt.String()); // TODO(r): panic?
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}
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return nil
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}
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func newType(name string, rt reflect.Type) Type {
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// Flatten the data structure by collapsing out pointers
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for rt.Kind() == reflect.PtrKind {
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rt = rt.(reflect.PtrType).Sub();
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}
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typ, present := types[rt];
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if present {
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return typ
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}
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typ = newTypeObject(name, rt);
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id++;
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typ.setId(id);
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types[rt] = typ;
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return typ
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}
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// GetType returns the Gob type describing the interface value.
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func GetType(name string, e interface{}) Type {
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rt := reflect.Typeof(e);
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// Set lock; all code running under here is synchronized.
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typeLock.Lock();
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t := newType(name, rt);
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typeLock.Unlock();
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return t;
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}
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// used for building the basic types; called only from init()
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func bootstrapType(name string, e interface{}) Type {
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rt := reflect.Typeof(e);
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_, present := types[rt];
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if present {
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panicln("bootstrap type already present:", name);
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}
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typ := &commonType{ name: name };
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id++;
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typ.setId(id);
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types[rt] = typ;
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return typ
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}
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func init() {
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tBool= bootstrapType("bool", false);
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tInt = bootstrapType("int", int(0));
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tUint = bootstrapType("uint", uint(0));
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tFloat32 = bootstrapType("float32", float32(0));
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tFloat64 = bootstrapType("float64", float64(0));
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tString= bootstrapType("string", "");
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}
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132
src/pkg/gob/type_test.go
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132
src/pkg/gob/type_test.go
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@ -0,0 +1,132 @@
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// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package gob
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import (
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"fmt";
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"gob";
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"os";
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"testing";
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)
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func checkType(ti Type, expected string, t *testing.T) {
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if ti.String() != expected {
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t.Errorf("checkType: expected %q got %s", expected, ti.String())
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}
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if ti.id() == 0 {
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t.Errorf("id for %q is zero", expected)
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}
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}
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type typeT struct {
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typ Type;
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str string;
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}
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var basicTypes = []typeT {
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typeT { tBool, "bool" },
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typeT { tInt, "int" },
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typeT { tUint, "uint" },
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typeT { tFloat32, "float32" },
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typeT { tFloat64, "float64" },
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typeT { tString, "string" },
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}
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// Sanity checks
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func TestBasic(t *testing.T) {
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for _, tt := range basicTypes {
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if tt.typ.String() != tt.str {
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t.Errorf("checkType: expected %q got %s", tt.str, tt.typ.String())
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}
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if tt.typ.id() == 0 {
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t.Errorf("id for %q is zero", tt.str)
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}
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}
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}
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// Reregister some basic types to check registration is idempotent.
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func TestReregistration(t *testing.T) {
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newtyp := GetType("int", 0);
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if newtyp != tInt {
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t.Errorf("reregistration of %s got new type", newtyp.String())
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}
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newtyp = GetType("uint", uint(0));
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if newtyp != tUint {
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t.Errorf("reregistration of %s got new type", newtyp.String())
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}
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newtyp = GetType("string", "hello");
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if newtyp != tString {
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t.Errorf("reregistration of %s got new type", newtyp.String())
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}
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}
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func TestArrayType(t *testing.T) {
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var a3 [3]int;
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a3int := GetType("foo", a3);
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var newa3 [3]int;
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newa3int := GetType("bar", a3);
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if a3int != newa3int {
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t.Errorf("second registration of [3]int creates new type");
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}
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var a4 [4]int;
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a4int := GetType("goo", a4);
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if a3int == a4int {
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t.Errorf("registration of [3]int creates same type as [4]int");
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}
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var b3 [3]bool;
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a3bool := GetType("", b3);
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if a3int == a3bool {
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t.Errorf("registration of [3]bool creates same type as [3]int");
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}
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str := a3bool.String();
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expected := "[3]bool";
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if str != expected {
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t.Errorf("array printed as %q; expected %q", str, expected);
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}
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}
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func TestSliceType(t *testing.T) {
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var s []int;
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sint := GetType("slice", s);
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var news []int;
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newsint := GetType("slice1", news);
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if sint != newsint {
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t.Errorf("second registration of []int creates new type");
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}
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var b []bool;
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sbool := GetType("", b);
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if sbool == sint {
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t.Errorf("registration of []bool creates same type as []int");
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}
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str := sbool.String();
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expected := "[]bool";
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if str != expected {
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t.Errorf("slice printed as %q; expected %q", str, expected);
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}
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}
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type Bar struct {
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x string
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}
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// This structure has pointers and refers to itself, making it a good test case.
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type Foo struct {
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a int;
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b int32; // will become int
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c string;
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d *float; // will become float32
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e ****float64; // will become float64
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f *Bar;
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g *Foo; // will not explode
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}
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func TestStructType(t *testing.T) {
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sstruct := GetType("Foo", Foo{});
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str := sstruct.String();
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// If we can print it correctly, we built it correctly.
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expected := "struct { a int; b int; c string; d float32; e float64; f struct { x string; }; g Foo; }";
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if str != expected {
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t.Errorf("struct printed as %q; expected %q", str, expected);
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}
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}
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