mirror of
https://github.com/golang/go
synced 2024-11-22 12:24:47 -07:00
Process tracing interface.
This is meant to be implemented per platform and used by higher-level debugging libraries. R=rsc APPROVED=rsc DELTA=211 (211 added, 0 deleted, 0 changed) OCL=31003 CL=31423
This commit is contained in:
parent
f7b92bb45d
commit
76fef1deec
215
usr/austin/process.go
Normal file
215
usr/austin/process.go
Normal file
@ -0,0 +1,215 @@
|
||||
// Copyright 2009 The Go Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style
|
||||
// license that can be found in the LICENSE file.
|
||||
|
||||
// Package ptrace provides a platform-independent interface for
|
||||
// tracing and controlling running processes. It supports
|
||||
// multi-threaded processes and provides typical low-level debugging
|
||||
// controls such as breakpoints, single stepping, and manipulating
|
||||
// memory and registers.
|
||||
package ptrace
|
||||
|
||||
import (
|
||||
"os";
|
||||
"strconv";
|
||||
)
|
||||
|
||||
type Word uint64
|
||||
|
||||
// A Cause explains why a thread is stopped.
|
||||
type Cause interface {
|
||||
String() string;
|
||||
}
|
||||
|
||||
// Regs is a set of named machine registers, including a program
|
||||
// counter, link register, and stack pointer.
|
||||
type Regs interface {
|
||||
// PC returns the value of the program counter.
|
||||
PC() Word;
|
||||
|
||||
// Link returns the link register, if any.
|
||||
Link() Word;
|
||||
|
||||
// SP returns the value of the stack pointer.
|
||||
SP() Word;
|
||||
|
||||
// Names returns the names of all of the registers.
|
||||
Names() []string;
|
||||
|
||||
// Get returns the value of a register, where i corresponds to
|
||||
// the index of the register's name in the array returned by
|
||||
// Names.
|
||||
Get(i int) Word;
|
||||
|
||||
// Set sets the value of a register.
|
||||
Set(i int, val Word);
|
||||
}
|
||||
|
||||
// Thread is a thread in the process being traced.
|
||||
type Thread interface {
|
||||
// Step steps this thread by a single instruction. The thread
|
||||
// must be stopped. If the thread is currently stopped on a
|
||||
// breakpoint, this will step over the breakpoint.
|
||||
//
|
||||
// XXX What if it's stopped because of a signal?
|
||||
Step() os.Error;
|
||||
|
||||
// Stopped returns the reason that this thread is stopped. It
|
||||
// is an error is the thread not stopped.
|
||||
Stopped() (Cause, os.Error);
|
||||
|
||||
// Regs retrieves the current register values from this
|
||||
// thread. The thread must be stopped.
|
||||
Regs() (Regs, os.Error);
|
||||
|
||||
// Peek reads len(out) bytes from the address addr in this
|
||||
// thread into out. The thread must be stopped. It returns
|
||||
// the number of bytes successfully read. If an error occurs,
|
||||
// such as attempting to read unmapped memory, this count
|
||||
// could be short and an error will be returned. If this does
|
||||
// encounter unmapped memory, it will read up to the byte
|
||||
// preceding the unmapped area.
|
||||
Peek(addr Word, out []byte) (int, os.Error);
|
||||
|
||||
// Poke writes b to the address addr in this thread. The
|
||||
// thread must be stopped. It returns the number of bytes
|
||||
// successfully written. If an error occurs, such as
|
||||
// attempting to write to unmapped memory, this count could be
|
||||
// short and an error will be returned. If this does
|
||||
// encounter unmapped memory, it will write up to the byte
|
||||
// preceding the unmapped area.
|
||||
Poke(addr Word, b []byte) (int, os.Error);
|
||||
}
|
||||
|
||||
// Process is a process being traced. It consists of a set of
|
||||
// threads. A process can be running, stopped, or terminated. The
|
||||
// process's state extends to all of its threads.
|
||||
type Process interface {
|
||||
// Threads returns an array of all threads in this process.
|
||||
Threads() []*Thread;
|
||||
|
||||
// AddBreakpoint creates a new breakpoint at program counter
|
||||
// pc. Breakpoints can only be created when the process is
|
||||
// stopped. It is an error if a breakpoint already exists at
|
||||
// pc.
|
||||
AddBreakpoint(pc Word) os.Error;
|
||||
|
||||
// RemoveBreakpoint removes the breakpoint at the program
|
||||
// counter pc. It is an error if no breakpoint exists at pc.
|
||||
RemoveBreakpoint(pc Word) os.Error;
|
||||
|
||||
// Stop stops all running threads in this process before
|
||||
// returning.
|
||||
Stop() os.Error;
|
||||
|
||||
// Continue resumes execution of all threads in this process.
|
||||
// Any thread that is stopped on a breakpoint will be stepped
|
||||
// over that breakpoint. Any thread that is stopped because
|
||||
// of a signal will receive the pending signal.
|
||||
Continue() os.Error;
|
||||
|
||||
// WaitStop waits until all threads in process p are stopped
|
||||
// as a result of some thread hitting a breakpoint, receiving
|
||||
// a signal, creating a new thread, or exiting.
|
||||
WaitStop() os.Error;
|
||||
|
||||
// Detach detaches from this process. All stopped threads
|
||||
// will be resumed.
|
||||
Detach() os.Error;
|
||||
}
|
||||
|
||||
// Paused is a stop cause used for threads that are stopped either by
|
||||
// user request (e.g., from the Stop method or after single stepping),
|
||||
// or that are stopped because some other thread caused the program to
|
||||
// stop.
|
||||
type Paused struct {}
|
||||
|
||||
func (c Paused) String() string {
|
||||
return "paused";
|
||||
}
|
||||
|
||||
// Breakpoint is a stop cause resulting from a thread reaching a set
|
||||
// breakpoint.
|
||||
type Breakpoint Word
|
||||
|
||||
// PC returns the program counter that the program is stopped at.
|
||||
func (c Breakpoint) PC() Word {
|
||||
return Word(c);
|
||||
}
|
||||
|
||||
func (c Breakpoint) String() string {
|
||||
return "breakpoint at 0x" + strconv.Uitob64(uint64(c.PC()), 16);
|
||||
}
|
||||
|
||||
// Signal is a stop cause resulting from a thread receiving a signal.
|
||||
// When the process is continued, the signal will be delivered.
|
||||
type Signal string
|
||||
|
||||
// Signal returns the signal being delivered to the thread.
|
||||
func (c Signal) Name() string {
|
||||
return string(c);
|
||||
}
|
||||
|
||||
func (c Signal) String() string {
|
||||
return c.Name();
|
||||
}
|
||||
|
||||
// ThreadCreate is a stop cause returned from an existing thread when
|
||||
// it creates a new thread. The new thread exists in a primordial
|
||||
// form at this point and will begin executing in earnest when the
|
||||
// process is continued.
|
||||
type ThreadCreate struct {
|
||||
thread Thread;
|
||||
}
|
||||
|
||||
func (c ThreadCreate) NewThread() Thread {
|
||||
return c.thread;
|
||||
}
|
||||
|
||||
func (c ThreadCreate) String() string {
|
||||
return "thread create";
|
||||
}
|
||||
|
||||
// ThreadExit is a stop cause resulting from a thread exiting. When
|
||||
// this cause first arises, the thread will still be in the list of
|
||||
// process threads and its registers and memory will still be
|
||||
// accessible.
|
||||
type ThreadExit struct {
|
||||
exitStatus int;
|
||||
signal int;
|
||||
}
|
||||
|
||||
// Exited returns true if the thread exited normally.
|
||||
func (c ThreadExit) Exited() bool {
|
||||
return c.exitStatus != -1;
|
||||
}
|
||||
|
||||
// ExitStatus returns the exit status of the thread if it exited
|
||||
// normally or -1 otherwise.
|
||||
func (c ThreadExit) ExitStatus() int {
|
||||
return c.exitStatus;
|
||||
}
|
||||
|
||||
// Signaled returns true if the thread was terminated by a signal.
|
||||
func (c ThreadExit) Signaled() bool {
|
||||
return c.signal != -1;
|
||||
}
|
||||
|
||||
// StopSignal returns the signal that terminated the thread, or -1 if
|
||||
// it was not terminated by a signal.
|
||||
func (c ThreadExit) StopSignal() int {
|
||||
return c.signal;
|
||||
}
|
||||
|
||||
func (c ThreadExit) String() string {
|
||||
res := "thread exited ";
|
||||
switch {
|
||||
case c.Exited():
|
||||
res += "with status " + strconv.Itoa(c.ExitStatus());
|
||||
case c.Signaled():
|
||||
res += "from signal " + strconv.Itoa(c.StopSignal());
|
||||
default:
|
||||
res += "from unknown cause";
|
||||
}
|
||||
return res;
|
||||
}
|
Loading…
Reference in New Issue
Block a user