1
0
mirror of https://github.com/golang/go synced 2024-11-23 19:20:03 -07:00

math/big: completed Float.Uint64

Change-Id: Ib3738492a2ec8fc99323e687168b17b7239db6ad
Reviewed-on: https://go-review.googlesource.com/4511
Reviewed-by: Alan Donovan <adonovan@google.com>
This commit is contained in:
Robert Griesemer 2015-02-10 16:38:51 -08:00
parent 15fe15a198
commit 764a9cf20d
2 changed files with 97 additions and 16 deletions

View File

@ -660,23 +660,66 @@ func high64(x nat) uint64 {
return v
}
// TODO(gri) FIX THIS (Inf, rounding mode, errors, accuracy, etc.)
func (x *Float) Uint64() uint64 {
m := high64(x.mant)
s := x.exp
if s >= 0 {
return m >> (64 - uint(s))
// Uint64 returns the unsigned integer resulting from truncating x
// towards zero. If 0 <= x < 2**64, the result is Exact if x is an
// integer; and Below if x has a fractional part. The result is (0,
// Above) for x < 0, and (math.MaxUint64, Below) for x > math.MaxUint64.
func (x *Float) Uint64() (uint64, Accuracy) {
// TODO(gri) there ought to be an easier way to implement this efficiently
if debugFloat {
x.validate()
}
return 0 // imprecise
// pick off easy cases
if x.exp <= 0 {
// |x| < 1 || |x| == Inf
if x.exp == infExp {
// ±Inf
if x.neg {
return 0, Above // -Inf
}
return math.MaxUint64, Below // +Inf
}
if len(x.mant) == 0 {
return 0, Exact // ±0
}
// 0 < |x| < 1
if x.neg {
return 0, Above
}
return 0, Below
}
// x.exp > 0
if x.neg {
return 0, Above
}
// x > 0
if x.exp <= 64 {
// u = trunc(x) fits into a uint64
u := high64(x.mant) >> (64 - uint32(x.exp))
// x.mant[len(x.mant)-1] != 0
// determine minimum required precision for x
minPrec := uint(len(x.mant))*_W - x.mant.trailingZeroBits()
if minPrec <= 64 {
return u, Exact
}
return u, Below
}
// x is too large
return math.MaxUint64, Below
}
// TODO(gri) FIX THIS (inf, rounding mode, errors, etc.)
func (x *Float) Int64() int64 {
v := int64(x.Uint64())
if x.neg {
return -v
m := high64(x.mant)
s := x.exp
var i int64
if s >= 0 {
i = int64(m >> (64 - uint(s)))
}
return v
if x.neg {
return -i
}
return i
}
// Float64 returns the closest float64 value of x

View File

@ -13,6 +13,14 @@ import (
"testing"
)
func (x *Float) uint64() uint64 {
u, acc := x.Uint64()
if acc != Exact {
panic(fmt.Sprintf("%s is not a uint64", x.Format('g', 10)))
}
return u
}
func TestFloatZeroValue(t *testing.T) {
// zero (uninitialized) value is a ready-to-use 0.0
var x Float
@ -52,14 +60,18 @@ func TestFloatZeroValue(t *testing.T) {
{1, 2, 0, 0, '*', (*Float).Mul},
{2, 0, 1, 0, '*', (*Float).Mul},
{0, 0, 0, 0, '/', (*Float).Quo},
{0, 0, 0, 0, '/', (*Float).Quo}, // = +Inf
{0, 2, 1, 2, '/', (*Float).Quo},
{1, 2, 0, 0, '/', (*Float).Quo},
{1, 2, 0, 0, '/', (*Float).Quo}, // = +Inf
{2, 0, 1, 0, '/', (*Float).Quo},
} {
z := make(test.z)
test.op(z, make(test.x), make(test.y))
if got := int(z.Int64()); got != test.want {
got := 0
if !z.IsInf(0) {
got = int(z.Int64())
}
if got != test.want {
t.Errorf("%d %c %d = %d; want %d", test.x, test.opname, test.y, got, test.want)
}
}
@ -384,7 +396,7 @@ func TestFloatSetUint64(t *testing.T) {
} {
var f Float
f.SetUint64(want)
if got := f.Uint64(); got != want {
if got := f.uint64(); got != want {
t.Errorf("got %#x (%s); want %#x", got, f.Format('p', 0), want)
}
}
@ -393,7 +405,7 @@ func TestFloatSetUint64(t *testing.T) {
const x uint64 = 0x8765432187654321 // 64 bits needed
for prec := uint(1); prec <= 64; prec++ {
f := NewFloat(0, prec, ToZero).SetUint64(x)
got := f.Uint64()
got := f.uint64()
want := x &^ (1<<(64-prec) - 1) // cut off (round to zero) low 64-prec bits
if got != want {
t.Errorf("got %#x (%s); want %#x", got, f.Format('p', 0), want)
@ -553,6 +565,32 @@ func TestFloatSetRat(t *testing.T) {
}
}
func TestFloatUint64(t *testing.T) {
for _, test := range []struct {
x string
out uint64
acc Accuracy
}{
{"0", 0, Exact},
{"-0", 0, Exact},
{"-1", 0, Above},
{"-Inf", 0, Above},
{"-1e-1000", 0, Above},
{"1e-1000", 0, Below},
{"12345.0", 12345, Exact},
{"12345.6", 12345, Below},
{"18446744073709551615", 18446744073709551615, Exact},
{"18446744073709551615.000000000000000000001", math.MaxUint64, Below},
{"1e10000", math.MaxUint64, Below},
} {
x := makeFloat(test.x)
out, acc := x.Uint64()
if out != test.out || acc != test.acc {
t.Errorf("%s: got %d (%s); want %d (%s)", test.x, out, acc, test.out, test.acc)
}
}
}
func TestFloatInt(t *testing.T) {
for _, test := range []struct {
x string