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cmd/compile/internal/gc: unexport global constants
Change-Id: Ib292ef3b0a31b2c7bdd77519324362667f30389c Reviewed-on: https://go-review.googlesource.com/44393 Reviewed-by: Daniel Martí <mvdan@mvdan.cc> Reviewed-by: Matthew Dempsky <mdempsky@google.com> Run-TryBot: Daniel Martí <mvdan@mvdan.cc> TryBot-Result: Gobot Gobot <gobot@golang.org>
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@ -5,9 +5,9 @@
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package gc
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package gc
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const (
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const (
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WORDBITS = 32
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wordBits = 32
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WORDMASK = WORDBITS - 1
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wordMask = wordBits - 1
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WORDSHIFT = 5
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wordShift = 5
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)
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)
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// A bvec is a bit vector.
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// A bvec is a bit vector.
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@ -17,7 +17,7 @@ type bvec struct {
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}
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}
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func bvalloc(n int32) bvec {
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func bvalloc(n int32) bvec {
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nword := (n + WORDBITS - 1) / WORDBITS
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nword := (n + wordBits - 1) / wordBits
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return bvec{n, make([]uint32, nword)}
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return bvec{n, make([]uint32, nword)}
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}
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}
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@ -28,7 +28,7 @@ type bulkBvec struct {
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}
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}
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func bvbulkalloc(nbit int32, count int32) bulkBvec {
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func bvbulkalloc(nbit int32, count int32) bulkBvec {
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nword := (nbit + WORDBITS - 1) / WORDBITS
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nword := (nbit + wordBits - 1) / wordBits
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size := int64(nword) * int64(count)
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size := int64(nword) * int64(count)
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if int64(int32(size*4)) != size*4 {
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if int64(int32(size*4)) != size*4 {
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Fatalf("bvbulkalloc too big: nbit=%d count=%d nword=%d size=%d", nbit, count, nword, size)
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Fatalf("bvbulkalloc too big: nbit=%d count=%d nword=%d size=%d", nbit, count, nword, size)
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@ -66,24 +66,24 @@ func (bv bvec) Get(i int32) bool {
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if i < 0 || i >= bv.n {
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if i < 0 || i >= bv.n {
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Fatalf("bvget: index %d is out of bounds with length %d\n", i, bv.n)
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Fatalf("bvget: index %d is out of bounds with length %d\n", i, bv.n)
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}
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}
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mask := uint32(1 << uint(i%WORDBITS))
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mask := uint32(1 << uint(i%wordBits))
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return bv.b[i>>WORDSHIFT]&mask != 0
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return bv.b[i>>wordShift]&mask != 0
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}
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}
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func (bv bvec) Set(i int32) {
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func (bv bvec) Set(i int32) {
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if i < 0 || i >= bv.n {
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if i < 0 || i >= bv.n {
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Fatalf("bvset: index %d is out of bounds with length %d\n", i, bv.n)
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Fatalf("bvset: index %d is out of bounds with length %d\n", i, bv.n)
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}
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}
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mask := uint32(1 << uint(i%WORDBITS))
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mask := uint32(1 << uint(i%wordBits))
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bv.b[i/WORDBITS] |= mask
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bv.b[i/wordBits] |= mask
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}
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}
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func (bv bvec) Unset(i int32) {
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func (bv bvec) Unset(i int32) {
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if i < 0 || i >= bv.n {
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if i < 0 || i >= bv.n {
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Fatalf("bvunset: index %d is out of bounds with length %d\n", i, bv.n)
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Fatalf("bvunset: index %d is out of bounds with length %d\n", i, bv.n)
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}
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}
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mask := uint32(1 << uint(i%WORDBITS))
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mask := uint32(1 << uint(i%wordBits))
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bv.b[i/WORDBITS] &^= mask
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bv.b[i/wordBits] &^= mask
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}
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}
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// bvnext returns the smallest index >= i for which bvget(bv, i) == 1.
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// bvnext returns the smallest index >= i for which bvget(bv, i) == 1.
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@ -94,11 +94,11 @@ func (bv bvec) Next(i int32) int32 {
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}
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}
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// Jump i ahead to next word with bits.
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// Jump i ahead to next word with bits.
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if bv.b[i>>WORDSHIFT]>>uint(i&WORDMASK) == 0 {
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if bv.b[i>>wordShift]>>uint(i&wordMask) == 0 {
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i &^= WORDMASK
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i &^= wordMask
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i += WORDBITS
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i += wordBits
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for i < bv.n && bv.b[i>>WORDSHIFT] == 0 {
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for i < bv.n && bv.b[i>>wordShift] == 0 {
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i += WORDBITS
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i += wordBits
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}
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}
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}
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}
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@ -107,7 +107,7 @@ func (bv bvec) Next(i int32) int32 {
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}
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}
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// Find 1 bit.
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// Find 1 bit.
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w := bv.b[i>>WORDSHIFT] >> uint(i&WORDMASK)
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w := bv.b[i>>wordShift] >> uint(i&wordMask)
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for w&1 == 0 {
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for w&1 == 0 {
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w >>= 1
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w >>= 1
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@ -118,8 +118,8 @@ func (bv bvec) Next(i int32) int32 {
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}
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}
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func (bv bvec) IsEmpty() bool {
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func (bv bvec) IsEmpty() bool {
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for i := int32(0); i < bv.n; i += WORDBITS {
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for i := int32(0); i < bv.n; i += wordBits {
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if bv.b[i>>WORDSHIFT] != 0 {
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if bv.b[i>>wordShift] != 0 {
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return false
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return false
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}
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}
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}
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}
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@ -129,7 +129,7 @@ func (bv bvec) IsEmpty() bool {
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func (bv bvec) Not() {
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func (bv bvec) Not() {
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i := int32(0)
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i := int32(0)
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w := int32(0)
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w := int32(0)
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for ; i < bv.n; i, w = i+WORDBITS, w+1 {
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for ; i < bv.n; i, w = i+wordBits, w+1 {
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bv.b[w] = ^bv.b[w]
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bv.b[w] = ^bv.b[w]
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}
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}
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}
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}
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@ -679,7 +679,7 @@ func (e *EscState) esc(n *Node, parent *Node) {
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// Big stuff escapes unconditionally
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// Big stuff escapes unconditionally
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// "Big" conditions that were scattered around in walk have been gathered here
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// "Big" conditions that were scattered around in walk have been gathered here
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if n.Esc != EscHeap && n.Type != nil &&
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if n.Esc != EscHeap && n.Type != nil &&
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(n.Type.Width > MaxStackVarSize ||
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(n.Type.Width > maxStackVarSize ||
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(n.Op == ONEW || n.Op == OPTRLIT) && n.Type.Elem().Width >= 1<<16 ||
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(n.Op == ONEW || n.Op == OPTRLIT) && n.Type.Elem().Width >= 1<<16 ||
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n.Op == OMAKESLICE && !isSmallMakeSlice(n)) {
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n.Op == OMAKESLICE && !isSmallMakeSlice(n)) {
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if Debug['m'] > 2 {
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if Debug['m'] > 2 {
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@ -14,7 +14,7 @@ import (
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const (
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const (
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BADWIDTH = types.BADWIDTH
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BADWIDTH = types.BADWIDTH
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MaxStackVarSize = 10 * 1024 * 1024
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maxStackVarSize = 10 * 1024 * 1024
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)
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)
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// isRuntimePkg reports whether p is package runtime.
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// isRuntimePkg reports whether p is package runtime.
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