1
0
mirror of https://github.com/golang/go synced 2024-11-23 04:50:06 -07:00

cmd/internal/codesign: new package

On macOS/ARM64, the kernel requires that binaries must have a
valid code signature to run. The C toolchain code-signs the
binary at link time. We do the same.

It is more subtle for Go because we stamp the buildid after
linking. As the signature contains hashes of the entire file
(except the signature itself), we must (re)generate the signature
after stamping the buildid.

This CL adds a new codesign package, which provides
functionality to generate the code signature. It is a separate
internal package so it can be used both in the linker and by the
go command. The next CLs will add code-signing to the linker and
the go command.

Updates #38485, #42684.

Change-Id: Id46801a6665beebaab0eb413ff2e64c5b9467059
Reviewed-on: https://go-review.googlesource.com/c/go/+/272254
Trust: Cherry Zhang <cherryyz@google.com>
Run-TryBot: Cherry Zhang <cherryyz@google.com>
TryBot-Result: Go Bot <gobot@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
Reviewed-by: Than McIntosh <thanm@google.com>
This commit is contained in:
Cherry Zhang 2020-11-21 21:33:18 -05:00
parent 20e251864b
commit 7430266af4
2 changed files with 269 additions and 0 deletions

View File

@ -53,6 +53,7 @@ var bootstrapDirs = []string{
"cmd/compile/internal/x86",
"cmd/compile/internal/wasm",
"cmd/internal/bio",
"cmd/internal/codesign",
"cmd/internal/gcprog",
"cmd/internal/dwarf",
"cmd/internal/edit",

View File

@ -0,0 +1,268 @@
// Copyright 2020 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package codesign provides basic functionalities for
// ad-hoc code signing of Mach-O files.
//
// This is not a general tool for code-signing. It is made
// specifically for the Go toolchain. It uses the same
// ad-hoc signing algorithm as the Darwin linker.
package codesign
import (
"crypto/sha256"
"debug/macho"
"encoding/binary"
"io"
)
// Code signature layout.
//
// The code signature is a block of bytes that contains
// a SuperBlob, which contains one or more Blobs. For ad-hoc
// signing, a single CodeDirectory Blob suffices.
//
// A SuperBlob starts with its header (the binary representation
// of the SuperBlob struct), followed by a list of (in our case,
// one) Blobs (offset and size). A CodeDirectory Blob starts
// with its head (the binary representation of CodeDirectory struct),
// followed by the identifier (as a C string) and the hashes, at
// the corresponding offsets.
//
// The signature data must be included in the __LINKEDIT segment.
// In the Mach-O file header, an LC_CODE_SIGNATURE load command
// points to the data.
const (
pageSizeBits = 12
pageSize = 1 << pageSizeBits
)
const LC_CODE_SIGNATURE = 0x1d
// Constants and struct layouts are from
// https://opensource.apple.com/source/xnu/xnu-4903.270.47/osfmk/kern/cs_blobs.h
const (
CSMAGIC_REQUIREMENT = 0xfade0c00 // single Requirement blob
CSMAGIC_REQUIREMENTS = 0xfade0c01 // Requirements vector (internal requirements)
CSMAGIC_CODEDIRECTORY = 0xfade0c02 // CodeDirectory blob
CSMAGIC_EMBEDDED_SIGNATURE = 0xfade0cc0 // embedded form of signature data
CSMAGIC_DETACHED_SIGNATURE = 0xfade0cc1 // multi-arch collection of embedded signatures
CSSLOT_CODEDIRECTORY = 0 // slot index for CodeDirectory
)
const (
CS_HASHTYPE_SHA1 = 1
CS_HASHTYPE_SHA256 = 2
CS_HASHTYPE_SHA256_TRUNCATED = 3
CS_HASHTYPE_SHA384 = 4
)
const (
CS_EXECSEG_MAIN_BINARY = 0x1 // executable segment denotes main binary
CS_EXECSEG_ALLOW_UNSIGNED = 0x10 // allow unsigned pages (for debugging)
CS_EXECSEG_DEBUGGER = 0x20 // main binary is debugger
CS_EXECSEG_JIT = 0x40 // JIT enabled
CS_EXECSEG_SKIP_LV = 0x80 // skip library validation
CS_EXECSEG_CAN_LOAD_CDHASH = 0x100 // can bless cdhash for execution
CS_EXECSEG_CAN_EXEC_CDHASH = 0x200 // can execute blessed cdhash
)
type Blob struct {
typ uint32 // type of entry
offset uint32 // offset of entry
// data follows
}
func (b *Blob) put(out []byte) []byte {
out = put32be(out, b.typ)
out = put32be(out, b.offset)
return out
}
const blobSize = 2 * 4
type SuperBlob struct {
magic uint32 // magic number
length uint32 // total length of SuperBlob
count uint32 // number of index entries following
// blobs []Blob
}
func (s *SuperBlob) put(out []byte) []byte {
out = put32be(out, s.magic)
out = put32be(out, s.length)
out = put32be(out, s.count)
return out
}
const superBlobSize = 3 * 4
type CodeDirectory struct {
magic uint32 // magic number (CSMAGIC_CODEDIRECTORY)
length uint32 // total length of CodeDirectory blob
version uint32 // compatibility version
flags uint32 // setup and mode flags
hashOffset uint32 // offset of hash slot element at index zero
identOffset uint32 // offset of identifier string
nSpecialSlots uint32 // number of special hash slots
nCodeSlots uint32 // number of ordinary (code) hash slots
codeLimit uint32 // limit to main image signature range
hashSize uint8 // size of each hash in bytes
hashType uint8 // type of hash (cdHashType* constants)
_pad1 uint8 // unused (must be zero)
pageSize uint8 // log2(page size in bytes); 0 => infinite
_pad2 uint32 // unused (must be zero)
scatterOffset uint32
teamOffset uint32
_pad3 uint32
codeLimit64 uint64
execSegBase uint64
execSegLimit uint64
execSegFlags uint64
// data follows
}
func (c *CodeDirectory) put(out []byte) []byte {
out = put32be(out, c.magic)
out = put32be(out, c.length)
out = put32be(out, c.version)
out = put32be(out, c.flags)
out = put32be(out, c.hashOffset)
out = put32be(out, c.identOffset)
out = put32be(out, c.nSpecialSlots)
out = put32be(out, c.nCodeSlots)
out = put32be(out, c.codeLimit)
out = put8(out, c.hashSize)
out = put8(out, c.hashType)
out = put8(out, c._pad1)
out = put8(out, c.pageSize)
out = put32be(out, c._pad2)
out = put32be(out, c.scatterOffset)
out = put32be(out, c.teamOffset)
out = put32be(out, c._pad3)
out = put64be(out, c.codeLimit64)
out = put64be(out, c.execSegBase)
out = put64be(out, c.execSegLimit)
out = put64be(out, c.execSegFlags)
return out
}
const codeDirectorySize = 13*4 + 4 + 4*8
// CodeSigCmd is Mach-O LC_CODE_SIGNATURE load command.
type CodeSigCmd struct {
Cmd uint32 // LC_CODE_SIGNATURE
Cmdsize uint32 // sizeof this command (16)
Dataoff uint32 // file offset of data in __LINKEDIT segment
Datasize uint32 // file size of data in __LINKEDIT segment
}
func FindCodeSigCmd(f *macho.File) (CodeSigCmd, bool) {
get32 := f.ByteOrder.Uint32
for _, l := range f.Loads {
data := l.Raw()
cmd := get32(data)
if cmd == LC_CODE_SIGNATURE {
return CodeSigCmd{
cmd,
get32(data[4:]),
get32(data[8:]),
get32(data[12:]),
}, true
}
}
return CodeSigCmd{}, false
}
func put32be(b []byte, x uint32) []byte { binary.BigEndian.PutUint32(b, x); return b[4:] }
func put64be(b []byte, x uint64) []byte { binary.BigEndian.PutUint64(b, x); return b[8:] }
func put8(b []byte, x uint8) []byte { b[0] = x; return b[1:] }
func puts(b, s []byte) []byte { n := copy(b, s); return b[n:] }
// Size computes the size of the code signature.
// id is the identifier used for signing (a field in CodeDirectory blob, which
// has no significance in ad-hoc signing).
func Size(codeSize int64, id string) int64 {
nhashes := (codeSize + pageSize - 1) / pageSize
idOff := int64(codeDirectorySize)
hashOff := idOff + int64(len(id)+1)
cdirSz := hashOff + nhashes*sha256.Size
return int64(superBlobSize+blobSize) + cdirSz
}
// Sign generates an ad-hoc code signature and writes it to out.
// out must have length at least Size(codeSize, id).
// data is the file content without the signature, of size codeSize.
// textOff and textSize is the file offset and size of the text segment.
// isMain is true if this is a main executable.
// id is the identifier used for signing (a field in CodeDirectory blob, which
// has no significance in ad-hoc signing).
func Sign(out []byte, data io.Reader, id string, codeSize, textOff, textSize int64, isMain bool) {
nhashes := (codeSize + pageSize - 1) / pageSize
idOff := int64(codeDirectorySize)
hashOff := idOff + int64(len(id)+1)
sz := Size(codeSize, id)
// emit blob headers
sb := SuperBlob{
magic: CSMAGIC_EMBEDDED_SIGNATURE,
length: uint32(sz),
count: 1,
}
blob := Blob{
typ: CSSLOT_CODEDIRECTORY,
offset: superBlobSize + blobSize,
}
cdir := CodeDirectory{
magic: CSMAGIC_CODEDIRECTORY,
length: uint32(sz) - (superBlobSize + blobSize),
version: 0x20400,
flags: 0x20002, // adhoc | linkerSigned
hashOffset: uint32(hashOff),
identOffset: uint32(idOff),
nCodeSlots: uint32(nhashes),
codeLimit: uint32(codeSize),
hashSize: sha256.Size,
hashType: CS_HASHTYPE_SHA256,
pageSize: uint8(pageSizeBits),
execSegBase: uint64(textOff),
execSegLimit: uint64(textSize),
}
if isMain {
cdir.execSegFlags = CS_EXECSEG_MAIN_BINARY
}
outp := out
outp = sb.put(outp)
outp = blob.put(outp)
outp = cdir.put(outp)
// emit the identifier
outp = puts(outp, []byte(id+"\000"))
// emit hashes
var buf [pageSize]byte
h := sha256.New()
p := 0
for p < int(codeSize) {
n, err := io.ReadFull(data, buf[:])
if err == io.EOF {
break
}
if err != nil && err != io.ErrUnexpectedEOF {
panic(err)
}
if p+n > int(codeSize) {
n = int(codeSize) - p
}
p += n
h.Reset()
h.Write(buf[:n])
b := h.Sum(nil)
outp = puts(outp, b[:])
}
}