1
0
mirror of https://github.com/golang/go synced 2024-11-21 18:04:40 -07:00

exp/draw/x11: implement the mapping from keycodes to keysyms.

R=rsc
CC=golang-dev, rog
https://golang.org/cl/1739042
This commit is contained in:
Nigel Tao 2010-06-29 10:54:41 +10:00
parent 807605d0fc
commit 715425bf6f

View File

@ -29,6 +29,11 @@ const (
windowWidth = 800
)
const (
keymapLo = 8
keymapHi = 255
)
type conn struct {
// TODO(nigeltao): Figure out which goroutine should be responsible for closing c,
// or if there is a race condition if one goroutine calls c.Close whilst another one
@ -136,6 +141,13 @@ func (c *conn) QuitChan() <-chan bool { return c.quit }
// pumper runs in its own goroutine, reading X events and demuxing them over the kbd / mouse / resize / quit chans.
func (c *conn) pumper() {
var (
keymap [256][]int
keysymsPerKeycode int
)
defer close(c.flush)
// TODO(nigeltao): Is this the right place for defer c.c.Close()?
// TODO(nigeltao): Should we explicitly defer close our kbd/mouse/resize/quit chans?
for {
// X events are always 32 bytes long.
_, err := io.ReadFull(c.r, c.buf[0:32])
@ -144,15 +156,49 @@ func (c *conn) pumper() {
// TODO(nigeltao): should we do c.quit<-true? Should c.quit be a buffered channel?
// Or is c.quit only for non-exceptional closing (e.g. when the window manager destroys
// our window), and not for e.g. an I/O error?
break
os.Stderr.Write([]byte(err.String()))
return
}
switch c.buf[0] {
case 0x01: // Reply from a request (e.g. GetKeyboardMapping).
cookie := int(c.buf[3])<<8 | int(c.buf[2])
if cookie != 1 {
// We issued only one request (GetKeyboardMapping) with a cookie of 1,
// so we shouldn't get any other reply from the X server.
os.Stderr.Write([]byte("exp/draw/x11: unexpected cookie\n"))
return
}
keysymsPerKeycode = int(c.buf[1])
b := make([]int, 256*keysymsPerKeycode)
for i := range keymap {
keymap[i] = b[i*keysymsPerKeycode : (i+1)*keysymsPerKeycode]
}
for i := keymapLo; i <= keymapHi; i++ {
m := keymap[i]
for j := range m {
u, err := readU32LE(c.r, c.buf[0:4])
if err != nil {
os.Stderr.Write([]byte(err.String()))
return
}
m[j] = int(u)
}
}
case 0x02, 0x03: // Key press, key release.
// BUG(nigeltao): Keycode to keysym mapping is not implemented.
// The keycode is in c.buf[1], but as keymaps aren't implemented yet, we'll use the
// space character as a placeholder.
keysym := int(' ')
// X Keyboard Encoding is documented at http://tronche.com/gui/x/xlib/input/keyboard-encoding.html
// TODO(nigeltao): Do we need to implement the "MODE SWITCH / group modifier" feature
// or is that some no-longer-used X construct?
if keysymsPerKeycode < 2 {
// Either we haven't yet received the GetKeyboardMapping reply or
// the X server has sent one that's too short.
continue
}
keycode := int(c.buf[1])
shift := int(c.buf[28]) & 0x01
keysym := keymap[keycode][shift]
if keysym == 0 {
keysym = keymap[keycode][0]
}
// TODO(nigeltao): Should we send KeyboardChan ints for Shift/Ctrl/Alt? Should Shift-A send
// the same int down the channel as the sent on just the A key?
// TODO(nigeltao): How should IME events (e.g. key presses that should generate CJK text) work? Or
@ -194,9 +240,6 @@ func (c *conn) pumper() {
// What about EnterNotify (0x07) and LeaveNotify (0x08)?
}
}
close(c.flush)
// TODO(nigeltao): Is this the right place for c.c.Close()?
// TODO(nigeltao): Should we explicitly close our kbd/mouse/resize/quit chans?
}
// connect connects to the X server given by the full X11 display name (e.g.
@ -537,29 +580,33 @@ func NewWindowDisplay(display string) (draw.Context, os.Error) {
}
// Now that we're connected, show a window, via three X protocol messages.
// First, create a graphics context (GC).
setU32LE(c.buf[0:4], 0x00060037) // 0x37 is the CreateGC opcode, and the message is 6 x 4 bytes long.
setU32LE(c.buf[4:8], uint32(c.gc))
setU32LE(c.buf[8:12], uint32(c.root))
setU32LE(c.buf[12:16], 0x00010004) // Bit 2 is XCB_GC_FOREGROUND, bit 16 is XCB_GC_GRAPHICS_EXPOSURES.
setU32LE(c.buf[16:20], 0x00000000) // The Foreground is black.
setU32LE(c.buf[20:24], 0x00000000) // GraphicsExposures' value is unused.
// Second, create the window.
setU32LE(c.buf[24:28], 0x000a0001) // 0x01 is the CreateWindow opcode, and the message is 10 x 4 bytes long.
setU32LE(c.buf[28:32], uint32(c.window))
setU32LE(c.buf[32:36], uint32(c.root))
setU32LE(c.buf[36:40], 0x00000000) // Initial (x, y) is (0, 0).
setU32LE(c.buf[40:44], windowHeight<<16|windowWidth)
setU32LE(c.buf[44:48], 0x00010000) // Border width is 0, XCB_WINDOW_CLASS_INPUT_OUTPUT is 1.
setU32LE(c.buf[48:52], uint32(c.visual))
setU32LE(c.buf[52:56], 0x00000802) // Bit 1 is XCB_CW_BACK_PIXEL, bit 11 is XCB_CW_EVENT_MASK.
setU32LE(c.buf[56:60], 0x00000000) // The Back-Pixel is black.
setU32LE(c.buf[60:64], 0x0000804f) // Key/button press and release, pointer motion, and expose event masks.
// Third, map the window.
setU32LE(c.buf[64:68], 0x00020008) // 0x08 is the MapWindow opcode, and the message is 2 x 4 bytes long.
setU32LE(c.buf[68:72], uint32(c.window))
// First, issue a GetKeyboardMapping request. This is the first request, and
// will be associated with a cookie of 1.
setU32LE(c.buf[0:4], 0x00020065) // 0x65 is the GetKeyboardMapping opcode, and the message is 2 x 4 bytes long.
setU32LE(c.buf[4:8], uint32((keymapHi-keymapLo+1)<<8|keymapLo))
// Second, create a graphics context (GC).
setU32LE(c.buf[8:12], 0x00060037) // 0x37 is the CreateGC opcode, and the message is 6 x 4 bytes long.
setU32LE(c.buf[12:16], uint32(c.gc))
setU32LE(c.buf[16:20], uint32(c.root))
setU32LE(c.buf[20:24], 0x00010004) // Bit 2 is XCB_GC_FOREGROUND, bit 16 is XCB_GC_GRAPHICS_EXPOSURES.
setU32LE(c.buf[24:28], 0x00000000) // The Foreground is black.
setU32LE(c.buf[28:32], 0x00000000) // GraphicsExposures' value is unused.
// Third, create the window.
setU32LE(c.buf[32:36], 0x000a0001) // 0x01 is the CreateWindow opcode, and the message is 10 x 4 bytes long.
setU32LE(c.buf[36:40], uint32(c.window))
setU32LE(c.buf[40:44], uint32(c.root))
setU32LE(c.buf[44:48], 0x00000000) // Initial (x, y) is (0, 0).
setU32LE(c.buf[48:52], windowHeight<<16|windowWidth)
setU32LE(c.buf[52:56], 0x00010000) // Border width is 0, XCB_WINDOW_CLASS_INPUT_OUTPUT is 1.
setU32LE(c.buf[56:60], uint32(c.visual))
setU32LE(c.buf[60:64], 0x00000802) // Bit 1 is XCB_CW_BACK_PIXEL, bit 11 is XCB_CW_EVENT_MASK.
setU32LE(c.buf[64:68], 0x00000000) // The Back-Pixel is black.
setU32LE(c.buf[68:72], 0x0000804f) // Key/button press and release, pointer motion, and expose event masks.
// Fourth, map the window.
setU32LE(c.buf[72:76], 0x00020008) // 0x08 is the MapWindow opcode, and the message is 2 x 4 bytes long.
setU32LE(c.buf[76:80], uint32(c.window))
// Write the bytes.
_, err = c.w.Write(c.buf[0:72])
_, err = c.w.Write(c.buf[0:80])
if err != nil {
return nil, err
}