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[dev.regabi] cmd/compile: simplify fmt handling of Nodes
The existing code introduces many types in what appears to be an attempt to avoid allocation when converting formatting argument lists. Simplify by accepting that allocation is going to happen, especially when Node itself turns into an interface. Change-Id: I3c0d45ca01eace4924deb43c0ea7dc6d65943d08 Reviewed-on: https://go-review.googlesource.com/c/go/+/272929 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
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@ -238,72 +238,49 @@ func (o Op) oconv(s fmt.State, flag FmtFlag, mode fmtMode) {
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fmt.Fprint(s, o.String())
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}
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type (
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fmtMode int
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type fmtMode int
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fmtNodeErr Node
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fmtNodeDbg Node
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fmtNodeTypeId Node
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fmtNodeTypeIdName Node
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fmtOpErr Op
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fmtOpDbg Op
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fmtOpTypeId Op
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fmtOpTypeIdName Op
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fmtTypeErr types.Type
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fmtTypeDbg types.Type
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fmtTypeTypeId types.Type
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fmtTypeTypeIdName types.Type
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fmtSymErr types.Sym
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fmtSymDbg types.Sym
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fmtSymTypeId types.Sym
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fmtSymTypeIdName types.Sym
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fmtNodesErr Nodes
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fmtNodesDbg Nodes
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fmtNodesTypeId Nodes
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fmtNodesTypeIdName Nodes
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)
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func (n *fmtNodeErr) Format(s fmt.State, verb rune) { (*Node)(n).format(s, verb, FErr) }
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func (n *fmtNodeDbg) Format(s fmt.State, verb rune) { (*Node)(n).format(s, verb, FDbg) }
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func (n *fmtNodeTypeId) Format(s fmt.State, verb rune) { (*Node)(n).format(s, verb, FTypeId) }
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func (n *fmtNodeTypeIdName) Format(s fmt.State, verb rune) { (*Node)(n).format(s, verb, FTypeIdName) }
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func (n *Node) Format(s fmt.State, verb rune) { n.format(s, verb, FErr) }
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func (o fmtOpErr) Format(s fmt.State, verb rune) { Op(o).format(s, verb, FErr) }
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func (o fmtOpDbg) Format(s fmt.State, verb rune) { Op(o).format(s, verb, FDbg) }
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func (o fmtOpTypeId) Format(s fmt.State, verb rune) { Op(o).format(s, verb, FTypeId) }
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func (o fmtOpTypeIdName) Format(s fmt.State, verb rune) { Op(o).format(s, verb, FTypeIdName) }
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func (o Op) Format(s fmt.State, verb rune) { o.format(s, verb, FErr) }
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func (t *fmtTypeErr) Format(s fmt.State, verb rune) { typeFormat((*types.Type)(t), s, verb, FErr) }
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func (t *fmtTypeDbg) Format(s fmt.State, verb rune) { typeFormat((*types.Type)(t), s, verb, FDbg) }
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func (t *fmtTypeTypeId) Format(s fmt.State, verb rune) {
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typeFormat((*types.Type)(t), s, verb, FTypeId)
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type fmtNode struct {
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x *Node
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m fmtMode
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}
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func (t *fmtTypeTypeIdName) Format(s fmt.State, verb rune) {
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typeFormat((*types.Type)(t), s, verb, FTypeIdName)
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func (f *fmtNode) Format(s fmt.State, verb rune) { f.x.format(s, verb, f.m) }
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type fmtOp struct {
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x Op
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m fmtMode
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}
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func (f *fmtOp) Format(s fmt.State, verb rune) { f.x.format(s, verb, f.m) }
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type fmtType struct {
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x *types.Type
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m fmtMode
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}
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func (f *fmtType) Format(s fmt.State, verb rune) { typeFormat(f.x, s, verb, f.m) }
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type fmtSym struct {
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x *types.Sym
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m fmtMode
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}
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func (f *fmtSym) Format(s fmt.State, verb rune) { symFormat(f.x, s, verb, f.m) }
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type fmtNodes struct {
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x Nodes
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m fmtMode
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}
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func (f *fmtNodes) Format(s fmt.State, verb rune) { f.x.format(s, verb, f.m) }
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func (n *Node) Format(s fmt.State, verb rune) { n.format(s, verb, FErr) }
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func (o Op) Format(s fmt.State, verb rune) { o.format(s, verb, FErr) }
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// func (t *types.Type) Format(s fmt.State, verb rune) // in package types
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func (y *fmtSymErr) Format(s fmt.State, verb rune) { symFormat((*types.Sym)(y), s, verb, FErr) }
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func (y *fmtSymDbg) Format(s fmt.State, verb rune) { symFormat((*types.Sym)(y), s, verb, FDbg) }
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func (y *fmtSymTypeId) Format(s fmt.State, verb rune) { symFormat((*types.Sym)(y), s, verb, FTypeId) }
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func (y *fmtSymTypeIdName) Format(s fmt.State, verb rune) {
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symFormat((*types.Sym)(y), s, verb, FTypeIdName)
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}
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// func (y *types.Sym) Format(s fmt.State, verb rune) // in package types { y.format(s, verb, FErr) }
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func (n fmtNodesErr) Format(s fmt.State, verb rune) { (Nodes)(n).format(s, verb, FErr) }
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func (n fmtNodesDbg) Format(s fmt.State, verb rune) { (Nodes)(n).format(s, verb, FDbg) }
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func (n fmtNodesTypeId) Format(s fmt.State, verb rune) { (Nodes)(n).format(s, verb, FTypeId) }
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func (n fmtNodesTypeIdName) Format(s fmt.State, verb rune) { (Nodes)(n).format(s, verb, FTypeIdName) }
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func (n Nodes) Format(s fmt.State, verb rune) { n.format(s, verb, FErr) }
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func (n Nodes) Format(s fmt.State, verb rune) { n.format(s, verb, FErr) }
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func (m fmtMode) Fprintf(s fmt.State, format string, args ...interface{}) {
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m.prepareArgs(args)
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@ -321,85 +298,23 @@ func (m fmtMode) Sprint(args ...interface{}) string {
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}
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func (m fmtMode) prepareArgs(args []interface{}) {
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switch m {
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case FErr:
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for i, arg := range args {
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switch arg := arg.(type) {
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case Op:
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args[i] = fmtOpErr(arg)
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case *Node:
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args[i] = (*fmtNodeErr)(arg)
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case *types.Type:
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args[i] = (*fmtTypeErr)(arg)
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case *types.Sym:
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args[i] = (*fmtSymErr)(arg)
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case Nodes:
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args[i] = fmtNodesErr(arg)
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case int32, int64, string, types.EType, constant.Value:
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// OK: printing these types doesn't depend on mode
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default:
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Fatalf("mode.prepareArgs type %T", arg)
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}
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for i, arg := range args {
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switch arg := arg.(type) {
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case Op:
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args[i] = &fmtOp{arg, m}
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case *Node:
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args[i] = &fmtNode{arg, m}
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case *types.Type:
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args[i] = &fmtType{arg, m}
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case *types.Sym:
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args[i] = &fmtSym{arg, m}
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case Nodes:
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args[i] = &fmtNodes{arg, m}
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case int32, int64, string, types.EType, constant.Value:
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// OK: printing these types doesn't depend on mode
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default:
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Fatalf("mode.prepareArgs type %T", arg)
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}
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case FDbg:
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for i, arg := range args {
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switch arg := arg.(type) {
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case Op:
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args[i] = fmtOpDbg(arg)
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case *Node:
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args[i] = (*fmtNodeDbg)(arg)
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case *types.Type:
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args[i] = (*fmtTypeDbg)(arg)
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case *types.Sym:
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args[i] = (*fmtSymDbg)(arg)
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case Nodes:
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args[i] = fmtNodesDbg(arg)
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case int32, int64, string, types.EType, constant.Value:
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// OK: printing these types doesn't depend on mode
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default:
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Fatalf("mode.prepareArgs type %T", arg)
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}
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}
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case FTypeId:
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for i, arg := range args {
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switch arg := arg.(type) {
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case Op:
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args[i] = fmtOpTypeId(arg)
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case *Node:
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args[i] = (*fmtNodeTypeId)(arg)
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case *types.Type:
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args[i] = (*fmtTypeTypeId)(arg)
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case *types.Sym:
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args[i] = (*fmtSymTypeId)(arg)
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case Nodes:
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args[i] = fmtNodesTypeId(arg)
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case int32, int64, string, types.EType, constant.Value:
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// OK: printing these types doesn't depend on mode
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default:
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Fatalf("mode.prepareArgs type %T", arg)
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}
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}
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case FTypeIdName:
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for i, arg := range args {
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switch arg := arg.(type) {
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case Op:
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args[i] = fmtOpTypeIdName(arg)
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case *Node:
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args[i] = (*fmtNodeTypeIdName)(arg)
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case *types.Type:
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args[i] = (*fmtTypeTypeIdName)(arg)
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case *types.Sym:
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args[i] = (*fmtSymTypeIdName)(arg)
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case Nodes:
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args[i] = fmtNodesTypeIdName(arg)
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case int32, int64, string, types.EType, constant.Value:
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// OK: printing these types doesn't depend on mode
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default:
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Fatalf("mode.prepareArgs type %T", arg)
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}
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}
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default:
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Fatalf("mode.prepareArgs mode %d", m)
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}
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}
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