1
0
mirror of https://github.com/golang/go synced 2024-11-26 02:17:58 -07:00

doc/asm: add a section on go_asm.h, clean up go_tls.h section

Currently the only mention of go_asm.h is buried in a confusing
section about the runtime-specific go_tls.h header. We actually want
people to use go_asm.h, so this CL adds a section with a proper
discussion of this header. As part of this, we remove the discussion
of go_asm.h from the go_tls.h section and clean up what remains.

I stumbled on this when working on the internal ABI specification. I
wanted to refer to stable documentation on how to access struct fields
from assembly and found there was none.

Change-Id: I0d53741e7685e65794611939e76285f7c82e1d65
Reviewed-on: https://go-review.googlesource.com/c/go/+/286052
Trust: Austin Clements <austin@google.com>
Reviewed-by: Jeremy Faller <jeremy@golang.org>
Reviewed-by: Michael Knyszek <mknyszek@google.com>
This commit is contained in:
Austin Clements 2021-01-22 10:58:12 -05:00
parent 54b251f542
commit 6de8443f3b

View File

@ -464,6 +464,57 @@ Function is the top of the call stack. Traceback should stop at this function.
</li>
</ul>
<h3 id="data-offsets">Interacting with Go types and constants</h3>
<p>
If a package has any .s files, then <code>go build</code> will direct
the compiler to emit a special header called <code>go_asm.h</code>,
which the .s files can then <code>#include</code>.
The file contains symbolic <code>#define</code> constants for the
offsets of Go struct fields, the sizes of Go struct types, and most
Go <code>const</code> declarations defined in the current package.
Go assembly should avoid making assumptions about the layout of Go
types and instead use these constants.
This improves the readability of assembly code, and keeps it robust to
changes in data layout either in the Go type definitions or in the
layout rules used by the Go compiler.
</p>
<p>
Constants are of the form <code>const_<i>name</i></code>.
For example, given the Go declaration <code>const bufSize =
1024</code>, assembly code can refer to the value of this constant
as <code>const_bufSize</code>.
</p>
<p>
Field offsets are of the form <code><i>type</i>_<i>field</i></code>.
Struct sizes are of the form <code><i>type</i>__size</code>.
For example, consider the following Go definition:
</p>
<pre>
type reader struct {
buf [bufSize]byte
r int
}
</pre>
<p>
Assembly can refer to the size of this struct
as <code>reader__size</code> and the offsets of the two fields
as <code>reader_buf</code> and <code>reader_r</code>.
Hence, if register <code>R1</code> contains a pointer to
a <code>reader</code>, assembly can reference the <code>r</code> field
as <code>reader_r(R1)</code>.
</p>
<p>
If any of these <code>#define</code> names are ambiguous (for example,
a struct with a <code>_size</code> field), <code>#include
"go_asm.h"</code> will fail with a "redefinition of macro" error.
</p>
<h3 id="runtime">Runtime Coordination</h3>
<p>
@ -615,21 +666,15 @@ Here follow some descriptions of key Go-specific details for the supported archi
<p>
The runtime pointer to the <code>g</code> structure is maintained
through the value of an otherwise unused (as far as Go is concerned) register in the MMU.
An OS-dependent macro <code>get_tls</code> is defined for the assembler if the source is
in the <code>runtime</code> package and includes a special header, <code>go_tls.h</code>:
In the runtime package, assembly code can include <code>go_tls.h</code>, which defines
an OS- and architecture-dependent macro <code>get_tls</code> for accessing this register.
The <code>get_tls</code> macro takes one argument, which is the register to load the
<code>g</code> pointer into.
</p>
<pre>
#include "go_tls.h"
</pre>
<p>
Within the runtime, the <code>get_tls</code> macro loads its argument register
with a pointer to the <code>g</code> pointer, and the <code>g</code> struct
contains the <code>m</code> pointer.
There's another special header containing the offsets for each
element of <code>g</code>, called <code>go_asm.h</code>.
The sequence to load <code>g</code> and <code>m</code> using <code>CX</code> looks like this:
For example, the sequence to load <code>g</code> and <code>m</code>
using <code>CX</code> looks like this:
</p>
<pre>
@ -642,8 +687,7 @@ MOVL g_m(AX), BX // Move g.m into BX.
</pre>
<p>
Note: The code above works only in the <code>runtime</code> package, while <code>go_tls.h</code> also
applies to <a href="#arm">arm</a>, <a href="#amd64">amd64</a> and amd64p32, and <code>go_asm.h</code> applies to all architectures.
The <code>get_tls</code> macro is also defined on <a href="#amd64">amd64</a>.
</p>
<p>