mirror of
https://github.com/golang/go
synced 2024-11-21 13:14:40 -07:00
image: add an Alpha16 type, for completeness.
R=rsc CC=golang-dev, rog https://golang.org/cl/1707042
This commit is contained in:
parent
d60312c4c0
commit
6de79ee0ef
@ -93,6 +93,16 @@ func (c AlphaColor) RGBA() (r, g, b, a uint32) {
|
||||
return a, a, a, a
|
||||
}
|
||||
|
||||
// An Alpha16Color represents a 16-bit alpha.
|
||||
type Alpha16Color struct {
|
||||
A uint16
|
||||
}
|
||||
|
||||
func (c Alpha16Color) RGBA() (r, g, b, a uint32) {
|
||||
a = uint32(c.A)
|
||||
return a, a, a, a
|
||||
}
|
||||
|
||||
// A ColorModel can convert foreign Colors, with a possible loss of precision,
|
||||
// to a Color from its own color model.
|
||||
type ColorModel interface {
|
||||
@ -169,6 +179,14 @@ func toAlphaColor(c Color) Color {
|
||||
return AlphaColor{uint8(a >> 8)}
|
||||
}
|
||||
|
||||
func toAlpha16Color(c Color) Color {
|
||||
if _, ok := c.(Alpha16Color); ok {
|
||||
return c
|
||||
}
|
||||
_, _, _, a := c.RGBA()
|
||||
return Alpha16Color{uint16(a)}
|
||||
}
|
||||
|
||||
// The ColorModel associated with RGBAColor.
|
||||
var RGBAColorModel ColorModel = ColorModelFunc(toRGBAColor)
|
||||
|
||||
@ -183,3 +201,6 @@ var NRGBA64ColorModel ColorModel = ColorModelFunc(toNRGBA64Color)
|
||||
|
||||
// The ColorModel associated with AlphaColor.
|
||||
var AlphaColorModel ColorModel = ColorModelFunc(toAlphaColor)
|
||||
|
||||
// The ColorModel associated with Alpha16Color.
|
||||
var Alpha16ColorModel ColorModel = ColorModelFunc(toAlpha16Color)
|
||||
|
@ -255,6 +255,54 @@ func NewAlpha(w, h int) *Alpha {
|
||||
return &Alpha{pix}
|
||||
}
|
||||
|
||||
// An Alpha16 is an in-memory image backed by a 2-D slice of Alpha16Color values.
|
||||
type Alpha16 struct {
|
||||
// The Pixel field's indices are y first, then x, so that At(x, y) == Pixel[y][x].
|
||||
Pixel [][]Alpha16Color
|
||||
}
|
||||
|
||||
func (p *Alpha16) ColorModel() ColorModel { return Alpha16ColorModel }
|
||||
|
||||
func (p *Alpha16) Width() int {
|
||||
if len(p.Pixel) == 0 {
|
||||
return 0
|
||||
}
|
||||
return len(p.Pixel[0])
|
||||
}
|
||||
|
||||
func (p *Alpha16) Height() int { return len(p.Pixel) }
|
||||
|
||||
func (p *Alpha16) At(x, y int) Color { return p.Pixel[y][x] }
|
||||
|
||||
func (p *Alpha16) Set(x, y int, c Color) { p.Pixel[y][x] = toAlpha16Color(c).(Alpha16Color) }
|
||||
|
||||
// Opaque scans the entire image and returns whether or not it is fully opaque.
|
||||
func (p *Alpha16) Opaque() bool {
|
||||
h := len(p.Pixel)
|
||||
if h > 0 {
|
||||
w := len(p.Pixel[0])
|
||||
for y := 0; y < h; y++ {
|
||||
pix := p.Pixel[y]
|
||||
for x := 0; x < w; x++ {
|
||||
if pix[x].A != 0xffff {
|
||||
return false
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
// NewAlpha16 returns a new Alpha16 with the given width and height.
|
||||
func NewAlpha16(w, h int) *Alpha16 {
|
||||
buf := make([]Alpha16Color, w*h)
|
||||
pix := make([][]Alpha16Color, h)
|
||||
for y := range pix {
|
||||
pix[y] = buf[w*y : w*(y+1)]
|
||||
}
|
||||
return &Alpha16{pix}
|
||||
}
|
||||
|
||||
// A PalettedColorModel represents a fixed palette of colors.
|
||||
type PalettedColorModel []Color
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user