mirror of
https://github.com/golang/go
synced 2024-11-17 15:54:39 -07:00
runtime: replace division by span element size by multiply and shifts
Divisions are generally slow. The compiler can optimize a division to use a sequence of faster multiplies and shifts (magic constants) if the divisor is not know at compile time. The value of the span element size in mcentral.grow is not known at compile time but magic constants to compute n / span.elementsize are already stored in class_to_divmagic and mspan. They however need to be adjusted to work for (0 <= n <= span.npages * pagesize) instead of (0 <= n < span.npages * pagesize). Change-Id: Ieea59f1c94525a88d012f2557d43691967900deb Reviewed-on: https://go-review.googlesource.com/c/go/+/148057 Run-TryBot: Martin Möhrmann <moehrmann@google.com> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Austin Clements <austin@google.com> Reviewed-by: Keith Randall <khr@golang.org>
This commit is contained in:
parent
e5f6e2d1c8
commit
6ca51f7897
@ -251,16 +251,16 @@ func (c *mcentral) freeSpan(s *mspan, preserve bool, wasempty bool) bool {
|
||||
func (c *mcentral) grow() *mspan {
|
||||
npages := uintptr(class_to_allocnpages[c.spanclass.sizeclass()])
|
||||
size := uintptr(class_to_size[c.spanclass.sizeclass()])
|
||||
n := (npages << _PageShift) / size
|
||||
|
||||
s := mheap_.alloc(npages, c.spanclass, false, true)
|
||||
if s == nil {
|
||||
return nil
|
||||
}
|
||||
|
||||
p := s.base()
|
||||
s.limit = p + size*n
|
||||
|
||||
// Use division by multiplication and shifts to quickly compute:
|
||||
// n := (npages << _PageShift) / size
|
||||
n := (npages << _PageShift) >> s.divShift * uintptr(s.divMul) >> s.divShift2
|
||||
s.limit = s.base() + size*n
|
||||
heapBitsForAddr(s.base()).initSpan(s)
|
||||
return s
|
||||
}
|
||||
|
@ -171,7 +171,7 @@ func makeClasses() []class {
|
||||
// computeDivMagic computes some magic constants to implement
|
||||
// the division required to compute object number from span offset.
|
||||
// n / c.size is implemented as n >> c.shift * c.mul >> c.shift2
|
||||
// for all 0 <= n < c.npages * pageSize
|
||||
// for all 0 <= n <= c.npages * pageSize
|
||||
func computeDivMagic(c *class) {
|
||||
// divisor
|
||||
d := c.size
|
||||
@ -180,7 +180,7 @@ func computeDivMagic(c *class) {
|
||||
}
|
||||
|
||||
// maximum input value for which the formula needs to work.
|
||||
max := c.npages*pageSize - 1
|
||||
max := c.npages * pageSize
|
||||
|
||||
if powerOfTwo(d) {
|
||||
// If the size is a power of two, heapBitsForObject can divide even faster by masking.
|
||||
|
@ -90,6 +90,6 @@ type divMagic struct {
|
||||
baseMask uint16
|
||||
}
|
||||
|
||||
var class_to_divmagic = [_NumSizeClasses]divMagic{{0, 0, 0, 0}, {3, 0, 1, 65528}, {4, 0, 1, 65520}, {5, 0, 1, 65504}, {4, 9, 171, 0}, {6, 0, 1, 65472}, {4, 10, 205, 0}, {5, 9, 171, 0}, {4, 11, 293, 0}, {7, 0, 1, 65408}, {4, 9, 57, 0}, {5, 10, 205, 0}, {4, 12, 373, 0}, {6, 7, 43, 0}, {4, 13, 631, 0}, {5, 11, 293, 0}, {4, 13, 547, 0}, {8, 0, 1, 65280}, {5, 9, 57, 0}, {6, 9, 103, 0}, {5, 12, 373, 0}, {7, 7, 43, 0}, {5, 10, 79, 0}, {6, 10, 147, 0}, {5, 11, 137, 0}, {9, 0, 1, 65024}, {6, 9, 57, 0}, {7, 6, 13, 0}, {6, 11, 187, 0}, {8, 5, 11, 0}, {7, 8, 37, 0}, {10, 0, 1, 64512}, {7, 9, 57, 0}, {8, 6, 13, 0}, {7, 11, 187, 0}, {9, 5, 11, 0}, {8, 8, 37, 0}, {11, 0, 1, 63488}, {8, 9, 57, 0}, {7, 10, 49, 0}, {10, 5, 11, 0}, {7, 10, 41, 0}, {7, 9, 19, 0}, {12, 0, 1, 61440}, {8, 9, 27, 0}, {8, 10, 49, 0}, {11, 5, 11, 0}, {7, 13, 161, 0}, {7, 13, 155, 0}, {8, 9, 19, 0}, {13, 0, 1, 57344}, {8, 12, 111, 0}, {9, 9, 27, 0}, {11, 6, 13, 0}, {7, 14, 193, 0}, {12, 3, 3, 0}, {8, 13, 155, 0}, {11, 8, 37, 0}, {14, 0, 1, 49152}, {11, 8, 29, 0}, {7, 13, 55, 0}, {12, 5, 7, 0}, {8, 14, 193, 0}, {13, 3, 3, 0}, {7, 14, 77, 0}, {12, 7, 19, 0}, {15, 0, 1, 32768}}
|
||||
var class_to_divmagic = [_NumSizeClasses]divMagic{{0, 0, 0, 0}, {3, 0, 1, 65528}, {4, 0, 1, 65520}, {5, 0, 1, 65504}, {4, 11, 683, 0}, {6, 0, 1, 65472}, {4, 10, 205, 0}, {5, 9, 171, 0}, {4, 11, 293, 0}, {7, 0, 1, 65408}, {4, 13, 911, 0}, {5, 10, 205, 0}, {4, 12, 373, 0}, {6, 9, 171, 0}, {4, 13, 631, 0}, {5, 11, 293, 0}, {4, 13, 547, 0}, {8, 0, 1, 65280}, {5, 9, 57, 0}, {6, 9, 103, 0}, {5, 12, 373, 0}, {7, 7, 43, 0}, {5, 10, 79, 0}, {6, 10, 147, 0}, {5, 11, 137, 0}, {9, 0, 1, 65024}, {6, 9, 57, 0}, {7, 9, 103, 0}, {6, 11, 187, 0}, {8, 7, 43, 0}, {7, 8, 37, 0}, {10, 0, 1, 64512}, {7, 9, 57, 0}, {8, 6, 13, 0}, {7, 11, 187, 0}, {9, 5, 11, 0}, {8, 8, 37, 0}, {11, 0, 1, 63488}, {8, 9, 57, 0}, {7, 10, 49, 0}, {10, 5, 11, 0}, {7, 10, 41, 0}, {7, 9, 19, 0}, {12, 0, 1, 61440}, {8, 9, 27, 0}, {8, 10, 49, 0}, {11, 5, 11, 0}, {7, 13, 161, 0}, {7, 13, 155, 0}, {8, 9, 19, 0}, {13, 0, 1, 57344}, {8, 12, 111, 0}, {9, 9, 27, 0}, {11, 6, 13, 0}, {7, 14, 193, 0}, {12, 3, 3, 0}, {8, 13, 155, 0}, {11, 8, 37, 0}, {14, 0, 1, 49152}, {11, 8, 29, 0}, {7, 13, 55, 0}, {12, 5, 7, 0}, {8, 14, 193, 0}, {13, 3, 3, 0}, {7, 14, 77, 0}, {12, 7, 19, 0}, {15, 0, 1, 32768}}
|
||||
var size_to_class8 = [smallSizeMax/smallSizeDiv + 1]uint8{0, 1, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13, 14, 14, 15, 15, 16, 16, 17, 17, 18, 18, 18, 18, 19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 22, 22, 22, 22, 23, 23, 23, 23, 24, 24, 24, 24, 25, 25, 25, 25, 26, 26, 26, 26, 26, 26, 26, 26, 27, 27, 27, 27, 27, 27, 27, 27, 28, 28, 28, 28, 28, 28, 28, 28, 29, 29, 29, 29, 29, 29, 29, 29, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31}
|
||||
var size_to_class128 = [(_MaxSmallSize-smallSizeMax)/largeSizeDiv + 1]uint8{31, 32, 33, 34, 35, 36, 36, 37, 37, 38, 38, 39, 39, 39, 40, 40, 40, 41, 42, 42, 43, 43, 43, 43, 43, 44, 44, 44, 44, 44, 44, 45, 45, 45, 45, 46, 46, 46, 46, 46, 46, 47, 47, 47, 48, 48, 49, 50, 50, 50, 50, 50, 50, 50, 50, 50, 50, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 52, 52, 53, 53, 53, 53, 54, 54, 54, 54, 54, 55, 55, 55, 55, 55, 55, 55, 55, 55, 55, 55, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 57, 57, 57, 57, 57, 57, 58, 58, 58, 58, 58, 58, 58, 58, 58, 58, 58, 58, 58, 58, 58, 58, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 60, 60, 60, 60, 60, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 65, 65, 65, 65, 65, 65, 65, 65, 65, 65, 65, 66, 66, 66, 66, 66, 66, 66, 66, 66, 66, 66, 66, 66, 66, 66, 66, 66, 66, 66, 66, 66, 66, 66, 66, 66, 66, 66, 66, 66, 66, 66, 66}
|
||||
|
Loading…
Reference in New Issue
Block a user