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[dev.typeparams] cmd/compile/internal/types2: use scope numbers to identify local types
Rather than using a local types' position information, use the type name's scope numbers to uniquely identify the type from others with the same name. We use scope numbers rather than indices (with number-1 == index) to preserve the invariant that the zero value for a scope is a ready to use empty scope. Using scope numbers turned out to be fairly simple after all and provides a reasonably stable identification which will make debugging simpler. A scope number series may be a bit longer than a unique ID for each type name but local types should be reasonably rare. Also did a minor cleanup in universe.go to ensure Named.orig is set up correctly (there's still an open TODO but with a work-around). Change-Id: I73935fa9bd960809fd5c95fe8b8a535c313cfc8f Reviewed-on: https://go-review.googlesource.com/c/go/+/333192 Trust: Robert Griesemer <gri@golang.org> Run-TryBot: Robert Griesemer <gri@golang.org> Reviewed-by: Robert Findley <rfindley@google.com> TryBot-Result: Go Bot <gobot@golang.org>
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@ -16,7 +16,7 @@ type instance struct {
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base *Named // parameterized type to be instantiated
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targs []Type // type arguments
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poslist []syntax.Pos // position of each targ; for error reporting only
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value Type // base(targs...) after instantiation or Typ[Invalid]; nil if not yet set
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value Type // base[targs...] after instantiation or Typ[Invalid]; nil if not yet set
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}
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// expand returns the instantiated (= expanded) type of t.
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@ -23,6 +23,7 @@ import (
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type Scope struct {
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parent *Scope
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children []*Scope
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number int // parent.children[number-1] is this scope; 0 if there is no parent
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elems map[string]Object // lazily allocated
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pos, end syntax.Pos // scope extent; may be invalid
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comment string // for debugging only
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@ -32,10 +33,11 @@ type Scope struct {
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// NewScope returns a new, empty scope contained in the given parent
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// scope, if any. The comment is for debugging only.
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func NewScope(parent *Scope, pos, end syntax.Pos, comment string) *Scope {
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s := &Scope{parent, nil, nil, pos, end, comment, false}
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s := &Scope{parent, nil, 0, nil, pos, end, comment, false}
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// don't add children to Universe scope!
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if parent != nil && parent != Universe {
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parent.children = append(parent.children, s)
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s.number = len(parent.children)
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}
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return s
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}
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@ -47,7 +47,7 @@ func TestSizeof(t *testing.T) {
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{Nil{}, 56, 88},
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// Misc
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{Scope{}, 56, 96},
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{Scope{}, 60, 104},
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{Package{}, 40, 80},
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{TypeSet{}, 20, 40},
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}
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@ -422,8 +422,6 @@ func (subst *subster) typ(typ Type) Type {
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var instanceHashing = 0
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// TODO(gri) Eventually, this should be more sophisticated.
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// It won't work correctly for locally declared types.
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func instantiatedHash(typ *Named, targs []Type) string {
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assert(instanceHashing == 0)
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instanceHashing++
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@ -363,22 +363,27 @@ func writeTypeName(buf *bytes.Buffer, obj *TypeName, qf Qualifier) {
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buf.WriteString(obj.name)
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if instanceHashing != 0 {
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// For local defined types, use the (original!) TypeName's position
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// to disambiguate. This is overkill, and could probably instead
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// just be the pointer value (if we assume a non-moving GC) or
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// a unique ID (like cmd/compile uses). But this works for now,
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// and is convenient for debugging.
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// TODO(mdempsky): I still don't fully understand why typ.orig.orig
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// can differ from typ.orig, or whether looping more than twice is
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// ever necessary.
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// For local defined types, use the (original!) TypeName's scope
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// numbers to disambiguate.
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typ := obj.typ.(*Named)
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// TODO(gri) Figure out why typ.orig != typ.orig.orig sometimes
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// and whether the loop can iterate more than twice.
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// (It seems somehow connected to instance types.)
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for typ.orig != typ {
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typ = typ.orig
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}
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if orig := typ.obj; orig.pkg != nil && orig.parent != orig.pkg.scope {
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fmt.Fprintf(buf, "@%q", orig.pos)
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}
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writeScopeNumbers(buf, typ.obj.parent)
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}
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}
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// writeScopeNumbers writes the number sequence for this scope to buf
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// in the form ".i.j.k" where i, j, k, etc. stand for scope numbers.
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// If a scope is nil or has no parent (such as a package scope), nothing
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// is written.
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func writeScopeNumbers(buf *bytes.Buffer, s *Scope) {
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if s != nil && s.number > 0 {
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writeScopeNumbers(buf, s.parent)
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fmt.Fprintf(buf, ".%d", s.number)
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}
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}
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@ -86,21 +86,25 @@ func defPredeclaredTypes() {
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// type error interface{ Error() string }
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{
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obj := NewTypeName(nopos, nil, "error", nil)
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obj.setColor(black)
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res := NewVar(nopos, nil, "", Typ[String])
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sig := NewSignature(nil, nil, NewTuple(res), false)
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err := NewFunc(nopos, nil, "Error", sig)
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typ := &Named{underlying: NewInterfaceType([]*Func{err}, nil)}
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typ := NewNamed(obj, NewInterfaceType([]*Func{err}, nil), nil)
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sig.recv = NewVar(nopos, nil, "", typ)
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def(NewTypeName(nopos, nil, "error", typ))
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def(obj)
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}
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// type comparable interface{ ==() }
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{
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obj := NewTypeName(nopos, nil, "comparable", nil)
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obj.setColor(black)
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sig := NewSignature(nil, nil, nil, false)
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eql := NewFunc(nopos, nil, "==", sig)
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typ := &Named{underlying: NewInterfaceType([]*Func{eql}, nil)}
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typ := NewNamed(obj, NewInterfaceType([]*Func{eql}, nil), nil)
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sig.recv = NewVar(nopos, nil, "", typ)
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def(NewTypeName(nopos, nil, "comparable", typ))
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def(obj)
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}
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}
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