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[dev.typeparams] cmd/compile/internal/types2: use scope numbers to identify local types

Rather than using a local types' position information, use the type
name's scope numbers to uniquely identify the type from others with
the same name.

We use scope numbers rather than indices (with number-1 == index)
to preserve the invariant that the zero value for a scope is a ready
to use empty scope.

Using scope numbers turned out to be fairly simple after all and
provides a reasonably stable identification which will make debugging
simpler. A scope number series may be a bit longer than a unique ID for
each type name but local types should be reasonably rare.

Also did a minor cleanup in universe.go to ensure Named.orig is set up
correctly (there's still an open TODO but with a work-around).

Change-Id: I73935fa9bd960809fd5c95fe8b8a535c313cfc8f
Reviewed-on: https://go-review.googlesource.com/c/go/+/333192
Trust: Robert Griesemer <gri@golang.org>
Run-TryBot: Robert Griesemer <gri@golang.org>
Reviewed-by: Robert Findley <rfindley@google.com>
TryBot-Result: Go Bot <gobot@golang.org>
This commit is contained in:
Robert Griesemer 2021-07-07 21:38:49 -07:00
parent 04acb8a7b9
commit 69d945fc6e
6 changed files with 30 additions and 21 deletions

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@ -16,7 +16,7 @@ type instance struct {
base *Named // parameterized type to be instantiated
targs []Type // type arguments
poslist []syntax.Pos // position of each targ; for error reporting only
value Type // base(targs...) after instantiation or Typ[Invalid]; nil if not yet set
value Type // base[targs...] after instantiation or Typ[Invalid]; nil if not yet set
}
// expand returns the instantiated (= expanded) type of t.

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@ -23,6 +23,7 @@ import (
type Scope struct {
parent *Scope
children []*Scope
number int // parent.children[number-1] is this scope; 0 if there is no parent
elems map[string]Object // lazily allocated
pos, end syntax.Pos // scope extent; may be invalid
comment string // for debugging only
@ -32,10 +33,11 @@ type Scope struct {
// NewScope returns a new, empty scope contained in the given parent
// scope, if any. The comment is for debugging only.
func NewScope(parent *Scope, pos, end syntax.Pos, comment string) *Scope {
s := &Scope{parent, nil, nil, pos, end, comment, false}
s := &Scope{parent, nil, 0, nil, pos, end, comment, false}
// don't add children to Universe scope!
if parent != nil && parent != Universe {
parent.children = append(parent.children, s)
s.number = len(parent.children)
}
return s
}

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@ -47,7 +47,7 @@ func TestSizeof(t *testing.T) {
{Nil{}, 56, 88},
// Misc
{Scope{}, 56, 96},
{Scope{}, 60, 104},
{Package{}, 40, 80},
{TypeSet{}, 20, 40},
}

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@ -422,8 +422,6 @@ func (subst *subster) typ(typ Type) Type {
var instanceHashing = 0
// TODO(gri) Eventually, this should be more sophisticated.
// It won't work correctly for locally declared types.
func instantiatedHash(typ *Named, targs []Type) string {
assert(instanceHashing == 0)
instanceHashing++

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@ -363,22 +363,27 @@ func writeTypeName(buf *bytes.Buffer, obj *TypeName, qf Qualifier) {
buf.WriteString(obj.name)
if instanceHashing != 0 {
// For local defined types, use the (original!) TypeName's position
// to disambiguate. This is overkill, and could probably instead
// just be the pointer value (if we assume a non-moving GC) or
// a unique ID (like cmd/compile uses). But this works for now,
// and is convenient for debugging.
// TODO(mdempsky): I still don't fully understand why typ.orig.orig
// can differ from typ.orig, or whether looping more than twice is
// ever necessary.
// For local defined types, use the (original!) TypeName's scope
// numbers to disambiguate.
typ := obj.typ.(*Named)
// TODO(gri) Figure out why typ.orig != typ.orig.orig sometimes
// and whether the loop can iterate more than twice.
// (It seems somehow connected to instance types.)
for typ.orig != typ {
typ = typ.orig
}
if orig := typ.obj; orig.pkg != nil && orig.parent != orig.pkg.scope {
fmt.Fprintf(buf, "@%q", orig.pos)
}
writeScopeNumbers(buf, typ.obj.parent)
}
}
// writeScopeNumbers writes the number sequence for this scope to buf
// in the form ".i.j.k" where i, j, k, etc. stand for scope numbers.
// If a scope is nil or has no parent (such as a package scope), nothing
// is written.
func writeScopeNumbers(buf *bytes.Buffer, s *Scope) {
if s != nil && s.number > 0 {
writeScopeNumbers(buf, s.parent)
fmt.Fprintf(buf, ".%d", s.number)
}
}

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@ -86,21 +86,25 @@ func defPredeclaredTypes() {
// type error interface{ Error() string }
{
obj := NewTypeName(nopos, nil, "error", nil)
obj.setColor(black)
res := NewVar(nopos, nil, "", Typ[String])
sig := NewSignature(nil, nil, NewTuple(res), false)
err := NewFunc(nopos, nil, "Error", sig)
typ := &Named{underlying: NewInterfaceType([]*Func{err}, nil)}
typ := NewNamed(obj, NewInterfaceType([]*Func{err}, nil), nil)
sig.recv = NewVar(nopos, nil, "", typ)
def(NewTypeName(nopos, nil, "error", typ))
def(obj)
}
// type comparable interface{ ==() }
{
obj := NewTypeName(nopos, nil, "comparable", nil)
obj.setColor(black)
sig := NewSignature(nil, nil, nil, false)
eql := NewFunc(nopos, nil, "==", sig)
typ := &Named{underlying: NewInterfaceType([]*Func{eql}, nil)}
typ := NewNamed(obj, NewInterfaceType([]*Func{eql}, nil), nil)
sig.recv = NewVar(nopos, nil, "", typ)
def(NewTypeName(nopos, nil, "comparable", typ))
def(obj)
}
}