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runtime: rename gcpercent, readgogc, and heapminimum to match Go style
Generated with: rf 'mv gcpercent gcPercent' rf 'mv readgogc readGOGC' rf 'mv heapminimum heapMinimum' After this, comments referencing these symbols were updated via a simple sed command. For #44167. Change-Id: I6bb01597c2130686c01f967d0f106b06860ad2db Reviewed-on: https://go-review.googlesource.com/c/go/+/306597 Trust: Michael Knyszek <mknyszek@google.com> Run-TryBot: Michael Knyszek <mknyszek@google.com> TryBot-Result: Go Bot <gobot@golang.org> Reviewed-by: Michael Pratt <mpratt@google.com>
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@ -161,13 +161,13 @@ func gcinit() {
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memstats.triggerRatio = 7 / 8.0
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// Fake a heap_marked value so it looks like a trigger at
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// heapminimum is the appropriate growth from heap_marked.
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// heapMinimum is the appropriate growth from heap_marked.
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// This will go into computing the initial GC goal.
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memstats.heap_marked = uint64(float64(heapminimum) / (1 + memstats.triggerRatio))
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memstats.heap_marked = uint64(float64(heapMinimum) / (1 + memstats.triggerRatio))
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// Set gcpercent from the environment. This will also compute
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// Set gcPercent from the environment. This will also compute
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// and set the GC trigger and goal.
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_ = setGCPercent(readgogc())
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_ = setGCPercent(readGOGC())
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work.startSema = 1
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work.markDoneSema = 1
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@ -557,7 +557,7 @@ func (t gcTrigger) test() bool {
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// own write.
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return memstats.heap_live >= memstats.gc_trigger
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case gcTriggerTime:
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if gcpercent < 0 {
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if gcPercent < 0 {
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return false
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}
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lastgc := int64(atomic.Load64(&memstats.last_gc_nanotime))
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@ -45,12 +45,12 @@ const (
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// assist by pre-paying for this many bytes of future allocations.
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gcOverAssistWork = 64 << 10
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// defaultHeapMinimum is the value of heapminimum for GOGC==100.
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// defaultHeapMinimum is the value of heapMinimum for GOGC==100.
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defaultHeapMinimum = 4 << 20
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)
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var (
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// heapminimum is the minimum heap size at which to trigger GC.
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// heapMinimum is the minimum heap size at which to trigger GC.
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// For small heaps, this overrides the usual GOGC*live set rule.
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//
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// When there is a very small live set but a lot of allocation, simply
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@ -59,13 +59,13 @@ var (
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// per-GC overhead while keeping the heap reasonably small.
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//
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// During initialization this is set to 4MB*GOGC/100. In the case of
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// GOGC==0, this will set heapminimum to 0, resulting in constant
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// GOGC==0, this will set heapMinimum to 0, resulting in constant
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// collection even when the heap size is small, which is useful for
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// debugging.
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heapminimum uint64 = defaultHeapMinimum
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heapMinimum uint64 = defaultHeapMinimum
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// Initialized from $GOGC. GOGC=off means no GC.
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gcpercent int32
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gcPercent int32
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)
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// gcController implements the GC pacing controller that determines
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@ -266,11 +266,11 @@ func (c *gcControllerState) startCycle() {
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// is when assists are enabled and the necessary statistics are
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// available).
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func (c *gcControllerState) revise() {
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gcpercent := gcpercent
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if gcpercent < 0 {
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gcPercent := gcPercent
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if gcPercent < 0 {
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// If GC is disabled but we're running a forced GC,
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// act like GOGC is huge for the below calculations.
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gcpercent = 100000
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gcPercent = 100000
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}
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live := atomic.Load64(&memstats.heap_live)
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scan := atomic.Load64(&memstats.heap_scan)
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@ -289,7 +289,7 @@ func (c *gcControllerState) revise() {
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//
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// (This is a float calculation to avoid overflowing on
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// 100*heap_scan.)
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scanWorkExpected := int64(float64(scan) * 100 / float64(100+gcpercent))
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scanWorkExpected := int64(float64(scan) * 100 / float64(100+gcPercent))
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if int64(live) > heapGoal || work > scanWorkExpected {
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// We're past the soft goal, or we've already done more scan
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@ -542,7 +542,7 @@ func (c *gcControllerState) findRunnableGCWorker(_p_ *p) *g {
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// This can be called any time. If GC is the in the middle of a
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// concurrent phase, it will adjust the pacing of that phase.
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//
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// This depends on gcpercent, memstats.heap_marked, and
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// This depends on gcPercent, memstats.heap_marked, and
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// memstats.heap_live. These must be up to date.
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//
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// mheap_.lock must be held or the world must be stopped.
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@ -553,13 +553,13 @@ func gcSetTriggerRatio(triggerRatio float64) {
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// has grown by GOGC/100 over the heap marked by the last
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// cycle.
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goal := ^uint64(0)
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if gcpercent >= 0 {
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goal = memstats.heap_marked + memstats.heap_marked*uint64(gcpercent)/100
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if gcPercent >= 0 {
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goal = memstats.heap_marked + memstats.heap_marked*uint64(gcPercent)/100
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}
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// Set the trigger ratio, capped to reasonable bounds.
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if gcpercent >= 0 {
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scalingFactor := float64(gcpercent) / 100
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if gcPercent >= 0 {
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scalingFactor := float64(gcPercent) / 100
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// Ensure there's always a little margin so that the
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// mutator assist ratio isn't infinity.
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maxTriggerRatio := 0.95 * scalingFactor
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@ -584,9 +584,9 @@ func gcSetTriggerRatio(triggerRatio float64) {
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triggerRatio = minTriggerRatio
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}
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} else if triggerRatio < 0 {
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// gcpercent < 0, so just make sure we're not getting a negative
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// gcPercent < 0, so just make sure we're not getting a negative
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// triggerRatio. This case isn't expected to happen in practice,
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// and doesn't really matter because if gcpercent < 0 then we won't
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// and doesn't really matter because if gcPercent < 0 then we won't
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// ever consume triggerRatio further on in this function, but let's
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// just be defensive here; the triggerRatio being negative is almost
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// certainly undesirable.
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@ -599,10 +599,10 @@ func gcSetTriggerRatio(triggerRatio float64) {
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// We trigger the next GC cycle when the allocated heap has
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// grown by the trigger ratio over the marked heap size.
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trigger := ^uint64(0)
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if gcpercent >= 0 {
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if gcPercent >= 0 {
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trigger = uint64(float64(memstats.heap_marked) * (1 + triggerRatio))
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// Don't trigger below the minimum heap size.
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minTrigger := heapminimum
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minTrigger := heapMinimum
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if !isSweepDone() {
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// Concurrent sweep happens in the heap growth
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// from heap_live to gc_trigger, so ensure
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@ -682,9 +682,9 @@ func gcSetTriggerRatio(triggerRatio float64) {
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// ratio (GOGC/100) based on heap_marked from the previous GC and
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// next_gc for the current GC.
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//
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// This may differ from gcpercent/100 because of various upper and
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// lower bounds on gcpercent. For example, if the heap is smaller than
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// heapminimum, this can be higher than gcpercent/100.
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// This may differ from gcPercent/100 because of various upper and
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// lower bounds on gcPercent. For example, if the heap is smaller than
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// heapMinimum, this can be higher than gcPercent/100.
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//
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// mheap_.lock must be held or the world must be stopped.
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func gcEffectiveGrowthRatio() float64 {
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@ -703,13 +703,13 @@ func setGCPercent(in int32) (out int32) {
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// Run on the system stack since we grab the heap lock.
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systemstack(func() {
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lock(&mheap_.lock)
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out = gcpercent
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out = gcPercent
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if in < 0 {
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in = -1
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}
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gcpercent = in
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heapminimum = defaultHeapMinimum * uint64(gcpercent) / 100
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// Update pacing in response to gcpercent change.
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gcPercent = in
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heapMinimum = defaultHeapMinimum * uint64(gcPercent) / 100
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// Update pacing in response to gcPercent change.
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gcSetTriggerRatio(memstats.triggerRatio)
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unlock(&mheap_.lock)
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})
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@ -723,7 +723,7 @@ func setGCPercent(in int32) (out int32) {
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return out
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}
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func readgogc() int32 {
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func readGOGC() int32 {
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p := gogetenv("GOGC")
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if p == "off" {
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return -1
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