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next section: i/o package that has structs, methods
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Get Going
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Let's Go
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----
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Rob Pike
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@ -9,7 +9,8 @@ Rob Pike
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This document is a tutorial introduction to the basics of the Go systems programming
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language, intended for programmers familiar with C or C++. It is not a comprehensive
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guide to the language; at the moment the closest to that is the draft specification:
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guide to the language; at the moment the document closest to that is the draft
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specification:
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/doc/go_lang.html
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@ -79,7 +80,7 @@ top-level declaration, even though they are needed as separators <i>within</i>
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a parenthesized list of declarations.
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Having imported the "Flag" package, line 8 creates a global variable to hold
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the value of echo's -n flag. (The nil indicates a nice feature not needed here;
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the value of echo's -n flag. (The nil hides a nice feature not needed here;
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see the source in "src/lib/flag.go" for details).
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In "main.main", we parse the arguments (line 16) and then create a local
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@ -233,3 +234,69 @@ sign or size to another, and between ints and floats, plus a few other
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simple cases. There are no automatic conversions of any kind in Go,
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other than that of making constants have concrete size and type when
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assigned to a variable.
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An I/O Package
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----
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Next we'll look at a simple package for doing file I/O with the usual
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sort of open/close/read/write interface. Here's the start of "fd.go":
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--PROG progs/fd.go /package/ /^}/
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The first line declares the name of the package -- "fd" for ''file descriptor'' --
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and then we import the low-level, external "syscall" package, which provides
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a primitive interface to the underlying operating system's calls.
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Next is a type definition: the "type" keyword introduces a type declaration,
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in this case a data structure called "FD".
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To make things a little more interesting, our "FD" includes the name of the file
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that the file descriptor refers to. The "export" keyword makes the declared
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structure visible to users of the package.
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Now we can write what is often called a factory:
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--PROG progs/fd.go /NewFD/ /^}/
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This returns a pointer to a new "FD" structure with the file descriptor and name
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filled in. We can use it to construct some familiar, exported variables of type "*FD":
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--PROG progs/fd.go /export.var/ /^.$/
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The "NewFD" function was not exported because it's internal. The proper factory
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to use is "Open":
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--PROG progs/fd.go /func.Open/ /^}/
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There are a number of new things in these few lines. First, "Open" returns
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multiple values, an "FD" and an "errno" (Unix error number). We declare the
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multi-value return as a parenthesized list of declarations. "Syscall.open"
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also has a multi-value return, which we can grab with the multi-variable
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declaration on line 27; it declares "r" and "e" to hold the two values,
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both of type "int64" (although you'd have to look at the "syscall" package
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to see that). Finally, line 28 returns two values: a pointer to the new "FD"
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and the return code. If "Syscall.open" failed, the file descriptor "r" will
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be negative and "NewFD" will return "nil".
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Now that we can build "FDs", we can write methods to use them. To declare
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a method of a type, we define a function to have an explicit receiver
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of that type, placed
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in parentheses before the function name. Here are some methods for "FD",
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each of which declares a receiver variable "fd".
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--PROG progs/fd.go /Close/ END
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There is no implicit "this" and the receiver variable must be used to access
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members of the structure. Methods are not declared within
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the "struct" declaration itself. The "struct" declaration defines only data members.
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Finally, we can use our new package:
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--PROG progs/helloworld3.go
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and run the program:
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% helloworld3
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hello, world
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can't open file; errno=2
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%
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doc/progs/fd.go
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doc/progs/fd.go
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// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package fd
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import Syscall "syscall"
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export type FD struct {
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fildes int64; // file descriptor number
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name string; // file name at Open time
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}
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func NewFD(fd int64, name string) *FD {
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if fd < 0 {
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return nil
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}
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n := new(FD);
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n.fildes = fd;
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n.name = name;
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return n
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}
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export var (
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Stdin = NewFD(0, "/dev/stdin");
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Stdout = NewFD(1, "/dev/stdout");
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Stderr = NewFD(2, "/dev/stderr");
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)
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export func Open(name string, mode int64, perm int64) (fd *FD, errno int64) {
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r, e := Syscall.open(name, mode, perm);
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return NewFD(r, name), e
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}
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func (fd *FD) Close() int64 {
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if fd == nil {
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return Syscall.EINVAL
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}
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r, e := Syscall.close(fd.fildes);
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fd.fildes = -1; // so it can't be closed again
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return 0
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}
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func (fd *FD) Read(b *[]byte) (ret int64, errno int64) {
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if fd == nil {
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return -1, Syscall.EINVAL
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}
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r, e := Syscall.read(fd.fildes, &b[0], int64(len(b)));
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return r, e
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}
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func (fd *FD) Write(b *[]byte) (ret int64, errno int64) {
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if fd == nil {
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return -1, Syscall.EINVAL
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}
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r, e := Syscall.write(fd.fildes, &b[0], int64(len(b)));
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return r, e
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}
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doc/progs/helloworld3.go
Normal file
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doc/progs/helloworld3.go
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// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package main
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import FD "fd"
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func main() {
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hello := []byte{'h', 'e', 'l', 'l', 'o', ', ', ' ', 'w', 'o', 'r', 'l', 'd', '\n'};
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FD.Stdout.Write(&hello);
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fd, errno := FD.Open("/does/not/exist", 0, 0);
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if fd == nil {
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print("can't open file; errno=", errno, "\n");
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sys.exit(1);
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}
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}
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