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cmd/compile: don't move nil checks across a VarDef

We need to make sure that there's no possible faulting
instruction between a VarDef and that variable being
fully initialized. If there was, then anything scanning
the stack during the handling of that fault will see
a live but uninitialized variable on the stack.

If we have:

  NilCheck p
  VarDef x
  x = *p

We can't rewrite that to

  VarDef x
  NilCheck p
  x = *p

Particularly, even though *p faults on p==nil, we still
have to do the explicit nil check before the VarDef.

Fixes #32288

Change-Id: Ib8b88e6a5af3bf6f238ff5491ac86f53f3cf9fc9
Reviewed-on: https://go-review.googlesource.com/c/go/+/179239
Run-TryBot: Keith Randall <khr@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Josh Bleecher Snyder <josharian@gmail.com>
Reviewed-by: Cuong Manh Le <cuong.manhle.vn@gmail.com>
This commit is contained in:
Keith Randall 2019-05-28 14:59:23 -07:00 committed by Keith Randall
parent c10db03cbe
commit 64c134f90f
2 changed files with 71 additions and 1 deletions

View File

@ -219,9 +219,31 @@ func nilcheckelim2(f *Func) {
continue
}
if v.Type.IsMemory() || v.Type.IsTuple() && v.Type.FieldType(1).IsMemory() {
if v.Op == OpVarDef || v.Op == OpVarKill || v.Op == OpVarLive {
if v.Op == OpVarKill || v.Op == OpVarLive || (v.Op == OpVarDef && !v.Aux.(GCNode).Typ().HasHeapPointer()) {
// These ops don't really change memory.
continue
// Note: OpVarDef requires that the defined variable not have pointers.
// We need to make sure that there's no possible faulting
// instruction between a VarDef and that variable being
// fully initialized. If there was, then anything scanning
// the stack during the handling of that fault will see
// a live but uninitialized pointer variable on the stack.
//
// If we have:
//
// NilCheck p
// VarDef x
// x = *p
//
// We can't rewrite that to
//
// VarDef x
// NilCheck p
// x = *p
//
// Particularly, even though *p faults on p==nil, we still
// have to do the explicit nil check before the VarDef.
// See issue #32288.
}
// This op changes memory. Any faulting instruction after v that
// we've recorded in the unnecessary map is now obsolete.

View File

@ -0,0 +1,48 @@
// run
// Copyright 2019 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package main
type T struct {
s [1]string
pad [16]uintptr
}
//go:noinline
func f(t *int, p *int) []T {
var res []T
for {
var e *T
res = append(res, *e)
}
}
func main() {
defer func() {
useStack(100) // force a stack copy
// We're expecting a panic.
// The bug in this issue causes a throw, which this recover() will not squash.
recover()
}()
junk() // fill the stack with invalid pointers
f(nil, nil)
}
func useStack(n int) {
if n == 0 {
return
}
useStack(n - 1)
}
//go:noinline
func junk() uintptr {
var a [128]uintptr // 1k of bad pointers on the stack
for i := range a {
a[i] = 0xaa
}
return a[12]
}