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https://github.com/golang/go
synced 2024-11-22 17:24:53 -07:00
first cut at gob decoder.
R=rsc DELTA=184 (181 added, 1 deleted, 2 changed) OCL=31474 CL=31486
This commit is contained in:
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7c06f285d0
commit
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@ -40,6 +40,7 @@ O2=\
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encode.$O\
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O3=\
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decoder.$O\
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encoder.$O\
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@ -55,7 +56,7 @@ a2: $(O2)
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rm -f $(O2)
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a3: $(O3)
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$(AR) grc _obj$D/gob.a encoder.$O
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$(AR) grc _obj$D/gob.a decoder.$O encoder.$O
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rm -f $(O3)
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85
src/pkg/gob/decoder.go
Normal file
85
src/pkg/gob/decoder.go
Normal file
@ -0,0 +1,85 @@
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// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package gob
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import (
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"gob";
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"io";
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"os";
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"reflect";
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"sync";
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)
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type Decoder struct {
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sync.Mutex; // each item must be received atomically
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seen map[TypeId] *wireType; // which types we've already seen described
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state *DecState; // so we can encode integers, strings directly
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}
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func NewDecoder(r io.Reader) *Decoder {
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dec := new(Decoder);
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dec.seen = make(map[TypeId] *wireType);
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dec.state = new(DecState);
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dec.state.r = r; // the rest isn't important; all we need is buffer and reader
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return dec;
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}
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func (dec *Decoder) recvType(id TypeId) {
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// Have we already seen this type? That's an error
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if wt_, alreadySeen := dec.seen[id]; alreadySeen {
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dec.state.err = os.ErrorString("gob: duplicate type received");
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return
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}
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// Type:
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wire := new(wireType);
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Decode(dec.state.r, wire);
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// Remember we've seen this type.
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dec.seen[id] = wire;
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}
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// The value underlying e must be the correct type for the next
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// value to be received for this decoder.
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func (dec *Decoder) Decode(e interface{}) os.Error {
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rt, indir := indirect(reflect.Typeof(e));
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// Make sure we're single-threaded through here.
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dec.Lock();
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defer dec.Unlock();
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var id TypeId;
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for dec.state.err == nil {
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// Receive a type id.
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id = TypeId(DecodeInt(dec.state));
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// If the id is positive, we have a value. 0 is the error state
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if id >= 0 {
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break;
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}
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// The id is negative; a type descriptor follows.
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dec.recvType(-id);
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}
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if dec.state.err != nil {
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return dec.state.err
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}
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info := getTypeInfo(rt);
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// Check type compatibility.
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// TODO(r): need to make the decoder work correctly if the wire type is compatible
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// but not equal to the local type (e.g, extra fields).
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if info.wire.name != dec.seen[id].name {
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dec.state.err = os.ErrorString("gob decode: incorrect type for wire value");
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return dec.state.err
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}
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// Receive a value.
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Decode(dec.state.r, e);
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// Release and return.
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return dec.state.err
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}
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@ -6,7 +6,6 @@ package gob
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import (
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"bytes";
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"fmt"; // DELETE
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"gob";
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"os";
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"reflect";
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@ -25,6 +24,27 @@ type ET1 struct {
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next *ET1;
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}
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// Like ET1 but with a different name for a field
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type ET3 struct {
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a int;
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et2 *ET2;
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differentNext *ET1;
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}
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// Like ET1 but with a different type for a field
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type ET4 struct {
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a int;
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et2 *ET1;
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next *ET2;
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}
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// Like ET1 but with a different type for a self-referencing field
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type ET5 struct {
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a int;
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et2 *ET2;
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next *ET1;
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}
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func TestBasicEncoder(t *testing.T) {
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b := new(bytes.Buffer);
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enc := NewEncoder(b);
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@ -116,3 +136,78 @@ func TestBasicEncoder(t *testing.T) {
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t.Error("2nd round: not at eof;", b.Len(), "bytes left")
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}
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}
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func TestEncoderDecoder(t *testing.T) {
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b := new(bytes.Buffer);
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enc := NewEncoder(b);
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et1 := new(ET1);
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et1.a = 7;
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et1.et2 = new(ET2);
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enc.Encode(et1);
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if enc.state.err != nil {
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t.Error("encoder fail:", enc.state.err)
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}
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dec := NewDecoder(b);
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newEt1 := new(ET1);
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dec.Decode(newEt1);
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if dec.state.err != nil {
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t.Fatalf("error decoding ET1:", dec.state.err);
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}
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if !reflect.DeepEqual(et1, newEt1) {
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t.Fatalf("invalid data for et1: expected %+v; got %+v\n", *et1, *newEt1);
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}
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if b.Len() != 0 {
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t.Error("not at eof;", b.Len(), "bytes left")
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}
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enc.Encode(et1);
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newEt1 = new(ET1);
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dec.Decode(newEt1);
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if dec.state.err != nil {
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t.Fatalf("round 2: error decoding ET1:", dec.state.err);
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}
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if !reflect.DeepEqual(et1, newEt1) {
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t.Fatalf("round 2: invalid data for et1: expected %+v; got %+v\n", *et1, *newEt1);
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}
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if b.Len() != 0 {
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t.Error("round 2: not at eof;", b.Len(), "bytes left")
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}
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// Now test with a running encoder/decoder pair that we recognize a type mismatch.
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enc.Encode(et1);
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if enc.state.err != nil {
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t.Error("round 3: encoder fail:", enc.state.err)
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}
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newEt2 := new(ET2);
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dec.Decode(newEt2);
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if dec.state.err == nil {
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t.Fatalf("round 3: expected `bad type' error decoding ET2");
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}
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}
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// Run one value through the encoder/decoder, but use the wrong type.
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func badTypeCheck(e interface{}, msg string, t *testing.T) {
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b := new(bytes.Buffer);
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enc := NewEncoder(b);
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et1 := new(ET1);
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et1.a = 7;
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et1.et2 = new(ET2);
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enc.Encode(et1);
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if enc.state.err != nil {
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t.Error("encoder fail:", enc.state.err)
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}
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dec := NewDecoder(b);
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dec.Decode(e);
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if dec.state.err == nil {
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t.Error("expected error for", msg);
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}
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}
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// Test that we recognize a bad type the first time.
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func TestWrongTypeDecoder(t *testing.T) {
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badTypeCheck(new(ET2), "different number of fields", t);
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badTypeCheck(new(ET3), "different name of field", t);
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badTypeCheck(new(ET4), "different type of field", t);
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badTypeCheck(new(ET5), "different type of self-reference field", t);
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}
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@ -15,7 +15,7 @@ import (
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// Types are identified by an integer TypeId. These can be passed on the wire.
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// Internally, they are used as keys to a map to recover the underlying type info.
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type TypeId uint32
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type TypeId int32
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var id TypeId // incremented for each new type we build
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var typeLock sync.Mutex // set while building a type
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