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runtime: always rebuild in TestIntendedInlining

This is necessary when you aren't actively changing the runtime. Oops.

Also, run the tests on the builders, to avoid silent failures (#17472).

Change-Id: I1fc03790cdbddddb07026a772137a79919dcaac7
Reviewed-on: https://go-review.googlesource.com/58050
Run-TryBot: Josh Bleecher Snyder <josharian@gmail.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
This commit is contained in:
Josh Bleecher Snyder 2017-08-23 06:58:47 -07:00
parent 9d3d370632
commit 5df1fe52fe

View File

@ -362,7 +362,7 @@ func TestVersion(t *testing.T) {
// This allows refactoring for code clarity and re-use without fear that
// changes to the compiler will cause silent performance regressions.
func TestIntendedInlining(t *testing.T) {
if testing.Short() {
if testing.Short() && testenv.Builder() == "" {
t.Skip("skipping in short mode")
}
testenv.MustHaveGoRun(t)
@ -376,7 +376,7 @@ func TestIntendedInlining(t *testing.T) {
m[s] = true
}
cmd := testEnv(exec.Command(testenv.GoToolPath(t), "build", "-gcflags=-m", "runtime"))
cmd := testEnv(exec.Command(testenv.GoToolPath(t), "build", "-a", "-gcflags=-m", "runtime"))
out, err := cmd.CombinedOutput()
if err != nil {
t.Logf("%s", out)