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[dev.power64] 5g,6g,8g,9g: debug prints for regopt pass 6 and paint2

Theses were very helpful in understanding the regions and
register selection when porting regopt to 9g.  Add them to the
other compilers (and improve 9g's successor debug print).

LGTM=rsc
R=rsc
CC=golang-codereviews
https://golang.org/cl/174130043
This commit is contained in:
Austin Clements 2014-11-14 11:56:31 -05:00
parent 9e7bed88cd
commit 5b38501a4f
7 changed files with 94 additions and 50 deletions

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@ -160,7 +160,7 @@ void prop(Reg*, Bits, Bits);
void synch(Reg*, Bits); void synch(Reg*, Bits);
uint32 allreg(uint32, Rgn*); uint32 allreg(uint32, Rgn*);
void paint1(Reg*, int); void paint1(Reg*, int);
uint32 paint2(Reg*, int); uint32 paint2(Reg*, int, int);
void paint3(Reg*, int, uint32, int); void paint3(Reg*, int, uint32, int);
void addreg(Adr*, int); void addreg(Adr*, int);
void dumpit(char *str, Flow *r0, int); void dumpit(char *str, Flow *r0, int);

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@ -454,9 +454,13 @@ brk:
* replace code (paint3) * replace code (paint3)
*/ */
rgp = region; rgp = region;
if(debug['R'] && debug['v'])
print("\nregisterizing\n");
for(i=0; i<nregion; i++) { for(i=0; i<nregion; i++) {
if(debug['R'] && debug['v'])
print("region %d: cost %d varno %d enter %d\n", i, rgp->cost, rgp->varno, rgp->enter->f.prog->pc);
bit = blsh(rgp->varno); bit = blsh(rgp->varno);
vreg = paint2(rgp->enter, rgp->varno); vreg = paint2(rgp->enter, rgp->varno, 0);
vreg = allreg(vreg, rgp); vreg = allreg(vreg, rgp);
if(debug['R']) { if(debug['R']) {
if(rgp->regno >= NREG) if(rgp->regno >= NREG)
@ -477,9 +481,6 @@ brk:
rgp++; rgp++;
} }
if(debug['R'] && debug['v'])
dumpit("pass6", &firstr->f, 1);
/* /*
* free aux structures. peep allocates new ones. * free aux structures. peep allocates new ones.
*/ */
@ -488,6 +489,15 @@ brk:
flowend(g); flowend(g);
firstr = R; firstr = R;
if(debug['R'] && debug['v']) {
// Rebuild flow graph, since we inserted instructions
g = flowstart(firstp, sizeof(Reg));
firstr = (Reg*)g->start;
dumpit("pass6", &firstr->f, 1);
flowend(g);
firstr = R;
}
/* /*
* pass 7 * pass 7
* peep-hole on basic block * peep-hole on basic block
@ -1189,7 +1199,7 @@ paint1(Reg *r, int bn)
} }
uint32 uint32
paint2(Reg *r, int bn) paint2(Reg *r, int bn, int depth)
{ {
Reg *r1; Reg *r1;
int z; int z;
@ -1213,6 +1223,9 @@ paint2(Reg *r, int bn)
r = r1; r = r1;
} }
for(;;) { for(;;) {
if(debug['R'] && debug['v'])
print(" paint2 %d %P\n", depth, r->f.prog);
r->act.b[z] &= ~bb; r->act.b[z] &= ~bb;
vreg |= r->regu; vreg |= r->regu;
@ -1220,14 +1233,14 @@ paint2(Reg *r, int bn)
if(r->refbehind.b[z] & bb) if(r->refbehind.b[z] & bb)
for(r1 = (Reg*)r->f.p2; r1 != R; r1 = (Reg*)r1->f.p2link) for(r1 = (Reg*)r->f.p2; r1 != R; r1 = (Reg*)r1->f.p2link)
if(r1->refahead.b[z] & bb) if(r1->refahead.b[z] & bb)
vreg |= paint2(r1, bn); vreg |= paint2(r1, bn, depth+1);
if(!(r->refahead.b[z] & bb)) if(!(r->refahead.b[z] & bb))
break; break;
r1 = (Reg*)r->f.s2; r1 = (Reg*)r->f.s2;
if(r1 != R) if(r1 != R)
if(r1->refbehind.b[z] & bb) if(r1->refbehind.b[z] & bb)
vreg |= paint2(r1, bn); vreg |= paint2(r1, bn, depth+1);
r = (Reg*)r->f.s1; r = (Reg*)r->f.s1;
if(r == R) if(r == R)
break; break;
@ -1344,6 +1357,8 @@ RtoB(int r)
int int
BtoR(uint32 b) BtoR(uint32 b)
{ {
// TODO Allow R0 and R1, but be careful with a 0 return
// TODO Allow R9. Only R10 is reserved now (just g, not m).
b &= 0x11fcL; // excluded R9 and R10 for m and g, but not R12 b &= 0x11fcL; // excluded R9 and R10 for m and g, but not R12
if(b == 0) if(b == 0)
return 0; return 0;
@ -1442,12 +1457,14 @@ dumpit(char *str, Flow *r0, int isreg)
print(" (only)"); print(" (only)");
print("\n"); print("\n");
} }
// r1 = r->s1; // Print successors if it's not just the next one
// if(r1 != nil) { if(r->s1 != r->link || r->s2 != nil) {
// print(" succ:"); print(" succ:");
// for(; r1 != R; r1 = r1->s1) if(r->s1 != nil)
// print(" %.4ud", (int)r1->prog->pc); print(" %.4ud", (int)r->s1->prog->pc);
// print("\n"); if(r->s2 != nil)
// } print(" %.4ud", (int)r->s2->prog->pc);
print("\n");
}
} }
} }

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@ -156,7 +156,7 @@ void prop(Reg*, Bits, Bits);
void synch(Reg*, Bits); void synch(Reg*, Bits);
uint32 allreg(uint32, Rgn*); uint32 allreg(uint32, Rgn*);
void paint1(Reg*, int); void paint1(Reg*, int);
uint32 paint2(Reg*, int); uint32 paint2(Reg*, int, int);
void paint3(Reg*, int, uint32, int); void paint3(Reg*, int, uint32, int);
void addreg(Adr*, int); void addreg(Adr*, int);
void dumpone(Flow*, int); void dumpone(Flow*, int);

View File

@ -389,9 +389,13 @@ brk:
* replace code (paint3) * replace code (paint3)
*/ */
rgp = region; rgp = region;
if(debug['R'] && debug['v'])
print("\nregisterizing\n");
for(i=0; i<nregion; i++) { for(i=0; i<nregion; i++) {
if(debug['R'] && debug['v'])
print("region %d: cost %d varno %d enter %d\n", i, rgp->cost, rgp->varno, rgp->enter->f.prog->pc);
bit = blsh(rgp->varno); bit = blsh(rgp->varno);
vreg = paint2(rgp->enter, rgp->varno); vreg = paint2(rgp->enter, rgp->varno, 0);
vreg = allreg(vreg, rgp); vreg = allreg(vreg, rgp);
if(rgp->regno != 0) { if(rgp->regno != 0) {
if(debug['R'] && debug['v']) { if(debug['R'] && debug['v']) {
@ -406,9 +410,6 @@ brk:
rgp++; rgp++;
} }
if(debug['R'] && debug['v'])
dumpit("pass6", &firstr->f, 1);
/* /*
* free aux structures. peep allocates new ones. * free aux structures. peep allocates new ones.
*/ */
@ -417,6 +418,15 @@ brk:
flowend(g); flowend(g);
firstr = R; firstr = R;
if(debug['R'] && debug['v']) {
// Rebuild flow graph, since we inserted instructions
g = flowstart(firstp, sizeof(Reg));
firstr = (Reg*)g->start;
dumpit("pass6", &firstr->f, 1);
flowend(g);
firstr = R;
}
/* /*
* pass 7 * pass 7
* peep-hole on basic block * peep-hole on basic block
@ -1020,7 +1030,7 @@ paint1(Reg *r, int bn)
} }
uint32 uint32
paint2(Reg *r, int bn) paint2(Reg *r, int bn, int depth)
{ {
Reg *r1; Reg *r1;
int z; int z;
@ -1044,6 +1054,9 @@ paint2(Reg *r, int bn)
r = r1; r = r1;
} }
for(;;) { for(;;) {
if(debug['R'] && debug['v'])
print(" paint2 %d %P\n", depth, r->f.prog);
r->act.b[z] &= ~bb; r->act.b[z] &= ~bb;
vreg |= r->regu; vreg |= r->regu;
@ -1051,14 +1064,14 @@ paint2(Reg *r, int bn)
if(r->refbehind.b[z] & bb) if(r->refbehind.b[z] & bb)
for(r1 = (Reg*)r->f.p2; r1 != R; r1 = (Reg*)r1->f.p2link) for(r1 = (Reg*)r->f.p2; r1 != R; r1 = (Reg*)r1->f.p2link)
if(r1->refahead.b[z] & bb) if(r1->refahead.b[z] & bb)
vreg |= paint2(r1, bn); vreg |= paint2(r1, bn, depth+1);
if(!(r->refahead.b[z] & bb)) if(!(r->refahead.b[z] & bb))
break; break;
r1 = (Reg*)r->f.s2; r1 = (Reg*)r->f.s2;
if(r1 != R) if(r1 != R)
if(r1->refbehind.b[z] & bb) if(r1->refbehind.b[z] & bb)
vreg |= paint2(r1, bn); vreg |= paint2(r1, bn, depth+1);
r = (Reg*)r->f.s1; r = (Reg*)r->f.s1;
if(r == R) if(r == R)
break; break;
@ -1259,12 +1272,14 @@ dumpit(char *str, Flow *r0, int isreg)
print(" %.4ud", (int)r1->prog->pc); print(" %.4ud", (int)r1->prog->pc);
print("\n"); print("\n");
} }
// r1 = r->s1; // Print successors if it's not just the next one
// if(r1 != R) { if(r->s1 != r->link || r->s2 != nil) {
// print(" succ:"); print(" succ:");
// for(; r1 != R; r1 = r1->s1) if(r->s1 != nil)
// print(" %.4ud", (int)r1->prog->pc); print(" %.4ud", (int)r->s1->prog->pc);
// print("\n"); if(r->s2 != nil)
// } print(" %.4ud", (int)r->s2->prog->pc);
print("\n");
}
} }
} }

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@ -174,7 +174,7 @@ void loopit(Reg*, int32);
void synch(Reg*, Bits); void synch(Reg*, Bits);
uint32 allreg(uint32, Rgn*); uint32 allreg(uint32, Rgn*);
void paint1(Reg*, int); void paint1(Reg*, int);
uint32 paint2(Reg*, int); uint32 paint2(Reg*, int, int);
void paint3(Reg*, int, uint32, int); void paint3(Reg*, int, uint32, int);
void addreg(Adr*, int); void addreg(Adr*, int);
void dumpone(Flow*, int); void dumpone(Flow*, int);

View File

@ -358,18 +358,19 @@ brk:
* replace code (paint3) * replace code (paint3)
*/ */
rgp = region; rgp = region;
if(debug['R'] && debug['v'])
print("\nregisterizing\n");
for(i=0; i<nregion; i++) { for(i=0; i<nregion; i++) {
if(debug['R'] && debug['v'])
print("region %d: cost %d varno %d enter %d\n", i, rgp->cost, rgp->varno, rgp->enter->f.prog->pc);
bit = blsh(rgp->varno); bit = blsh(rgp->varno);
vreg = paint2(rgp->enter, rgp->varno); vreg = paint2(rgp->enter, rgp->varno, 0);
vreg = allreg(vreg, rgp); vreg = allreg(vreg, rgp);
if(rgp->regno != 0) if(rgp->regno != 0)
paint3(rgp->enter, rgp->varno, vreg, rgp->regno); paint3(rgp->enter, rgp->varno, vreg, rgp->regno);
rgp++; rgp++;
} }
if(debug['R'] && debug['v'])
dumpit("pass6", &firstr->f, 1);
/* /*
* free aux structures. peep allocates new ones. * free aux structures. peep allocates new ones.
*/ */
@ -378,6 +379,15 @@ brk:
flowend(g); flowend(g);
firstr = R; firstr = R;
if(debug['R'] && debug['v']) {
// Rebuild flow graph, since we inserted instructions
g = flowstart(firstp, sizeof(Reg));
firstr = (Reg*)g->start;
dumpit("pass6", &firstr->f, 1);
flowend(g);
firstr = R;
}
/* /*
* pass 7 * pass 7
* peep-hole on basic block * peep-hole on basic block
@ -996,7 +1006,7 @@ paint1(Reg *r, int bn)
} }
uint32 uint32
paint2(Reg *r, int bn) paint2(Reg *r, int bn, int depth)
{ {
Reg *r1; Reg *r1;
int z; int z;
@ -1020,6 +1030,9 @@ paint2(Reg *r, int bn)
r = r1; r = r1;
} }
for(;;) { for(;;) {
if(debug['R'] && debug['v'])
print(" paint2 %d %P\n", depth, r->f.prog);
r->act.b[z] &= ~bb; r->act.b[z] &= ~bb;
vreg |= r->regu; vreg |= r->regu;
@ -1027,14 +1040,14 @@ paint2(Reg *r, int bn)
if(r->refbehind.b[z] & bb) if(r->refbehind.b[z] & bb)
for(r1 = (Reg*)r->f.p2; r1 != R; r1 = (Reg*)r1->f.p2link) for(r1 = (Reg*)r->f.p2; r1 != R; r1 = (Reg*)r1->f.p2link)
if(r1->refahead.b[z] & bb) if(r1->refahead.b[z] & bb)
vreg |= paint2(r1, bn); vreg |= paint2(r1, bn, depth+1);
if(!(r->refahead.b[z] & bb)) if(!(r->refahead.b[z] & bb))
break; break;
r1 = (Reg*)r->f.s2; r1 = (Reg*)r->f.s2;
if(r1 != R) if(r1 != R)
if(r1->refbehind.b[z] & bb) if(r1->refbehind.b[z] & bb)
vreg |= paint2(r1, bn); vreg |= paint2(r1, bn, depth+1);
r = (Reg*)r->f.s1; r = (Reg*)r->f.s1;
if(r == R) if(r == R)
break; break;
@ -1227,12 +1240,14 @@ dumpit(char *str, Flow *r0, int isreg)
print(" %.4ud", (int)r1->prog->pc); print(" %.4ud", (int)r1->prog->pc);
print("\n"); print("\n");
} }
// r1 = r->s1; // Print successors if it's not just the next one
// if(r1 != nil) { if(r->s1 != r->link || r->s2 != nil) {
// print(" succ:"); print(" succ:");
// for(; r1 != R; r1 = r1->s1) if(r->s1 != nil)
// print(" %.4ud", (int)r1->prog->pc); print(" %.4ud", (int)r->s1->prog->pc);
// print("\n"); if(r->s2 != nil)
// } print(" %.4ud", (int)r->s2->prog->pc);
print("\n");
}
} }
} }

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@ -1322,7 +1322,6 @@ void
dumpit(char *str, Flow *r0, int isreg) dumpit(char *str, Flow *r0, int isreg)
{ {
Flow *r, *r1; Flow *r, *r1;
int s1v, s2v;
print("\n%s\n", str); print("\n%s\n", str);
for(r = r0; r != nil; r = r->link) { for(r = r0; r != nil; r = r->link) {
@ -1334,10 +1333,8 @@ dumpit(char *str, Flow *r0, int isreg)
print(" %.4ud", (int)r1->prog->pc); print(" %.4ud", (int)r1->prog->pc);
print("\n"); print("\n");
} }
// If at least one successor is "interesting", print both // Print successors if it's not just the next one
s1v = (r->s1 != nil) && (r->s1->prog != r->prog->link); if(r->s1 != r->link || r->s2 != nil) {
s2v = (r->s2 != nil) && (r->s2->prog != r->prog->link);
if(s1v || s2v) {
print(" succ:"); print(" succ:");
if(r->s1 != nil) if(r->s1 != nil)
print(" %.4ud", (int)r->s1->prog->pc); print(" %.4ud", (int)r->s1->prog->pc);