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gob: use pointers in bootstrapType so interfaces behave properly
and don't lead to a nil reflect.Type. Fixes #1626. R=rsc CC=golang-dev https://golang.org/cl/4289062
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@ -222,22 +222,45 @@ func (t *CommonType) name() string { return t.Name }
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var (
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// Primordial types, needed during initialization.
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tBool = bootstrapType("bool", false, 1)
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tInt = bootstrapType("int", int(0), 2)
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tUint = bootstrapType("uint", uint(0), 3)
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tFloat = bootstrapType("float", float64(0), 4)
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tBytes = bootstrapType("bytes", make([]byte, 0), 5)
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tString = bootstrapType("string", "", 6)
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tComplex = bootstrapType("complex", 0+0i, 7)
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tInterface = bootstrapType("interface", interface{}(nil), 8)
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// Always passed as pointers so the interface{} type
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// goes through without losing its interfaceness.
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tBool = bootstrapType("bool", (*bool)(nil), 1)
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tInt = bootstrapType("int", (*int)(nil), 2)
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tUint = bootstrapType("uint", (*uint)(nil), 3)
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tFloat = bootstrapType("float", (*float64)(nil), 4)
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tBytes = bootstrapType("bytes", (*[]byte)(nil), 5)
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tString = bootstrapType("string", (*string)(nil), 6)
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tComplex = bootstrapType("complex", (*complex128)(nil), 7)
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tInterface = bootstrapType("interface", (*interface{})(nil), 8)
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// Reserve some Ids for compatible expansion
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tReserved7 = bootstrapType("_reserved1", struct{ r7 int }{}, 9)
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tReserved6 = bootstrapType("_reserved1", struct{ r6 int }{}, 10)
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tReserved5 = bootstrapType("_reserved1", struct{ r5 int }{}, 11)
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tReserved4 = bootstrapType("_reserved1", struct{ r4 int }{}, 12)
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tReserved3 = bootstrapType("_reserved1", struct{ r3 int }{}, 13)
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tReserved2 = bootstrapType("_reserved1", struct{ r2 int }{}, 14)
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tReserved1 = bootstrapType("_reserved1", struct{ r1 int }{}, 15)
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tReserved7 = bootstrapType("_reserved1", (*struct {
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r7 int
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})(nil),
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9)
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tReserved6 = bootstrapType("_reserved1", (*struct {
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r6 int
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})(nil),
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10)
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tReserved5 = bootstrapType("_reserved1", (*struct {
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r5 int
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})(nil),
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11)
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tReserved4 = bootstrapType("_reserved1", (*struct {
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r4 int
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})(nil),
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12)
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tReserved3 = bootstrapType("_reserved1", (*struct {
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r3 int
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})(nil),
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13)
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tReserved2 = bootstrapType("_reserved1", (*struct {
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r2 int
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})(nil),
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14)
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tReserved1 = bootstrapType("_reserved1", (*struct {
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r1 int
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})(nil),
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15)
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)
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// Predefined because it's needed by the Decoder
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@ -564,9 +587,10 @@ func checkId(want, got typeId) {
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}
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}
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// used for building the basic types; called only from init()
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// used for building the basic types; called only from init(). the incoming
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// interface always refers to a pointer.
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func bootstrapType(name string, e interface{}, expect typeId) typeId {
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rt := reflect.Typeof(e)
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rt := reflect.Typeof(e).(*reflect.PtrType).Elem()
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_, present := types[rt]
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if present {
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panic("bootstrap type already present: " + name + ", " + rt.String())
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