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cmd/compile/internal/inline: minor compile time improvements in func flags
Some small changes to help reduce compile time for function flags computation. The current implementation of panic path detection adds an entry to a map for every node in the function, which is wasteful (and shows up in cpu profiles). Switch to only adding entries where they are useful. This is especially important for functions with large map literals and other constructs with many non-statement nodes. Change-Id: I9cfb2cd1cbf480f21298e6102aa99e2d77219f3d Reviewed-on: https://go-review.googlesource.com/c/go/+/539696 Reviewed-by: Matthew Dempsky <mdempsky@google.com> LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
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@ -66,34 +66,24 @@ func (ffa *funcFlagsAnalyzer) setResults(funcProps *FuncProps) {
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funcProps.Flags = rv
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funcProps.Flags = rv
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}
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}
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func (ffa *funcFlagsAnalyzer) getstate(n ir.Node) pstate {
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func (ffa *funcFlagsAnalyzer) getState(n ir.Node) pstate {
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val, ok := ffa.nstate[n]
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return ffa.nstate[n]
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if !ok {
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base.Fatalf("funcFlagsAnalyzer: fn %q node %s line %s: internal error, no setting for node:\n%+v\n", ffa.fn.Sym().Name, n.Op().String(), ir.Line(n), n)
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}
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return val
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}
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}
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func (ffa *funcFlagsAnalyzer) setstate(n ir.Node, st pstate) {
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func (ffa *funcFlagsAnalyzer) setState(n ir.Node, st pstate) {
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if _, ok := ffa.nstate[n]; ok {
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if st != psNoInfo {
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base.Fatalf("funcFlagsAnalyzer: fn %q internal error, existing setting for node:\n%+v\n", ffa.fn.Sym().Name, n)
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} else {
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ffa.nstate[n] = st
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ffa.nstate[n] = st
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}
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}
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}
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}
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func (ffa *funcFlagsAnalyzer) updatestate(n ir.Node, st pstate) {
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func (ffa *funcFlagsAnalyzer) updateState(n ir.Node, st pstate) {
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if _, ok := ffa.nstate[n]; !ok {
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if st == psNoInfo {
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base.Fatalf("funcFlagsAnalyzer: fn %q internal error, expected existing setting for node:\n%+v\n", ffa.fn.Sym().Name, n)
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delete(ffa.nstate, n)
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} else {
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} else {
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ffa.nstate[n] = st
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ffa.nstate[n] = st
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}
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}
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}
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}
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func (ffa *funcFlagsAnalyzer) setstateSoft(n ir.Node, st pstate) {
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ffa.nstate[n] = st
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}
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func (ffa *funcFlagsAnalyzer) panicPathTable() map[ir.Node]pstate {
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func (ffa *funcFlagsAnalyzer) panicPathTable() map[ir.Node]pstate {
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return ffa.nstate
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return ffa.nstate
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}
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}
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@ -164,13 +154,13 @@ func (ffa *funcFlagsAnalyzer) stateForList(list ir.Nodes) pstate {
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// line 10 will be on a panic path).
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// line 10 will be on a panic path).
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for i := len(list) - 1; i >= 0; i-- {
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for i := len(list) - 1; i >= 0; i-- {
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n := list[i]
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n := list[i]
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psi := ffa.getstate(n)
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psi := ffa.getState(n)
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if debugTrace&debugTraceFuncFlags != 0 {
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if debugTrace&debugTraceFuncFlags != 0 {
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fmt.Fprintf(os.Stderr, "=-= %v: stateForList n=%s ps=%s\n",
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fmt.Fprintf(os.Stderr, "=-= %v: stateForList n=%s ps=%s\n",
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ir.Line(n), n.Op().String(), psi.String())
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ir.Line(n), n.Op().String(), psi.String())
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}
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}
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st = blockCombine(psi, st)
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st = blockCombine(psi, st)
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ffa.updatestate(n, st)
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ffa.updateState(n, st)
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}
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}
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if st == psTop {
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if st == psTop {
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st = psNoInfo
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st = psNoInfo
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@ -237,8 +227,6 @@ func (ffa *funcFlagsAnalyzer) nodeVisitPost(n ir.Node) {
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ir.Line(n), n.Op().String(), shouldVisit(n))
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ir.Line(n), n.Op().String(), shouldVisit(n))
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}
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}
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if !shouldVisit(n) {
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if !shouldVisit(n) {
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// invoke soft set, since node may be shared (e.g. ONAME)
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ffa.setstateSoft(n, psNoInfo)
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return
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return
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}
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}
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var st pstate
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var st pstate
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@ -361,7 +349,7 @@ func (ffa *funcFlagsAnalyzer) nodeVisitPost(n ir.Node) {
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fmt.Fprintf(os.Stderr, "=-= %v: visit n=%s returns %s\n",
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fmt.Fprintf(os.Stderr, "=-= %v: visit n=%s returns %s\n",
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ir.Line(n), n.Op().String(), st.String())
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ir.Line(n), n.Op().String(), st.String())
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}
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}
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ffa.setstate(n, st)
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ffa.setState(n, st)
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}
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}
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func (ffa *funcFlagsAnalyzer) nodeVisitPre(n ir.Node) {
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func (ffa *funcFlagsAnalyzer) nodeVisitPre(n ir.Node) {
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