mirror of
https://github.com/golang/go
synced 2024-11-17 13:54:46 -07:00
cmd/compile: make non-concurrent compiles deterministic again
Spreading function compilation across multiple goroutines results in non-deterministic output. This is how cmd/compile has historically behaved for concurrent builds, but is troublesome for non-concurrent builds, particularly because it interferes with "toolstash -cmp". I spent some time trying to think of a simple, unified algorithm that can concurrently schedule work but gracefully degrades to a deterministic build for single-worker builds, but I couldn't come up with any. The simplest idea I found was to simply abstract away the operation of scheduling work so that we can have alternative deterministic vs concurrent modes. Change-Id: I08afa00527ce1844432412f4f8553781c4e323df Reviewed-on: https://go-review.googlesource.com/c/go/+/318229 Trust: Matthew Dempsky <mdempsky@google.com> Run-TryBot: Matthew Dempsky <mdempsky@google.com> TryBot-Result: Go Bot <gobot@golang.org> Reviewed-by: Cuong Manh Le <cuong.manhle.vn@gmail.com>
This commit is contained in:
parent
ea93e68858
commit
5203357eba
@ -119,38 +119,51 @@ func compileFunctions() {
|
||||
})
|
||||
}
|
||||
|
||||
// We queue up a goroutine per function that needs to be
|
||||
// compiled, but require them to grab an available worker ID
|
||||
// before doing any substantial work to limit parallelism.
|
||||
workerIDs := make(chan int, base.Flag.LowerC)
|
||||
for i := 0; i < base.Flag.LowerC; i++ {
|
||||
workerIDs <- i
|
||||
// By default, we perform work right away on the current goroutine
|
||||
// as the solo worker.
|
||||
queue := func(work func(int)) {
|
||||
work(0)
|
||||
}
|
||||
|
||||
if nWorkers := base.Flag.LowerC; nWorkers > 1 {
|
||||
// For concurrent builds, we create a goroutine per task, but
|
||||
// require them to hold a unique worker ID while performing work
|
||||
// to limit parallelism.
|
||||
workerIDs := make(chan int, nWorkers)
|
||||
for i := 0; i < nWorkers; i++ {
|
||||
workerIDs <- i
|
||||
}
|
||||
|
||||
queue = func(work func(int)) {
|
||||
go func() {
|
||||
worker := <-workerIDs
|
||||
work(worker)
|
||||
workerIDs <- worker
|
||||
}()
|
||||
}
|
||||
}
|
||||
|
||||
var wg sync.WaitGroup
|
||||
var asyncCompile func(*ir.Func)
|
||||
asyncCompile = func(fn *ir.Func) {
|
||||
wg.Add(1)
|
||||
go func() {
|
||||
worker := <-workerIDs
|
||||
ssagen.Compile(fn, worker)
|
||||
workerIDs <- worker
|
||||
|
||||
// Done compiling fn. Schedule it's closures for compilation.
|
||||
for _, closure := range fn.Closures {
|
||||
asyncCompile(closure)
|
||||
}
|
||||
wg.Done()
|
||||
}()
|
||||
var compile func([]*ir.Func)
|
||||
compile = func(fns []*ir.Func) {
|
||||
wg.Add(len(fns))
|
||||
for _, fn := range fns {
|
||||
fn := fn
|
||||
queue(func(worker int) {
|
||||
ssagen.Compile(fn, worker)
|
||||
compile(fn.Closures)
|
||||
wg.Done()
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
types.CalcSizeDisabled = true // not safe to calculate sizes concurrently
|
||||
base.Ctxt.InParallel = true
|
||||
for _, fn := range compilequeue {
|
||||
asyncCompile(fn)
|
||||
}
|
||||
|
||||
compile(compilequeue)
|
||||
compilequeue = nil
|
||||
wg.Wait()
|
||||
|
||||
base.Ctxt.InParallel = false
|
||||
types.CalcSizeDisabled = false
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user