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godoc/analysis: use build.Default.GOROOT instead of runtime.GOROOT
Change-Id: Ic34744557c3fbddd27590303794d384e28ff1ae3 Reviewed-on: https://go-review.googlesource.com/19781 Reviewed-by: Alan Donovan <adonovan@google.com>
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@ -56,7 +56,6 @@ import (
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"log"
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"log"
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"os"
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"os"
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"path/filepath"
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"path/filepath"
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"runtime"
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"sort"
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"sort"
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"strings"
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"strings"
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"sync"
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"sync"
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@ -351,7 +350,7 @@ func Run(pta bool, result *Result) {
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var roots, args []string // roots[i] ends with os.PathSeparator
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var roots, args []string // roots[i] ends with os.PathSeparator
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// Enumerate packages in $GOROOT.
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// Enumerate packages in $GOROOT.
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root := filepath.Join(runtime.GOROOT(), "src") + string(os.PathSeparator)
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root := filepath.Join(build.Default.GOROOT, "src") + string(os.PathSeparator)
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roots = append(roots, root)
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roots = append(roots, root)
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args = allPackages(root)
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args = allPackages(root)
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log.Printf("GOROOT=%s: %s\n", root, args)
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log.Printf("GOROOT=%s: %s\n", root, args)
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