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math/big,crypto/internal/bigmod: unroll loop in addMulVVW for ppc64x
This updates the assembly implementation of AddMulVVW to unroll the main loop to do 64 bytes at a time. The code for addMulVVWx is based on the same code and has also been updated to improve performance. goos: linux goarch: ppc64le pkg: crypto/internal/bigmod cpu: POWER10 │ bg.orig.out │ bg.out │ │ sec/op │ sec/op vs base │ ModAdd 116.3n ± 0% 116.9n ± 0% +0.52% (p=0.002 n=6) ModSub 111.5n ± 0% 111.5n ± 0% 0.00% (p=0.273 n=6) MontgomeryRepr 2.195µ ± 0% 1.944µ ± 0% -11.44% (p=0.002 n=6) MontgomeryMul 2.195µ ± 0% 1.943µ ± 0% -11.48% (p=0.002 n=6) ModMul 4.418µ ± 0% 3.900µ ± 0% -11.72% (p=0.002 n=6) ExpBig 5.736m ± 0% 5.117m ± 0% -10.78% (p=0.002 n=6) Exp 5.891m ± 0% 5.237m ± 0% -11.11% (p=0.002 n=6) geomean 9.901µ 9.094µ -8.15% goos: linux goarch: ppc64le pkg: math/big cpu: POWER10 │ am.orig.out │ am.out │ │ sec/op │ sec/op vs base │ AddMulVVW/1 4.456n ± 1% 3.565n ± 0% -20.00% (p=0.002 n=6) AddMulVVW/2 4.875n ± 1% 5.938n ± 1% +21.79% (p=0.002 n=6) AddMulVVW/3 5.484n ± 0% 5.693n ± 0% +3.80% (p=0.002 n=6) AddMulVVW/4 6.370n ± 0% 6.065n ± 0% -4.79% (p=0.002 n=6) AddMulVVW/5 7.321n ± 0% 7.188n ± 0% -1.82% (p=0.002 n=6) AddMulVVW/10 12.26n ± 8% 11.41n ± 0% -6.97% (p=0.002 n=6) AddMulVVW/100 100.70n ± 0% 93.58n ± 0% -7.08% (p=0.002 n=6) AddMulVVW/1000 938.6n ± 0% 845.5n ± 0% -9.92% (p=0.002 n=6) AddMulVVW/10000 9.459µ ± 0% 8.415µ ± 0% -11.04% (p=0.002 n=6) AddMulVVW/100000 94.57µ ± 0% 84.01µ ± 0% -11.16% (p=0.002 n=6) geomean 75.17n 71.21n -5.27% Change-Id: Idd79f5f02387564f4c2cc28d50b1c12bcd9a400f Reviewed-on: https://go-review.googlesource.com/c/go/+/557915 TryBot-Result: Gopher Robot <gobot@golang.org> Reviewed-by: Paul Murphy <murp@ibm.com> LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com> Reviewed-by: Cherry Mui <cherryyz@google.com> Reviewed-by: Carlos Amedee <carlos@golang.org> Run-TryBot: Lynn Boger <laboger@linux.vnet.ibm.com> Reviewed-by: Filippo Valsorda <filippo@golang.org>
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@ -8,44 +8,75 @@
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// func addMulVVW1024(z, x *uint, y uint) (c uint)
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TEXT ·addMulVVW1024(SB), $0-32
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MOVD $16, R22 // R22 = z_len
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JMP addMulVVWx(SB)
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MOVD $4, R6 // R6 = z_len/4
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JMP addMulVVWx<>(SB)
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// func addMulVVW1536(z, x *uint, y uint) (c uint)
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TEXT ·addMulVVW1536(SB), $0-32
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MOVD $24, R22 // R22 = z_len
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JMP addMulVVWx(SB)
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MOVD $6, R6 // R6 = z_len/4
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JMP addMulVVWx<>(SB)
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// func addMulVVW2048(z, x *uint, y uint) (c uint)
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TEXT ·addMulVVW2048(SB), $0-32
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MOVD $32, R22 // R22 = z_len
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JMP addMulVVWx(SB)
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MOVD $8, R6 // R6 = z_len/4
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JMP addMulVVWx<>(SB)
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TEXT addMulVVWx(SB), NOFRAME|NOSPLIT, $0
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MOVD z+0(FP), R10 // R10 = z[]
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MOVD x+8(FP), R8 // R8 = x[]
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MOVD y+16(FP), R9 // R9 = y
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// This local function expects to be called only by
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// callers above. R6 contains the z length/4
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// since 4 values are processed for each
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// loop iteration, and is guaranteed to be > 0.
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// If other callers are added this function might
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// need to change.
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TEXT addMulVVWx<>(SB), NOSPLIT, $0
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MOVD z+0(FP), R3
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MOVD x+8(FP), R4
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MOVD y+16(FP), R5
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MOVD R0, R3 // R3 will be the index register
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CMP R0, R22
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MOVD R0, R4 // R4 = c = 0
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MOVD R22, CTR // Initialize loop counter
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BEQ done
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MOVD $0, R9 // R9 = c = 0
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MOVD R6, CTR // Initialize loop counter
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PCALIGN $16
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loop:
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MOVD (R8)(R3), R20 // Load x[i]
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MOVD (R10)(R3), R21 // Load z[i]
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MULLD R9, R20, R6 // R6 = Low-order(x[i]*y)
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MULHDU R9, R20, R7 // R7 = High-order(x[i]*y)
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ADDC R21, R6 // R6 = z0
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ADDZE R7 // R7 = z1
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ADDC R4, R6 // R6 = z0 + c + 0
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ADDZE R7, R4 // c += z1
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MOVD R6, (R10)(R3) // Store z[i]
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ADD $8, R3
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BC 16, 0, loop // bdnz
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MOVD 0(R4), R14 // x[i]
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MOVD 8(R4), R16 // x[i+1]
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MOVD 16(R4), R18 // x[i+2]
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MOVD 24(R4), R20 // x[i+3]
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MOVD 0(R3), R15 // z[i]
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MOVD 8(R3), R17 // z[i+1]
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MOVD 16(R3), R19 // z[i+2]
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MOVD 24(R3), R21 // z[i+3]
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MULLD R5, R14, R10 // low x[i]*y
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MULHDU R5, R14, R11 // high x[i]*y
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ADDC R15, R10
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ADDZE R11
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ADDC R9, R10
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ADDZE R11, R9
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MULLD R5, R16, R14 // low x[i+1]*y
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MULHDU R5, R16, R15 // high x[i+1]*y
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ADDC R17, R14
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ADDZE R15
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ADDC R9, R14
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ADDZE R15, R9
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MULLD R5, R18, R16 // low x[i+2]*y
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MULHDU R5, R18, R17 // high x[i+2]*y
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ADDC R19, R16
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ADDZE R17
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ADDC R9, R16
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ADDZE R17, R9
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MULLD R5, R20, R18 // low x[i+3]*y
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MULHDU R5, R20, R19 // high x[i+3]*y
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ADDC R21, R18
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ADDZE R19
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ADDC R9, R18
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ADDZE R19, R9
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MOVD R10, 0(R3) // z[i]
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MOVD R14, 8(R3) // z[i+1]
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MOVD R16, 16(R3) // z[i+2]
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MOVD R18, 24(R3) // z[i+3]
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ADD $32, R3
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ADD $32, R4
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BDNZ loop
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done:
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MOVD R4, c+24(FP)
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MOVD R9, c+24(FP)
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RET
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@ -599,33 +599,80 @@ done:
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// func addMulVVW(z, x []Word, y Word) (c Word)
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TEXT ·addMulVVW(SB), NOSPLIT, $0
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MOVD z+0(FP), R10 // R10 = z[]
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MOVD x+24(FP), R8 // R8 = x[]
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MOVD y+48(FP), R9 // R9 = y
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MOVD z_len+8(FP), R22 // R22 = z_len
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MOVD z+0(FP), R3 // R3 = z[]
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MOVD x+24(FP), R4 // R4 = x[]
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MOVD y+48(FP), R5 // R5 = y
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MOVD z_len+8(FP), R6 // R6 = z_len
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MOVD R0, R3 // R3 will be the index register
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CMP R0, R22
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MOVD R0, R4 // R4 = c = 0
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MOVD R22, CTR // Initialize loop counter
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BEQ done
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CMP R6, $4
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MOVD R0, R9 // R9 = c = 0
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BLT tail
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SRD $2, R6, R7
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MOVD R7, CTR // Initialize loop counter
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PCALIGN $16
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loop:
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MOVD (R8)(R3), R20 // Load x[i]
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MOVD (R10)(R3), R21 // Load z[i]
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MULLD R9, R20, R6 // R6 = Low-order(x[i]*y)
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MULHDU R9, R20, R7 // R7 = High-order(x[i]*y)
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ADDC R21, R6 // R6 = z0
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ADDZE R7 // R7 = z1
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ADDC R4, R6 // R6 = z0 + c + 0
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ADDZE R7, R4 // c += z1
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MOVD R6, (R10)(R3) // Store z[i]
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MOVD 0(R4), R14 // x[i]
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MOVD 8(R4), R16 // x[i+1]
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MOVD 16(R4), R18 // x[i+2]
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MOVD 24(R4), R20 // x[i+3]
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MOVD 0(R3), R15 // z[i]
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MOVD 8(R3), R17 // z[i+1]
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MOVD 16(R3), R19 // z[i+2]
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MOVD 24(R3), R21 // z[i+3]
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MULLD R5, R14, R10 // low x[i]*y
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MULHDU R5, R14, R11 // high x[i]*y
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ADDC R15, R10
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ADDZE R11
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ADDC R9, R10
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ADDZE R11, R9
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MULLD R5, R16, R14 // low x[i+1]*y
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MULHDU R5, R16, R15 // high x[i+1]*y
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ADDC R17, R14
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ADDZE R15
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ADDC R9, R14
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ADDZE R15, R9
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MULLD R5, R18, R16 // low x[i+2]*y
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MULHDU R5, R18, R17 // high x[i+2]*y
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ADDC R19, R16
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ADDZE R17
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ADDC R9, R16
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ADDZE R17, R9
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MULLD R5, R20, R18 // low x[i+3]*y
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MULHDU R5, R20, R19 // high x[i+3]*y
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ADDC R21, R18
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ADDZE R19
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ADDC R9, R18
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ADDZE R19, R9
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MOVD R10, 0(R3) // z[i]
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MOVD R14, 8(R3) // z[i+1]
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MOVD R16, 16(R3) // z[i+2]
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MOVD R18, 24(R3) // z[i+3]
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ADD $32, R3
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ADD $32, R4
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BDNZ loop
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ANDCC $3, R6
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tail:
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CMP R0, R6
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BEQ done
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MOVD R6, CTR
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PCALIGN $16
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tailloop:
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MOVD 0(R4), R14
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MOVD 0(R3), R15
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MULLD R5, R14, R10
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MULHDU R5, R14, R11
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ADDC R15, R10
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ADDZE R11
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ADDC R9, R10
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ADDZE R11, R9
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MOVD R10, 0(R3)
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ADD $8, R3
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BC 16, 0, loop // bdnz
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ADD $8, R4
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BDNZ tailloop
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done:
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MOVD R4, c+56(FP)
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MOVD R9, c+56(FP)
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RET
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