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math: fix Gamma(-171.5) on all platforms
Using 387 mode was computing it without underflow to zero, apparently due to an 80-bit intermediate. Avoid underflow even with 64-bit floats. This eliminates the TODOs in the test suite. Fixes linux-386-387 build and fixes #11441. Change-Id: I8abaa63bfdf040438a95625d1cb61042f0302473 Reviewed-on: https://go-review.googlesource.com/30540 Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
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@ -1235,9 +1235,9 @@ var vfgamma = [][2]float64{
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{-100.5, -3.3536908198076787e-159},
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{-160.5, -5.255546447007829e-286},
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{-170.5, -3.3127395215386074e-308},
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{-171.5, 0}, // TODO: 1.9316265431712e-310
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{-176.5, Copysign(0, -1)}, // TODO: -1.196e-321
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{-177.5, 0}, // TODO: 5e-324
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{-171.5, 1.9316265431712e-310},
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{-176.5, -1.196e-321},
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{-177.5, 5e-324},
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{-178.5, Copysign(0, -1)},
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{-179.5, 0},
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{-201.0001, 0},
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@ -1802,6 +1802,12 @@ var logbBC = []float64{
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}
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func tolerance(a, b, e float64) bool {
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// Multiplying by e here can underflow denormal values to zero.
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// Check a==b so that at least if a and b are small and identical
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// we say they match.
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if a == b {
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return true
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}
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d := a - b
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if d < 0 {
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d = -d
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@ -91,10 +91,15 @@ var _gamS = [...]float64{
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}
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// Gamma function computed by Stirling's formula.
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// The polynomial is valid for 33 <= x <= 172.
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func stirling(x float64) float64 {
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if x > 171.625 {
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return Inf(1)
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// The pair of results must be multiplied together to get the actual answer.
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// The multiplication is left to the caller so that, if careful, the caller can avoid
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// infinity for 172 <= x <= 180.
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// The polynomial is valid for 33 <= x <= 172; larger values are only used
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// in reciprocal and produce denormalized floats. The lower precision there
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// masks any imprecision in the polynomial.
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func stirling(x float64) (float64, float64) {
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if x > 200 {
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return Inf(1), 1
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}
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const (
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SqrtTwoPi = 2.506628274631000502417
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@ -102,15 +107,15 @@ func stirling(x float64) float64 {
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)
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w := 1 / x
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w = 1 + w*((((_gamS[0]*w+_gamS[1])*w+_gamS[2])*w+_gamS[3])*w+_gamS[4])
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y := Exp(x)
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y1 := Exp(x)
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y2 := 1.0
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if x > MaxStirling { // avoid Pow() overflow
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v := Pow(x, 0.5*x-0.25)
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y = v * (v / y)
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y1, y2 = v, v/y1
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} else {
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y = Pow(x, x-0.5) / y
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y1 = Pow(x, x-0.5) / y1
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}
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y = SqrtTwoPi * y * w
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return y
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return y1, SqrtTwoPi * w * y2
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}
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// Gamma returns the Gamma function of x.
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@ -138,7 +143,8 @@ func Gamma(x float64) float64 {
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p := Floor(q)
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if q > 33 {
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if x >= 0 {
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return stirling(x)
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y1, y2 := stirling(x)
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return y1 * y2
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}
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// Note: x is negative but (checked above) not a negative integer,
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// so x must be small enough to be in range for conversion to int64.
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@ -156,7 +162,14 @@ func Gamma(x float64) float64 {
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if z == 0 {
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return Inf(signgam)
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}
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z = Pi / (Abs(z) * stirling(q))
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sq1, sq2 := stirling(q)
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absz := Abs(z)
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d := absz * sq1 * sq2
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if IsInf(d, 0) {
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z = Pi / absz / sq1 / sq2
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} else {
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z = Pi / d
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}
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return float64(signgam) * z
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}
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