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exp/template: remove else and end nodes from public view.
They are used internally and do not appear in the final parse tree. R=golang-dev, dsymonds CC=golang-dev https://golang.org/cl/4905052
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@ -35,8 +35,8 @@ const (
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NodeBool // A boolean constant.
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NodeCommand // An element of a pipeline.
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NodeDot // The cursor, dot.
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NodeElse // An else action.
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NodeEnd // An end action.
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nodeElse // An else action. Not added to tree.
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nodeEnd // An end action. Not added to tree.
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NodeField // A field or method name.
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NodeIdentifier // An identifier; always a function name.
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NodeIf // An if action.
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@ -356,36 +356,37 @@ func (s *StringNode) String() string {
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return fmt.Sprintf("S=%#q", s.Text)
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}
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// EndNode represents an {{end}} action. It is represented by a nil pointer.
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type EndNode bool
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// endNode represents an {{end}} action. It is represented by a nil pointer.
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// It does not appear in the final parse tree.
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type endNode bool
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func newEnd() *EndNode {
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func newEnd() *endNode {
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return nil
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}
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func (e *EndNode) Type() NodeType {
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return NodeEnd
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func (e *endNode) Type() NodeType {
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return nodeEnd
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}
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func (e *EndNode) String() string {
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func (e *endNode) String() string {
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return "{{end}}"
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}
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// ElseNode represents an {{else}} action.
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type ElseNode struct {
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// elseNode represents an {{else}} action. Does not appear in the final tree.
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type elseNode struct {
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NodeType
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Line int // The line number in the input.
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}
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func newElse(line int) *ElseNode {
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return &ElseNode{NodeType: NodeElse, Line: line}
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func newElse(line int) *elseNode {
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return &elseNode{NodeType: nodeElse, Line: line}
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}
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func (e *ElseNode) Type() NodeType {
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return NodeElse
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func (e *elseNode) Type() NodeType {
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return nodeElse
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}
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func (e *ElseNode) String() string {
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func (e *elseNode) String() string {
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return "{{else}}"
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}
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@ -173,7 +173,7 @@ func (t *Tree) itemList(toEOF bool) (list *ListNode, next Node) {
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for t.peek().typ != itemEOF {
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n := t.textOrAction()
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switch n.Type() {
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case NodeEnd, NodeElse:
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case nodeEnd, nodeElse:
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return list, n
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}
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list.append(n)
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@ -278,10 +278,10 @@ func (t *Tree) parseControl(context string) (lineNum int, pipe *PipeNode, list,
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var next Node
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list, next = t.itemList(false)
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switch next.Type() {
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case NodeEnd: //done
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case NodeElse:
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case nodeEnd: //done
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case nodeElse:
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elseList, next = t.itemList(false)
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if next.Type() != NodeEnd {
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if next.Type() != nodeEnd {
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t.errorf("expected end; found %s", next)
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}
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elseList = elseList
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@ -37,7 +37,7 @@ func Set(text string, funcs ...map[string]interface{}) (tree map[string]*Tree, e
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if end == nil {
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t.errorf("unexpected EOF in %s", context)
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}
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if end.Type() != NodeEnd {
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if end.Type() != nodeEnd {
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t.errorf("unexpected %s in %s", end, context)
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}
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t.stopParse()
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