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exp/norm: Reduced the size of the byte buffer used by reorderBuffer by half by reusing space when combining.
R=r CC=golang-dev https://golang.org/cl/4939042
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@ -12,16 +12,14 @@ const (
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maxNFCExpansion = 3 // NFC(0x1D160)
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maxNFKCExpansion = 18 // NFKC(0xFDFA)
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maxRuneSizeInDecomp = 4
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// Need to multiply by 2 as we don't reuse byte buffer space for recombining.
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maxByteBufferSize = 2 * maxRuneSizeInDecomp * maxCombiningChars // 256
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maxByteBufferSize = utf8.UTFMax * maxCombiningChars // 128
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)
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// reorderBuffer is used to normalize a single segment. Characters inserted with
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// insert() are decomposed and reordered based on CCC. The compose() method can
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// insert are decomposed and reordered based on CCC. The compose method can
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// be used to recombine characters. Note that the byte buffer does not hold
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// the UTF-8 characters in order. Only the rune array is maintained in sorted
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// order. flush() writes the resulting segment to a byte array.
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// order. flush writes the resulting segment to a byte array.
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type reorderBuffer struct {
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rune [maxCombiningChars]runeInfo // Per character info.
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byte [maxByteBufferSize]byte // UTF-8 buffer. Referenced by runeInfo.pos.
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@ -68,7 +66,7 @@ func (rb *reorderBuffer) insertOrdered(info runeInfo) bool {
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}
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rb.nrune += 1
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pos := uint8(rb.nbyte)
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rb.nbyte += info.size
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rb.nbyte += utf8.UTFMax
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info.pos = pos
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b[n] = info
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return true
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@ -81,17 +79,20 @@ func (rb *reorderBuffer) insert(src []byte, info runeInfo) bool {
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rune, _ := utf8.DecodeRune(src)
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return rb.decomposeHangul(uint32(rune))
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}
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pos := rb.nbyte
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if info.flags.hasDecomposition() {
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dcomp := rb.f.decompose(src)
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for i := 0; i < len(dcomp); i += int(info.size) {
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for i := 0; i < len(dcomp); {
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info = rb.f.info(dcomp[i:])
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pos := rb.nbyte
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if !rb.insertOrdered(info) {
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return false
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}
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end := i + int(info.size)
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copy(rb.byte[pos:], dcomp[i:end])
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i = end
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}
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copy(rb.byte[pos:], dcomp)
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} else {
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pos := rb.nbyte
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if !rb.insertOrdered(info) {
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return false
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}
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@ -107,21 +108,23 @@ func (rb *reorderBuffer) insertString(src string, info runeInfo) bool {
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rune, _ := utf8.DecodeRuneInString(src)
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return rb.decomposeHangul(uint32(rune))
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}
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pos := rb.nbyte
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if info.flags.hasDecomposition() {
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dcomp := rb.f.decomposeString(src)
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for i := 0; i < len(dcomp); i += int(info.size) {
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for i := 0; i < len(dcomp); {
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info = rb.f.info(dcomp[i:])
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pos := rb.nbyte
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if !rb.insertOrdered(info) {
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return false
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}
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end := i + int(info.size)
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copy(rb.byte[pos:], dcomp[i:end])
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i = end
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}
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copy(rb.byte[pos:], dcomp)
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} else {
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copy(rb.byte[rb.nbyte:], src[:info.size])
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if !rb.insertOrdered(info) {
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return false
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}
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copy(rb.byte[pos:], src[:info.size])
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}
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return true
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}
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@ -130,17 +133,16 @@ func (rb *reorderBuffer) insertString(src string, info runeInfo) bool {
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func (rb *reorderBuffer) appendRune(rune uint32) {
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bn := rb.nbyte
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sz := utf8.EncodeRune(rb.byte[bn:], int(rune))
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rb.nbyte += uint8(sz)
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rb.nbyte += utf8.UTFMax
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rb.rune[rb.nrune] = runeInfo{bn, uint8(sz), 0, 0}
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rb.nrune++
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}
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// assignRune sets a rune at position pos. It is used for Hangul and recomposition.
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func (rb *reorderBuffer) assignRune(pos int, rune uint32) {
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bn := rb.nbyte
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bn := rb.rune[pos].pos
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sz := utf8.EncodeRune(rb.byte[bn:], int(rune))
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rb.rune[pos] = runeInfo{bn, uint8(sz), 0, 0}
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rb.nbyte += uint8(sz)
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}
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// runeAt returns the rune at position n. It is used for Hangul and recomposition.
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