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runtime: relax flaky GC pause test
We often saw GC pauses of 0 ns, not just on Windows. Google Compute Engine timer granularity might suck too. LGTM=rsc R=rsc, dvyukov CC=golang-codereviews https://golang.org/cl/140910043
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@ -165,9 +165,12 @@ func TestGcLastTime(t *testing.T) {
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t.Fatalf("bad last GC time: got %v, want [%v, %v]", last, t0, t1)
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t.Fatalf("bad last GC time: got %v, want [%v, %v]", last, t0, t1)
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}
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}
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pause := ms.PauseNs[(ms.NumGC+255)%256]
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pause := ms.PauseNs[(ms.NumGC+255)%256]
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// Due to timer granularity pause can actually be 0 on windows.
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// Due to timer granularity, pause can actually be 0 on windows
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if (pause == 0 && runtime.GOOS != "windows") || pause > 10e9 {
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// or on virtualized environments.
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t.Fatalf("bad last GC pause: got %v, want [0, 10e9]", pause)
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if pause == 0 {
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t.Logf("last GC pause was 0")
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} else if pause > 10e9 {
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t.Logf("bad last GC pause: got %v, want [0, 10e9]", pause)
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}
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}
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}
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}
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