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runtime: set raceignore to zero when starting a new goroutine
When reusing a g struct the runtime did not reset g.raceignore. Initialize raceignore to zero when initially setting racectx. A goroutine can end with a non-zero raceignore if it exits after calling runtime.RaceDisable without a matching runtime.RaceEnable. If that goroutine's g is later reused the race detector is in a weird state: the underlying g.racectx is active, yet g.raceignore is non-zero, and raceacquire/racerelease which check g.raceignore become no-ops. This causes the race detector to report races when there are none. Fixes #60934 Change-Id: Ib8e412f11badbaf69a480f03740da70891f4093f Reviewed-on: https://go-review.googlesource.com/c/go/+/505055 Reviewed-by: Dmitri Shuralyov <dmitshur@google.com> Reviewed-by: Michael Knyszek <mknyszek@google.com> TryBot-Result: Gopher Robot <gobot@golang.org> Run-TryBot: Michael Knyszek <mknyszek@google.com>
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@ -4570,6 +4570,7 @@ func newproc1(fn *funcval, callergp *g, callerpc uintptr) *g {
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pp.goidcache++
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if raceenabled {
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newg.racectx = racegostart(callerpc)
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newg.raceignore = 0
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if newg.labels != nil {
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// See note in proflabel.go on labelSync's role in synchronizing
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// with the reads in the signal handler.
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37
src/runtime/race/testdata/mop_test.go
vendored
37
src/runtime/race/testdata/mop_test.go
vendored
@ -2093,3 +2093,40 @@ func TestNoRaceTinyAlloc(t *testing.T) {
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<-done
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}
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}
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func TestNoRaceIssue60934(t *testing.T) {
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// Test that runtime.RaceDisable state doesn't accidentally get applied to
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// new goroutines.
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// Create several goroutines that end after calling runtime.RaceDisable.
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var wg sync.WaitGroup
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ready := make(chan struct{})
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wg.Add(32)
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for i := 0; i < 32; i++ {
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go func() {
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<-ready // ensure we have multiple goroutines running at the same time
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runtime.RaceDisable()
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wg.Done()
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}()
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}
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close(ready)
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wg.Wait()
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// Make sure race detector still works. If the runtime.RaceDisable state
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// leaks, the happens-before edges here will be ignored and a race on x will
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// be reported.
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var x int
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ch := make(chan struct{}, 0)
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wg.Add(2)
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go func() {
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x = 1
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ch <- struct{}{}
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wg.Done()
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}()
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go func() {
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<-ch
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_ = x
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wg.Done()
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}()
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wg.Wait()
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}
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