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cmd/compile: disable doubleCheck and remove unused checkDictionary

In stencil.go, change doubleCheck to false, which will turn off some
double-checking code which isn't needed generally, now that we have lots
of tests of end-to-end runs.

Also, removed checkDictionary() which is unused and is unlikely to be
useful in the future.

Change-Id: I4e5acceab80f4904b174422bae21ca82cf04f943
Reviewed-on: https://go-review.googlesource.com/c/go/+/361923
Trust: Dan Scales <danscales@google.com>
Run-TryBot: Dan Scales <danscales@google.com>
Reviewed-by: Keith Randall <khr@golang.org>
TryBot-Result: Go Bot <gobot@golang.org>
This commit is contained in:
Dan Scales 2021-11-08 18:10:30 -08:00
parent 2ade8ae325
commit 47e3c4bc74

View File

@ -22,7 +22,7 @@ import (
)
// Enable extra consistency checks.
const doubleCheck = true
const doubleCheck = false
func assert(p bool) {
base.Assert(p)
@ -802,11 +802,6 @@ func (g *genInst) genericSubst(newsym *types.Sym, nameNode *ir.Name, shapes []*t
// Make sure name/type of newf is set before substituting the body.
newf.Body = subst.list(gf.Body)
// Add code to check that the dictionary is correct.
// TODO: must be adjusted to deal with shapes, but will go away soon when we move
// to many->1 shape to concrete mapping.
// newf.Body.Prepend(subst.checkDictionary(dictionaryName, shapes)...)
if len(subst.defnMap) > 0 {
base.Fatalf("defnMap is not empty")
}
@ -859,49 +854,6 @@ func (subst *subster) localvar(name *ir.Name) *ir.Name {
return m
}
// checkDictionary returns code that does runtime consistency checks
// between the dictionary and the types it should contain.
func (subst *subster) checkDictionary(name *ir.Name, targs []*types.Type) (code []ir.Node) {
if false {
return // checking turned off
}
// TODO: when moving to GCshape, this test will become harder. Call into
// runtime to check the expected shape is correct?
pos := name.Pos()
// Convert dictionary to *[N]uintptr
d := ir.NewConvExpr(pos, ir.OCONVNOP, types.Types[types.TUNSAFEPTR], name)
d.SetTypecheck(1)
d = ir.NewConvExpr(pos, ir.OCONVNOP, types.NewArray(types.Types[types.TUINTPTR], int64(len(targs))).PtrTo(), d)
d.SetTypecheck(1)
types.CheckSize(d.Type().Elem())
// Check that each type entry in the dictionary is correct.
for i, t := range targs {
if t.HasShape() {
// Check the concrete type, not the shape type.
base.Fatalf("shape type in dictionary %s %+v\n", name.Sym().Name, t)
}
want := reflectdata.TypePtr(t)
typed(types.Types[types.TUINTPTR], want)
deref := ir.NewStarExpr(pos, d)
typed(d.Type().Elem(), deref)
idx := ir.NewConstExpr(constant.MakeUint64(uint64(i)), name) // TODO: what to set orig to?
typed(types.Types[types.TUINTPTR], idx)
got := ir.NewIndexExpr(pos, deref, idx)
typed(types.Types[types.TUINTPTR], got)
cond := ir.NewBinaryExpr(pos, ir.ONE, want, got)
typed(types.Types[types.TBOOL], cond)
panicArg := ir.NewNilExpr(pos)
typed(types.NewInterface(types.LocalPkg, nil, false), panicArg)
then := ir.NewUnaryExpr(pos, ir.OPANIC, panicArg)
then.SetTypecheck(1)
x := ir.NewIfStmt(pos, cond, []ir.Node{then}, nil)
x.SetTypecheck(1)
code = append(code, x)
}
return
}
// getDictionaryEntry gets the i'th entry in the dictionary dict.
func getDictionaryEntry(pos src.XPos, dict *ir.Name, i int, size int) ir.Node {
// Convert dictionary to *[N]uintptr