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runtime: allow float syscall return values on windows amd64

RELNOTE=yes
Fixes #37273

Change-Id: Iedb7eab185dfeccb1b26902ef36411d2c53ea3e0
GitHub-Last-Rev: bbe30ba45d
GitHub-Pull-Request: golang/go#37380
Reviewed-on: https://go-review.googlesource.com/c/go/+/220578
Run-TryBot: Alex Brainman <alex.brainman@gmail.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Alex Brainman <alex.brainman@gmail.com>
This commit is contained in:
Richard Wilkes 2020-02-24 23:46:00 +00:00 committed by Alex Brainman
parent 0d6b317ee6
commit 450d0b2f30
2 changed files with 80 additions and 0 deletions

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@ -62,6 +62,10 @@ loadregs:
// Return result.
POPQ CX
MOVQ AX, libcall_r1(CX)
// Floating point return values are returned in XMM0. Setting r2 to this
// value in case this call returned a floating point value. For details,
// see https://docs.microsoft.com/en-us/cpp/build/x64-calling-convention
MOVQ X0, libcall_r2(CX)
// GetLastError().
MOVQ 0x30(GS), DI

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@ -725,6 +725,82 @@ uintptr_t cfunc(uintptr_t a, double b, float c, double d) {
}
}
func TestFloatReturn(t *testing.T) {
if _, err := exec.LookPath("gcc"); err != nil {
t.Skip("skipping test: gcc is missing")
}
if runtime.GOARCH != "amd64" {
t.Skipf("skipping test: GOARCH=%s", runtime.GOARCH)
}
const src = `
#include <stdint.h>
#include <windows.h>
float cfuncFloat(uintptr_t a, double b, float c, double d) {
if (a == 1 && b == 2.2 && c == 3.3f && d == 4.4e44) {
return 1.5f;
}
return 0;
}
double cfuncDouble(uintptr_t a, double b, float c, double d) {
if (a == 1 && b == 2.2 && c == 3.3f && d == 4.4e44) {
return 2.5;
}
return 0;
}
`
tmpdir, err := ioutil.TempDir("", "TestFloatReturn")
if err != nil {
t.Fatal("TempDir failed: ", err)
}
defer os.RemoveAll(tmpdir)
srcname := "mydll.c"
err = ioutil.WriteFile(filepath.Join(tmpdir, srcname), []byte(src), 0)
if err != nil {
t.Fatal(err)
}
outname := "mydll.dll"
cmd := exec.Command("gcc", "-shared", "-s", "-Werror", "-o", outname, srcname)
cmd.Dir = tmpdir
out, err := cmd.CombinedOutput()
if err != nil {
t.Fatalf("failed to build dll: %v - %v", err, string(out))
}
dllpath := filepath.Join(tmpdir, outname)
dll := syscall.MustLoadDLL(dllpath)
defer dll.Release()
proc := dll.MustFindProc("cfuncFloat")
_, r, err := proc.Call(
1,
uintptr(math.Float64bits(2.2)),
uintptr(math.Float32bits(3.3)),
uintptr(math.Float64bits(4.4e44)),
)
fr := math.Float32frombits(uint32(r))
if fr != 1.5 {
t.Errorf("got %f want 1.5 (err=%v)", fr, err)
}
proc = dll.MustFindProc("cfuncDouble")
_, r, err = proc.Call(
1,
uintptr(math.Float64bits(2.2)),
uintptr(math.Float32bits(3.3)),
uintptr(math.Float64bits(4.4e44)),
)
dr := math.Float64frombits(uint64(r))
if dr != 2.5 {
t.Errorf("got %f want 2.5 (err=%v)", dr, err)
}
}
func TestTimeBeginPeriod(t *testing.T) {
const TIMERR_NOERROR = 0
if *runtime.TimeBeginPeriodRetValue != TIMERR_NOERROR {