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png: speed up opaque RGBA encoding

With Linux/8g on a 2006 Mac Mini (1.66 GHz Intel Core Duo,
2KB L1, 2MB L2, 2G main memory), GOMAXPROCS unset:

start:
png.BenchmarkEncodePaletted	      50	  44772820 ns/op
png.BenchmarkEncodeRGBOpaque	      10	 208395900 ns/op
png.BenchmarkEncodeRGBA		       5	 331088000 ns/op

remove interface method calls:
png.BenchmarkEncodePaletted	      50	  44722880 ns/op
png.BenchmarkEncodeRGBOpaque	      10	 139042600 ns/op
png.BenchmarkEncodeRGBA		       5	 334033600 ns/op

flate inline min/max():
png.BenchmarkEncodePaletted	      50	  40631180 ns/op
png.BenchmarkEncodeRGBOpaque	      10	 124894900 ns/op
png.BenchmarkEncodeRGBA		       5	 312099000 ns/op

after adler change:
png.BenchmarkEncodePaletted	      50	  40181760 ns/op
png.BenchmarkEncodeRGBOpaque	      20	 121781950 ns/op
png.BenchmarkEncodeRGBA		       5	 313890800 ns/op

In comparison to 121 ms on this 2006 machine, on my
Core2 Duo 2.66 GHz laptop, the final BenchmarkEncodeRGBOpaque
runs in 27 ms. (these are all for 640x480 images)

R=nigeltao, rsc, r
CC=golang-dev
https://golang.org/cl/4432077
This commit is contained in:
Brad Fitzpatrick 2011-05-02 07:25:53 -07:00
parent db16bca18f
commit 437015bbed
2 changed files with 47 additions and 11 deletions

View File

@ -143,10 +143,18 @@ func (d *compressor) fillWindow(index int) (int, os.Error) {
d.blockStart = math.MaxInt32
}
for i, h := range d.hashHead {
d.hashHead[i] = max(h-wSize, -1)
v := h - wSize
if v < -1 {
v = -1
}
d.hashHead[i] = v
}
for i, h := range d.hashPrev {
d.hashPrev[i] = max(h-wSize, -1)
v := -h - wSize
if v < -1 {
v = -1
}
d.hashPrev[i] = v
}
}
count, err := d.r.Read(d.window[d.windowEnd:])
@ -177,10 +185,18 @@ func (d *compressor) writeBlock(tokens []token, index int, eof bool) os.Error {
// Try to find a match starting at index whose length is greater than prevSize.
// We only look at chainCount possibilities before giving up.
func (d *compressor) findMatch(pos int, prevHead int, prevLength int, lookahead int) (length, offset int, ok bool) {
win := d.window[0 : pos+min(maxMatchLength, lookahead)]
minMatchLook := maxMatchLength
if lookahead < minMatchLook {
minMatchLook = lookahead
}
win := d.window[0 : pos+minMatchLook]
// We quit when we get a match that's at least nice long
nice := min(d.niceMatch, len(win)-pos)
nice := len(win) - pos
if d.niceMatch < nice {
nice = d.niceMatch
}
// If we've got a match that's good enough, only look in 1/4 the chain.
tries := d.maxChainLength
@ -344,9 +360,12 @@ Loop:
}
prevLength := length
prevOffset := offset
minIndex := max(index-maxOffset, 0)
length = minMatchLength - 1
offset = 0
minIndex := index - maxOffset
if minIndex < 0 {
minIndex = 0
}
if chainHead >= minIndex &&
(isFastDeflate && lookahead > minMatchLength-1 ||

View File

@ -263,7 +263,12 @@ func writeImage(w io.Writer, m image.Image, cb int) os.Error {
defer zw.Close()
bpp := 0 // Bytes per pixel.
// Used by fast paths for common image types
var paletted *image.Paletted
var rgba *image.RGBA
rgba, _ = m.(*image.RGBA)
switch cb {
case cbG8:
bpp = 1
@ -303,12 +308,24 @@ func writeImage(w io.Writer, m image.Image, cb int) os.Error {
cr[0][x+1] = c.Y
}
case cbTC8:
for x := b.Min.X; x < b.Max.X; x++ {
// We have previously verified that the alpha value is fully opaque.
cr0 := cr[0]
if rgba != nil {
yoff := y * rgba.Stride
xoff := 3*b.Min.X + 1
for _, color := range rgba.Pix[yoff+b.Min.X : yoff+b.Max.X] {
cr0[xoff] = color.R
cr0[xoff+1] = color.G
cr0[xoff+2] = color.B
xoff += 3
}
} else {
for x := b.Min.X; x < b.Max.X; x++ {
r, g, b, _ := m.At(x, y).RGBA()
cr[0][3*x+1] = uint8(r >> 8)
cr[0][3*x+2] = uint8(g >> 8)
cr[0][3*x+3] = uint8(b >> 8)
cr0[3*x+1] = uint8(r >> 8)
cr0[3*x+2] = uint8(g >> 8)
cr0[3*x+3] = uint8(b >> 8)
}
}
case cbP8:
rowOffset := y * paletted.Stride