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effective_go: cleanups and fixes
Also explain the situation with recursive String methods more accurately, and clean up the code now that the fmt package is more careful. R=golang-dev, minux.ma, bradfitz CC=golang-dev https://golang.org/cl/5907047
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@ -625,9 +625,28 @@ or reading from a channel, a <code>range</code> clause can
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manage the loop.
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</p>
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<pre>
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var m map[string]int
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for key, value := range oldMap {
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newMap[key] = value
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}
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</pre>
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<p>
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If you only need the first item in the range (the key or index), drop the second:
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</p>
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<pre>
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for key := range m {
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if expired(key) {
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delete(m, key)
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}
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}
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</pre>
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<p>
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If you only need the second item in the range (the value), use the <em>blank identifier</em>, an underscore, to discard the first:
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</p>
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<pre>
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sum := 0
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for _, value := range m { // key is unused
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for _, value := range array {
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sum += value
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}
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</pre>
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@ -709,7 +728,7 @@ func shouldEscape(c byte) bool {
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Here's a comparison routine for byte arrays that uses two
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<code>switch</code> statements:
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<pre>
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// Compare returns an integer comparing the two byte arrays
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// Compare returns an integer comparing the two byte arrays,
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// lexicographically.
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// The result will be 0 if a == b, -1 if a < b, and +1 if a > b
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func Compare(a, b []byte) int {
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@ -1003,7 +1022,7 @@ but the rules are simple.
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Let's talk about <code>new</code> first.
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It's a built-in function that allocates memory, but unlike its namesakes
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in some other languages it does not <em>initialize</em> the memory,
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it only <em>zeroes</em> it.
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it only <em>zeros</em> it.
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That is,
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<code>new(T)</code> allocates zeroed storage for a new item of type
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<code>T</code> and returns its address, a value of type <code>*T</code>.
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@ -1265,7 +1284,7 @@ any. To read into the first 32 bytes of a larger buffer
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</pre>
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<p>
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Such slicing is common and efficient. In fact, leaving efficiency aside for
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the moment, this snippet would also read the first 32 bytes of the buffer.
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the moment, the following snippet would also read the first 32 bytes of the buffer.
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</p>
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<pre>
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var n int
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@ -1407,7 +1426,7 @@ func offset(tz string) int {
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</pre>
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<p>
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To test for presence in the map without worrying about the actual value,
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you can use the <em>blank identifier</em>, a simple underscore (<code>_</code>).
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you can use the blank identifier (<code>_</code>).
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The blank identifier can be assigned or declared with any value of any type, with the
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value discarded harmlessly. For testing just presence in a map, use the blank
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identifier in place of the usual variable for the value.
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@ -1697,13 +1716,20 @@ automatically for printing, even as part of a general type.
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</p>
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{{code "/doc/progs/eff_bytesize.go" `/^func.*ByteSize.*String/` `/^}/`}}
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<p>
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(The <code>float64</code> conversions prevent <code>Sprintf</code>
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from recurring back through the <code>String</code> method for
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<code>ByteSize</code>.)
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The expression <code>YB</code> prints as <code>1.00YB</code>,
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while <code>ByteSize(1e13)</code> prints as <code>9.09TB</code>.
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</p>
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<p>
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Note that it's fine to call <code>Sprintf</code> and friends in the
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implementation of <code>String</code> methods, but beware of
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recurring into the <code>String</code> method through the nested
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<code>Sprintf</code> call using a string format
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(<code>%s</code>, <code>%q</code>, <code>%v</code>, <code>%x</code> or <code>%X</code>).
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The <code>ByteSize</code> implementation of <code>String</code> is safe
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because it calls <code>Sprintf</code> with <code>%f</code>.
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</p>
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<h3 id="variables">Variables</h3>
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<p>
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@ -2520,8 +2546,8 @@ system, and there's not a mutex in sight.
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<p>
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Another application of these ideas is to parallelize a calculation
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across multiple CPU cores. If the calculation can be broken into
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separate pieces, it can be parallelized, with a channel to signal
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when each piece completes.
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separate pieces that can execute independently, it can be parallelized,
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with a channel to signal when each piece completes.
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</p>
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<p>
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Let's say we have an expensive operation to perform on a vector of items,
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@ -2563,7 +2589,7 @@ func (v Vector) DoAll(u Vector) {
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</pre>
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<p>
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The current implementation of <code>gc</code> (<code>6g</code>, etc.)
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The current implementation of the Go runtime
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will not parallelize this code by default.
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It dedicates only a single core to user-level processing. An
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arbitrary number of goroutines can be blocked in system calls, but
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@ -23,23 +23,23 @@ const (
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func (b ByteSize) String() string {
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switch {
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case b >= YB:
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return fmt.Sprintf("%.2fYB", float64(b/YB))
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return fmt.Sprintf("%.2fYB", b/YB)
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case b >= ZB:
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return fmt.Sprintf("%.2fZB", float64(b/ZB))
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return fmt.Sprintf("%.2fZB", b/ZB)
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case b >= EB:
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return fmt.Sprintf("%.2fEB", float64(b/EB))
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return fmt.Sprintf("%.2fEB", b/EB)
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case b >= PB:
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return fmt.Sprintf("%.2fPB", float64(b/PB))
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return fmt.Sprintf("%.2fPB", b/PB)
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case b >= TB:
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return fmt.Sprintf("%.2fTB", float64(b/TB))
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return fmt.Sprintf("%.2fTB", b/TB)
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case b >= GB:
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return fmt.Sprintf("%.2fGB", float64(b/GB))
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return fmt.Sprintf("%.2fGB", b/GB)
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case b >= MB:
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return fmt.Sprintf("%.2fMB", float64(b/MB))
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return fmt.Sprintf("%.2fMB", b/MB)
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case b >= KB:
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return fmt.Sprintf("%.2fKB", float64(b/KB))
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return fmt.Sprintf("%.2fKB", b/KB)
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}
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return fmt.Sprintf("%.2fB", float64(b))
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return fmt.Sprintf("%.2fB", b)
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}
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func main() {
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