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net: ensure WriteTo on Windows sends even zero-byte payloads
Fixes #26668
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@ -761,9 +761,6 @@ func (fd *FD) Writev(buf *[][]byte) (int64, error) {
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// WriteTo wraps the sendto network call.
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func (fd *FD) WriteTo(buf []byte, sa syscall.Sockaddr) (int, error) {
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if len(buf) == 0 {
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return 0, nil
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}
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if err := fd.writeLock(); err != nil {
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return 0, err
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}
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@ -357,13 +357,15 @@ func TestUDPZeroBytePayload(t *testing.T) {
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var b [1]byte
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if genericRead {
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_, err = c.(Conn).Read(b[:])
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// Read may timeout, it depends on the platform.
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if err != nil {
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if nerr, ok := err.(Error); !ok || !nerr.Timeout() {
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t.Fatal(err)
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}
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}
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} else {
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_, _, err = c.ReadFrom(b[:])
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}
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switch err {
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case nil: // ReadFrom succeeds
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default: // Read may timeout, it depends on the platform
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if nerr, ok := err.(Error); !ok || !nerr.Timeout() {
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if err != nil {
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t.Fatal(err)
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}
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}
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