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runtime/cgo: more +build cgo tags

Followup to CL 19001.

Change-Id: I7fa838b1ee8df53229e9dd29a231c2f9b2aa3f69
Reviewed-on: https://go-review.googlesource.com/19003
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
This commit is contained in:
Russ Cox 2016-01-27 16:27:03 -05:00
parent b460d1d52f
commit 3a21f0a9c1
32 changed files with 64 additions and 0 deletions

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@ -2,6 +2,8 @@
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build cgo
#include <stdarg.h>
#include <android/log.h>
#include "libcgo.h"

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@ -2,6 +2,8 @@
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build cgo
#include <string.h> /* for strerror */
#include <pthread.h>
#include <signal.h>

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@ -2,6 +2,8 @@
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build cgo
#include <string.h> /* for strerror */
#include <pthread.h>
#include <signal.h>

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@ -2,6 +2,8 @@
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build cgo
#include <pthread.h>
#include <signal.h>
#include <stdio.h>

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@ -2,6 +2,8 @@
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build cgo
#include <pthread.h>
#include <signal.h>
#include <stdio.h>

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@ -2,6 +2,8 @@
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build cgo
#include <string.h> /* for strerror */
#include <pthread.h>
#include <signal.h>

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@ -2,6 +2,8 @@
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build cgo
#include <limits.h>
#include <pthread.h>
#include <signal.h>

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@ -2,6 +2,8 @@
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build cgo
#include <limits.h>
#include <pthread.h>
#include <signal.h>

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@ -2,6 +2,8 @@
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build cgo
#include <sys/types.h>
#include <sys/signalvar.h>
#include <pthread.h>

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@ -2,6 +2,8 @@
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build cgo
// +build !android,linux
#include <stdarg.h>

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@ -2,6 +2,8 @@
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build cgo
#include <sys/types.h>
#include <sys/signalvar.h>
#include <pthread.h>

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@ -2,6 +2,8 @@
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build cgo
#include <sys/types.h>
#include <sys/signalvar.h>
#include <pthread.h>

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@ -2,6 +2,8 @@
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build cgo
#include <sys/types.h>
#include <machine/sysarch.h>
#include <sys/signalvar.h>

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@ -2,6 +2,8 @@
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build cgo
// TODO: see issue #10410
// +build linux
// +build ppc64 ppc64le

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@ -2,6 +2,8 @@
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build cgo
#include <stdio.h>
#include <stdlib.h>

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@ -2,6 +2,8 @@
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build cgo
#include <stdio.h>
#include <stdlib.h>

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@ -2,6 +2,8 @@
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build cgo
#include <pthread.h>
#include <string.h>
#include <signal.h>

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@ -2,6 +2,8 @@
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build cgo
#include <pthread.h>
#include <errno.h>
#include <string.h> // strerror

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@ -2,6 +2,8 @@
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build cgo
#include <pthread.h>
#include <string.h>
#include <signal.h>

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@ -2,6 +2,8 @@
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build cgo
#include <pthread.h>
#include <string.h>
#include <signal.h>

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@ -2,6 +2,8 @@
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build cgo
// +build ppc64 ppc64le
#include <pthread.h>

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@ -2,6 +2,8 @@
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build cgo
// +build linux,amd64
#include <errno.h>

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@ -2,6 +2,8 @@
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build cgo
#include <sys/types.h>
#include <pthread.h>
#include <signal.h>

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@ -2,6 +2,8 @@
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build cgo
#include <sys/types.h>
#include <pthread.h>
#include <signal.h>

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@ -2,6 +2,8 @@
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build cgo
#include <sys/types.h>
#include <pthread.h>
#include <signal.h>

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@ -2,6 +2,8 @@
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build cgo
#include <sys/types.h>
#include <dlfcn.h>
#include <errno.h>

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@ -2,6 +2,8 @@
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build cgo
#include <sys/types.h>
#include <dlfcn.h>
#include <errno.h>

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@ -2,6 +2,8 @@
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build cgo
// Emulation of the Unix signal SIGSEGV.
//
// On iOS, Go tests and apps under development are run by lldb.

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@ -2,6 +2,8 @@
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build cgo
// +build !lldb
// +build darwin
// +build arm arm64

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@ -2,6 +2,8 @@
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build cgo
#include <pthread.h>
#include <string.h>
#include <signal.h>

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@ -2,6 +2,8 @@
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build cgo
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <process.h>

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@ -2,6 +2,8 @@
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build cgo
#define WIN64_LEAN_AND_MEAN
#include <windows.h>
#include <process.h>